// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime import "unsafe" /* * defined constants */ const ( // G status // // If you add to this list, add to the list // of "okay during garbage collection" status // in mgc0.c too. _Gidle = iota // 0 _Grunnable // 1 runnable and on a run queue _Grunning // 2 _Gsyscall // 3 _Gwaiting // 4 _Gmoribund_unused // 5 currently unused, but hardcoded in gdb scripts _Gdead // 6 _Genqueue // 7 Only the Gscanenqueue is used. _Gcopystack // 8 in this state when newstack is moving the stack // the following encode that the GC is scanning the stack and what to do when it is done _Gscan = 0x1000 // atomicstatus&~Gscan = the non-scan state, // _Gscanidle = _Gscan + _Gidle, // Not used. Gidle only used with newly malloced gs _Gscanrunnable = _Gscan + _Grunnable // 0x1001 When scanning complets make Grunnable (it is already on run queue) _Gscanrunning = _Gscan + _Grunning // 0x1002 Used to tell preemption newstack routine to scan preempted stack. _Gscansyscall = _Gscan + _Gsyscall // 0x1003 When scanning completes make is Gsyscall _Gscanwaiting = _Gscan + _Gwaiting // 0x1004 When scanning completes make it Gwaiting // _Gscanmoribund_unused, // not possible // _Gscandead, // not possible _Gscanenqueue = _Gscan + _Genqueue // When scanning completes make it Grunnable and put on runqueue ) const ( // P status _Pidle = iota _Prunning _Psyscall _Pgcstop _Pdead ) // The next line makes 'go generate' write the zgen_*.go files with // per-OS and per-arch information, including constants // named goos_$GOOS and goarch_$GOARCH for every // known GOOS and GOARCH. The constant is 1 on the // current system, 0 otherwise; multiplying by them is // useful for defining GOOS- or GOARCH-specific constants. //go:generate go run gengoos.go type mutex struct { // Futex-based impl treats it as uint32 key, // while sema-based impl as M* waitm. // Used to be a union, but unions break precise GC. key uintptr } type note struct { // Futex-based impl treats it as uint32 key, // while sema-based impl as M* waitm. // Used to be a union, but unions break precise GC. key uintptr } type _string struct { str *byte len int } type funcval struct { fn uintptr // variable-size, fn-specific data here } type iface struct { tab *itab data unsafe.Pointer } type eface struct { _type *_type data unsafe.Pointer } type slice struct { array *byte // actual data len uint // number of elements cap uint // allocated number of elements } type gobuf struct { // The offsets of sp, pc, and g are known to (hard-coded in) libmach. sp uintptr pc uintptr g *g ctxt unsafe.Pointer // this has to be a pointer so that gc scans it ret uintreg lr uintptr } // Known to compiler. // Changes here must also be made in src/cmd/gc/select.c's selecttype. type sudog struct { g *g selectdone *uint32 next *sudog prev *sudog elem unsafe.Pointer // data element releasetime int64 nrelease int32 // -1 for acquire waitlink *sudog // g.waiting list } type gcstats struct { // the struct must consist of only uint64's, // because it is casted to uint64[]. nhandoff uint64 nhandoffcnt uint64 nprocyield uint64 nosyield uint64 nsleep uint64 } type libcall struct { fn uintptr n uintptr // number of parameters args uintptr // parameters r1 uintptr // return values r2 uintptr err uintptr // error number } // describes how to handle callback type wincallbackcontext struct { gobody unsafe.Pointer // go function to call argsize uintptr // callback arguments size (in bytes) restorestack uintptr // adjust stack on return by (in bytes) (386 only) cleanstack bool } // Stack describes a Go execution stack. // The bounds of the stack are exactly [lo, hi), // with no implicit data structures on either side. type stack struct { lo uintptr hi uintptr } type g struct { // Stack parameters. // stack describes the actual stack memory: [stack.lo, stack.hi). // stackguard0 is the stack pointer compared in the Go stack growth prologue. // It is stack.lo+StackGuard normally, but can be StackPreempt to trigger a preemption. // stackguard1 is the stack pointer