/* gdktexture.h * * Copyright 2016 Benjamin Otte * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #ifndef __GDK_GL_TEXTURE_H__ #define __GDK_GL_TEXTURE_H__ #if !defined (__GDK_H_INSIDE__) && !defined (GDK_COMPILATION) #error "Only can be included directly." #endif #include #include G_BEGIN_DECLS GDK_AVAILABLE_IN_ALL GdkTexture * gdk_gl_texture_new (GdkGLContext *context, guint id, int width, int height, GDestroyNotify destroy, gpointer data); GDK_AVAILABLE_IN_ALL void gdk_gl_texture_release (GdkTexture *texture); G_END_DECLS #endif /* __GDK_GL_TEXTURE_H__ */