/* Thread-local storage in multithreaded situations. Copyright (C) 2005-2023 Free Software Foundation, Inc. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Bruno Haible , 2005. */ #include #include "glthread/tls.h" /* ========================================================================= */ #if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS #endif /* ========================================================================= */ #if USE_POSIX_THREADS #endif /* ========================================================================= */ #if USE_WINDOWS_THREADS #endif /* ========================================================================= */