compared in the C stack growth prologue. // It is stack.lo+StackGuard on g0 and gsignal stacks. // It is ~0 on other goroutine stacks, to trigger a call to morestackc (and crash). stack stack // offset known to runtime/cgo stackguard0 uintptr // offset known to liblink stackguard1 uintptr // offset known to liblink _panic *_panic // innermost panic - offset known to liblink _defer *_defer // innermost defer sched gobuf syscallsp uintptr // if status==gsyscall, syscallsp = sched.sp to use during gc syscallpc uintptr // if status==gsyscall, syscallpc = sched.pc to use during gc param unsafe.Pointer // passed parameter on wakeup atomicstatus uint32 goid int64 waitsince int64 // approx time when the g become blocked waitreason string // if status==gwaiting schedlink *g issystem bool // do not output in stack dump, ignore in deadlock detector preempt bool // preemption signal, duplicates stackguard0 = stackpreempt paniconfault bool // panic (instead of crash) on unexpected fault address preemptscan bool // preempted g does scan for gc gcworkdone bool // debug: cleared at begining of gc work phase cycle, set by gcphasework, tested at end of cycle throwsplit bool // must not split stack raceignore int8 // ignore race detection events m *m // for debuggers, but offset not hard-coded lockedm *m sig uint32 writebuf []byte sigcode0 uintptr sigcode1 uintptr sigpc uintptr gopc uintptr // pc of go statement that created this goroutine racectx uintptr waiting *sudog // sudog structures this g is waiting on (that have a valid elem ptr) end [0]byte } type mts struct { tv_sec int64 tv_nsec int64 } type mscratch struct { v [6]uintptr } type m struct { g0 *g // goroutine with scheduling stack morebuf gobuf // gobuf arg to morestack // Fields not known to debuggers. procid uint64 // for debuggers, but offset not hard-coded gsignal *g // signal-handling g tls [4]uintptr // thread-local storage (for x86 extern register) mstartfn unsafe.Pointer // todo go func() curg *g // current running goroutine caughtsig *g // goroutine running during fatal signal p *p // attached p for executing go code (nil if not executing go code) nextp *p id int32 mallocing int32 throwing int32 gcing int32 locks int32 softfloat int32 dying int32 profilehz int32 helpgc int32 spinning bool // m is out of work and is actively looking for work blocked bool // m is blocked on a note fastrand uint32 ncgocall uint64 // number of cgo calls in total ncgo int32 // number of cgo calls currently in progress cgomal *cgomal park note alllink *m // on allm schedlink *m machport uint32 // return address for mach ipc (os x) mcache *mcache lockedg *g createstack [32]uintptr // stack that created this thread. freglo [16]uint32 // d[i] lsb and f[i] freghi [16]uint32 // d[i] msb and f[i+16] fflag uint32 // floating point compare flags locked uint32 // tracking for lockosthread nextwaitm *m // next m waiting for lock waitsema uintptr // semaphore for parking on locks waitsemacount uint32 waitsemalock uint32 gcstats gcstats needextram bool traceback uint8 waitunlockf unsafe.Pointer // todo go func(*g, unsafe.pointer) bool waitlock unsafe.Pointer //#ifdef GOOS_windows thread uintptr // thread handle // these are here because they are too large to be on the stack // of low-level NOSPLIT functions. libcall libcall libcallpc uintptr // for cpu profiler libcallsp uintptr libcallg *g //#endif //#ifdef GOOS_solaris perrno *int32 // pointer to tls errno // these are here because they are too large to be on the stack // of low-level NOSPLIT functions. //LibCall libcall; ts mts scratch mscratch //#endif //#ifdef GOOS_plan9 notesig *int8 errstr *byte //#endif end [0]byte } type p struct { lock mutex id int32 status uint32 // one of pidle/prunning/... link *p schedtick uint32 // incremented on every scheduler call syscalltick uint32 // incremented on every system call m *m // back-link to associated m (nil if idle) mcache *mcache deferpool [5]*_defer // pool of available defer structs of different sizes (see panic.c) // Cache of goroutine ids, amortizes accesses to