#pragma once #include "gdkgltexture.h" #include "gdkgltexturebuilder.h" #include "gdktextureprivate.h" G_BEGIN_DECLS GdkTexture * gdk_gl_texture_new_from_builder (GdkGLTextureBuilder *builder, GDestroyNotify destroy, gpointer data); GdkGLContext * gdk_gl_texture_get_context (GdkGLTexture *self); guint gdk_gl_texture_get_id (GdkGLTexture *self); gboolean gdk_gl_texture_has_mipmap (GdkGLTexture *self); gpointer gdk_gl_texture_get_sync (GdkGLTexture *self); G_END_DECLS