From d5eeb9d6f0e715f0bca305ef868edc956f57a4ae Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Timm=20B=C3=A4der?= Date: Thu, 23 Nov 2017 10:28:30 +0100 Subject: gl renderer: Stop collecting VAOs in clear_tree We don't use that part of the gl driver anymore. --- gsk/gl/gskglrenderer.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c index 5bc651d721..3ad1ff340e 100644 --- a/gsk/gl/gskglrenderer.c +++ b/gsk/gl/gskglrenderer.c @@ -534,7 +534,7 @@ get_gl_scaling_filters (GskRenderNode *node, static void gsk_gl_renderer_clear_tree (GskGLRenderer *self) { - int removed_textures, removed_vaos; + int removed_textures; if (self->gl_context == NULL) return; @@ -544,11 +544,9 @@ gsk_gl_renderer_clear_tree (GskGLRenderer *self) g_array_remove_range (self->render_ops, 0, self->render_ops->len); removed_textures = gsk_gl_driver_collect_textures (self->gl_driver); - removed_vaos = gsk_gl_driver_collect_vaos (self->gl_driver); - GSK_NOTE (OPENGL, g_print ("Collected: %d textures, %d vaos\n", - removed_textures, - removed_vaos)); + GSK_NOTE (OPENGL, g_print ("Collected: %d textures\n", + removed_textures)); } static void -- cgit v1.2.1