runtimeĀ·sched.goidgen. goidcache uint64 goidcacheend uint64 // Queue of runnable goroutines. runqhead uint32 runqtail uint32 runq [256]*g // Available G's (status == Gdead) gfree *g gfreecnt int32 pad [64]byte } const ( // The max value of GOMAXPROCS. // There are no fundamental restrictions on the value. _MaxGomaxprocs = 1 << 8 ) type schedt struct { lock mutex goidgen uint64 midle *m // idle m's waiting for work nmidle int32 // number of idle m's waiting for work nmidlelocked int32 // number of locked m's waiting for work mcount int32 // number of m's that have been created maxmcount int32 // maximum number of m's allowed (or die) pidle *p // idle p's npidle uint32 nmspinning uint32 // Global runnable queue. runqhead *g runqtail *g runqsize int32 // Global cache of dead G's. gflock mutex gfree *g ngfree int32 gcwaiting uint32 // gc is waiting to run stopwait int32 stopnote note sysmonwait uint32 sysmonnote note lastpoll uint64 profilehz int32 // cpu profiling rate } // The m->locked word holds two pieces of state counting active calls to LockOSThread/lockOSThread. // The low bit (LockExternal) is a boolean reporting whether any LockOSThread call is active. // External locks are not recursive; a second lock is silently ignored. // The upper bits of m->lockedcount record the nesting depth of calls to lockOSThread // (counting up by LockInternal), popped by unlockOSThread (counting down by LockInternal). // Internal locks can be recursive. For instance, a lock for cgo can occur while the main // goroutine is holding the lock during the initialization phase. const ( _LockExternal = 1 _LockInternal = 2 ) type sigtabtt struct { flags int32 name *int8 } const ( _SigNotify = 1 << 0 // let signal.Notify have signal, even if from kernel _SigKill = 1 << 1 // if signal.Notify doesn't take it, exit quietly _SigThrow = 1 << 2 // if signal.Notify doesn't take it, exit loudly _SigPanic = 1 << 3 // if the signal is from the kernel, panic _SigDefault = 1 << 4 // if the signal isn't explicitly requested, don't monitor it _SigHandling = 1 << 5 // our signal handler is registered _SigIgnored = 1 << 6 // the signal was ignored before we registered for it _SigGoExit = 1 << 7 // cause all runtime procs to exit (only used on Plan 9). ) // Layout of in-memory per-function information prepared by linker // See http://golang.org/s/go12symtab. // Keep in sync with linker and with ../../libmach/sym.c // and with package debug/gosym and with symtab.go in package runtime. type _func struct { entry uintptr // start pc nameoff int32 // function name args int32 // in/out args size frame int32 // legacy frame size; use pcsp if possible pcsp int32 pcfile int32 pcln int32 npcdata int32 nfuncdata int32 } // layout of Itab known to compilers // allocated in non-garbage-collected memory type itab struct { inter *interfacetype _type *_type link *itab bad int32 unused int32 fun [0]uintptr } // Lock-free stack node. type lfnode struct { next *lfnode pushcnt uintptr } // Parallel for descriptor. type parfor struct { body unsafe.Pointer // go func(*parfor, uint32), executed for each element done uint32 // number of idle threads nthr uint32 // total number of threads nthrmax uint32 // maximum number of threads thrseq uint32 // thread id sequencer cnt uint32 // iteration space [0, cnt) ctx unsafe.Pointer // arbitrary user context wait bool // if true, wait while all threads finish processing, // otherwise parfor may return while other threads are still working thr *parforthread // array of thread descriptors pad uint32 // to align parforthread.pos for 64-bit atomic operations // stats nsteal uint64 nstealcnt uint64 nprocyield uint64 nosyield uint64 nsleep uint64 } // Track memory allocated by code not written in Go during a cgo call, // so that the garbage collector can see them. type cgomal struct { next *cgomal alloc unsafe.Pointer } // Holds variables parsed from GODEBUG env var. type debugvars struct { allocfreetrace int32 efence int32 gctrace int32 gcdead int32 scheddetail int32 schedtrace int32 scavenge int32 } // Indicates to