/* * Copyright (C) 2009-2012 Free Software Foundation, Inc. * * Author: Jonathan Bastien-Filiatrault * * This file is part of GNUTLS. * * The GNUTLS library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see * */ #ifndef DTLS_H #define DTLS_H #include #include #include #include #include int _dtls_transmit(gnutls_session_t session); int _dtls_record_check(struct record_parameters_st *rp, uint64 * _seq); void _dtls_reset_hsk_state(gnutls_session_t session); #define MAX_DTLS_TIMEOUT 60000 #define RETURN_DTLS_EAGAIN_OR_TIMEOUT(session, r) { \ struct timespec _now; \ unsigned int _diff; \ gettime(&_now); \ \ _diff = timespec_sub_ms(&_now, &session->internals.handshake_start_time); \ if (_diff > session->internals.handshake_timeout_ms) \ { \ _gnutls_dtls_log("Session timeout: %u ms\n", _diff); \ return gnutls_assert_val(GNUTLS_E_TIMEDOUT); \ } \ else \ { \ int _rr; \ if (r != GNUTLS_E_INTERRUPTED) _rr = GNUTLS_E_AGAIN; \ else _rr = r; \ if (session->internals.blocking != 0) \ millisleep(50); \ return gnutls_assert_val(_rr); \ } \ } int _dtls_wait_and_retransmit(gnutls_session_t session); /* returns true or false depending on whether we need to * handle asynchronously handshake data. */ inline static int _dtls_is_async(gnutls_session_t session) { if ((session->security_parameters.entity == GNUTLS_SERVER && session->internals.resumed == RESUME_FALSE) || (session->security_parameters.entity == GNUTLS_CLIENT && session->internals.resumed == RESUME_TRUE)) return 1; else return 0; } inline static void _dtls_async_timer_init(gnutls_session_t session) { if (_dtls_is_async(session)) { _gnutls_dtls_log ("DTLS[%p]: Initializing timer for handshake state.\n", session); session->internals.dtls.async_term = gnutls_time(0) + MAX_DTLS_TIMEOUT / 1000; } else { _dtls_reset_hsk_state(session); _gnutls_handshake_io_buffer_clear(session); _gnutls_epoch_gc(session); session->internals.dtls.async_term = 0; } } void _dtls_async_timer_delete(gnutls_session_t session); /* Checks whether it is time to terminate the timer */ inline static void _dtls_async_timer_check(gnutls_session_t session) { if (!IS_DTLS(session)) return; if (session->internals.dtls.async_term != 0) { time_t _now = time(0); /* check if we need to expire the queued handshake data */ if (_now > session->internals.dtls.async_term) { _dtls_async_timer_delete(session); } } } /* Returns non-zero if the async timer is active */ inline static int _dtls_async_timer_active(gnutls_session_t session) { if (!IS_DTLS(session)) return 0; return session->internals.dtls.async_term; } /* This function is to be called from record layer once * a handshake replay is detected. It will make sure * it transmits only once per few seconds. Otherwise * it is the same as _dtls_transmit(). */ inline static int _dtls_retransmit(gnutls_session_t session) { return _dtls_transmit(session); } #endif