include $(top_srcdir)/build/autotools/Makefile.am.silent AM_CPPFLAGS = \ -I$(top_srcdir) if !USE_GLIB AM_CPPFLAGS += -I$(top_builddir)/deps/glib endif AM_CFLAGS = \ $(COGL_DEP_CFLAGS) \ $(COGL_EXTRA_CFLAGS) if INSTALL_EXAMPLES AM_CFLAGS += -DCOGL_EXAMPLES_DATA=\""$(pkgdatadir)/2.0/examples-data/"\" else AM_CFLAGS += -DCOGL_EXAMPLES_DATA=\""$(abs_top_srcdir)/examples/"\" endif common_ldadd = \ $(COGL_DEP_LIBS) \ $(top_builddir)/cogl/libcogl2.la \ $(LIBM) if !USE_GLIB common_ldadd += $(top_builddir)/deps/glib/libglib.la endif programs = cogl-info cogl_info_SOURCES = cogl-info.c cogl_info_LDADD = $(common_ldadd) if USE_GLIB programs += cogl-hello cogl-msaa cogl-gles2-context cogl-point-sprites cogl-stereo examples_datadir = $(pkgdatadir)/examples-data examples_data_DATA = cogl_hello_SOURCES = cogl-hello.c cogl_hello_LDADD = $(common_ldadd) cogl_msaa_SOURCES = cogl-msaa.c cogl_msaa_LDADD = $(common_ldadd) cogl_point_sprites_SOURCES = cogl-point-sprites.c cogl_point_sprites_LDADD = $(common_ldadd) cogl_stereo_SOURCES = cogl-stereo.c cogl_stereo_LDADD = $(common_ldadd) if BUILD_COGL_PANGO programs += cogl-crate cogl_crate_SOURCES = cogl-crate.c cogl_crate_LDADD = $(common_ldadd) $(COGL_PANGO_DEP_LIBS) $(top_builddir)/cogl-pango/libcogl-pango2.la cogl_crate_CFLAGS = $(AM_CFLAGS) $(COGL_PANGO_DEP_CFLAGS) examples_data_DATA += crate.jpg endif if BUILD_COGL_GST programs += cogl-basic-video-player cogl_basic_video_player_SOURCES = cogl-basic-video-player.c cogl_basic_video_player_LDADD = $(common_ldadd) $(COGL_GST_DEP_LIBS) $(top_builddir)/cogl-gst/libcogl-gst.la cogl_basic_video_player_CFLAGS = $(AM_CFLAGS) $(COGL_GST_DEP_CFLAGS) -I$(top_builddir)/cogl-gst endif if X11_TESTS programs += cogl-x11-foreign cogl-x11-tfp cogl_x11_foreign_SOURCES = cogl-x11-foreign.c cogl_x11_foreign_LDADD = $(common_ldadd) cogl_x11_tfp_SOURCES = cogl-x11-tfp.c cogl_x11_tfp_LDADD = $(common_ldadd) endif if SUPPORT_WAYLAND_EGL_SERVER programs += cogland cogland_SOURCES = cogland.c cogland_LDADD = $(common_ldadd) endif cogl_gles2_context_SOURCES = cogl-gles2-context.c cogl_gles2_context_LDADD = $(common_ldadd) if BUILD_COGL_GLES2 programs += cogl-gles2-gears cogl_gles2_gears_SOURCES = cogl-gles2-gears.c cogl_gles2_gears_CFLAGS = -I$(top_srcdir)/cogl-gles2 $(AM_CFLAGS) cogl_gles2_gears_LDADD = $(common_ldadd) $(top_builddir)/cogl-gles2/libcogl-gles2.la endif endif #USE_GLIB # XXX although emscripten "supports sdl" we can't build cogl-sdl-hello # un-modified for emscripten since emscripten doesn't support # SDL_WaitEvent() and we need to use some special emscripten apis # to create a mainloop.... if USING_EMSCRIPTEN programs += cogl-emscripten-hello cogl_emscripten_hello_SOURCES = cogl-emscripten-hello.c cogl_emscripten_hello_LDADD = $(common_ldadd) else # USING_EMSCRIPTEN if SUPPORT_SDL programs += cogl-sdl-hello cogl_sdl_hello_SOURCES = cogl-sdl-hello.c cogl_sdl_hello_LDADD = $(common_ldadd) endif endif # USING_EMSCRIPTEN if SUPPORT_SDL2 programs += cogl-sdl2-hello cogl_sdl2_hello_SOURCES = cogl-sdl2-hello.c cogl_sdl2_hello_LDADD = $(common_ldadd) endif if USING_EMSCRIPTEN %.html: %.o $(top_builddir)/cogl/.libs/libcogl2.so $(top_builddir)/deps/glib/.libs/libglib.a $(CC) $(AM_CFLAGS) $(CFLAGS) --js-library $(top_srcdir)/examples/emscripten-example-js-library.js -o $@ $^ all-local: $(addsuffix .html, $(programs)) endif if INSTALL_EXAMPLES bin_PROGRAMS = $(programs) else noinst_PROGRAMS = $(programs) endif EXTRA_DIST = \ crate.jpg \ android/hello/AndroidManifest.xml \ android/hello/jni/Application.mk \ android/hello/jni/Android.mk \ android/hello/jni/main.c \ android/hello/res/values/strings.xml \ android/hello/.gitignore \ android/hello/build.xml