write barrier and sychronization task to preform. const ( _GCoff = iota // stop and start nop _GCquiesce // stop and start nop _GCstw // stop the ps nop _GCmark // scan the stacks and start no white to black _GCsweep // stop and start nop ) type forcegcstate struct { lock mutex g *g idle uint32 } var gcphase uint32 /* * known to compiler */ const ( _Structrnd = regSize ) var startup_random_data *byte var startup_random_data_len uint32 var invalidptr int32 const ( // hashinit wants this many random bytes _HashRandomBytes = 32 ) /* * deferred subroutine calls */ type _defer struct { siz int32 started bool argp uintptr // where args were copied from pc uintptr fn *funcval _panic *_panic // panic that is running defer link *_defer } /* * panics */ type _panic struct { argp unsafe.Pointer // pointer to arguments of deferred call run during panic; cannot move - known to liblink arg interface{} // argument to panic link *_panic // link to earlier panic recovered bool // whether this panic is over aborted bool // the panic was aborted } /* * stack traces */ type stkframe struct { fn *_func // function being run pc uintptr // program counter within fn continpc uintptr // program counter where execution can continue, or 0 if not lr uintptr // program counter at caller aka link register sp uintptr // stack pointer at pc fp uintptr // stack pointer at caller aka frame pointer varp uintptr // top of local variables argp uintptr // pointer to function arguments arglen uintptr // number of bytes at argp argmap *bitvector // force use of this argmap } const ( _TraceRuntimeFrames = 1 << 0 // include frames for internal runtime functions. _TraceTrap = 1 << 1 // the initial PC, SP are from a trap, not a return PC from a call ) const ( // The maximum number of frames we print for a traceback _TracebackMaxFrames = 100 ) var ( emptystring string allg **g allglen uintptr lastg *g allm *m allp [_MaxGomaxprocs + 1]*p gomaxprocs int32 needextram uint32 panicking uint32 goos *int8 ncpu int32 iscgo bool cpuid_ecx uint32 cpuid_edx uint32 debug debugvars signote note forcegc forcegcstate sched schedt newprocs int32 ) /* * mutual exclusion locks. in the uncontended case, * as fast as spin locks (just a few user-level instructions), * but on the contention path they sleep in the kernel. * a zeroed Mutex is unlocked (no need to initialize each lock). */ /* * sleep and wakeup on one-time events. * before any calls to notesleep or notewakeup, * must call noteclear to initialize the Note. * then, exactly one thread can call notesleep * and exactly one thread can call notewakeup (once). * once notewakeup has been called, the notesleep * will return. future notesleep will return immediately. * subsequent noteclear must be called only after * previous notesleep has returned, e.g. it's disallowed * to call noteclear straight after notewakeup. * * notetsleep is like notesleep but wakes up after * a given number of nanoseconds even if the event * has not yet happened. if a goroutine uses notetsleep to * wake up early, it must wait to call noteclear until it * can be sure that no other goroutine is calling * notewakeup. * * notesleep/notetsleep are generally called on g0, * notetsleepg is similar to notetsleep but is called on user g. */ // bool runtimeĀ·notetsleep(Note*, int64); // false - timeout // bool runtimeĀ·notetsleepg(Note*, int64); // false - timeout /* * Lock-free stack. * Initialize uint64 head to 0, compare with 0 to test for emptiness. * The stack does not keep pointers to nodes, * so they can be garbage collected if there are no other pointers to nodes. */ /* * Parallel for over [0, n). * body() is executed for each iteration. * nthr - total number of worker threads. * ctx - arbitrary user context. * if wait=true, threads return from parfor() when all work is done; * otherwise, threads can return while other threads are still finishing processing. */ // for mmap, we only pass the lower 32 bits of file offset to the // assembly routine; the higher bits (if required), should be provided // by the assembly routine as 0.