/* * GStreamer * Copyright (C) 2015 Alessandro Decina * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef _GST_IO_SURFACE_GL_MEMORY_H_ #define _GST_IO_SURFACE_GL_MEMORY_H_ #include #include #include #include #include #include G_BEGIN_DECLS #define GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR (gst_io_surface_gl_memory_allocator_get_type()) GType gst_io_surface_gl_memory_allocator_get_type(void); #define GST_IS_IO_SURFACE_GL_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR)) #define GST_IS_IO_SURFACE_GL_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR)) #define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocatorClass)) #define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocator)) #define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocatorClass)) #define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_CAST(obj) ((GstIOSurfaceGLMemoryAllocator *)(obj)) typedef struct _GstIOSurfaceGLMemory { GstGLMemory gl_mem; IOSurfaceRef surface; } GstIOSurfaceGLMemory; #define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME "IOSurfaceGLMemory" void gst_ios_surface_gl_memory_init (void); GstIOSurfaceGLMemory * gst_io_surface_gl_memory_wrapped (GstGLContext * context, IOSurfaceRef surface, GstGLTextureTarget target, GstGLFormat tex_format, GstVideoInfo * info, guint plane, GstVideoAlignment *valign, gpointer user_data, GDestroyNotify notify); void gst_io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory *memory, IOSurfaceRef surface); gboolean gst_is_io_surface_gl_memory (GstMemory * mem); typedef struct _GstIOSurfaceGLMemoryAllocator { GstGLMemoryAllocator allocator; } GstIOSurfaceGLMemoryAllocator; typedef struct _GstIOSurfaceGLMemoryAllocatorClass { GstGLMemoryAllocatorClass parent_class; } GstIOSurfaceGLMemoryAllocatorClass; G_END_DECLS #endif /* _GST_IO_SURFACE_MEMORY_H_ */