/* * Cogl * * A Low-Level GPU Graphics and Utilities API * * Copyright (C) 2011 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION) #error "Only can be included directly." #endif #ifndef __COGL_WIN32_RENDERER_H__ #define __COGL_WIN32_RENDERER_H__ #include #include COGL_BEGIN_DECLS /** * cogl_win32_renderer_handle_event: * @renderer: a #CoglRenderer * @message: A pointer to a win32 MSG struct * * This function processes a single event; it can be used to hook into * external event retrieval (for example that done by Clutter or * GDK). * * Return value: #CoglFilterReturn. %COGL_FILTER_REMOVE indicates that * Cogl has internally handled the event and the caller should do no * further processing. %COGL_FILTER_CONTINUE indicates that Cogl is * either not interested in the event, or has used the event to update * internal state without taking any exclusive action. */ CoglFilterReturn cogl_win32_renderer_handle_event (CoglRenderer *renderer, MSG *message); /** * CoglWin32FilterFunc: * @message: A pointer to a win32 MSG struct * @data: The data that was given when the filter was added * * A callback function that can be registered with * cogl_win32_renderer_add_filter(). The function should return * %COGL_FILTER_REMOVE if it wants to prevent further processing or * %COGL_FILTER_CONTINUE otherwise. */ typedef CoglFilterReturn (* CoglWin32FilterFunc) (MSG *message, void *data); /** * cogl_win32_renderer_add_filter: * @renderer: a #CoglRenderer * @func: the callback function * @data: user data passed to @func when called * * Adds a callback function that will receive all native events. The * function can stop further processing of the event by return * %COGL_FILTER_REMOVE. */ void cogl_win32_renderer_add_filter (CoglRenderer *renderer, CoglWin32FilterFunc func, void *data); /** * cogl_win32_renderer_remove_filter: * @renderer: a #CoglRenderer * @func: the callback function * @data: user data given when the callback was installed * * Removes a callback that was previously added with * cogl_win32_renderer_add_filter(). */ void cogl_win32_renderer_remove_filter (CoglRenderer *renderer, CoglWin32FilterFunc func, void *data); /** * cogl_win32_renderer_set_event_retrieval_enabled: * @renderer: a #CoglRenderer * @enable: The new value * * Sets whether Cogl should automatically retrieve messages from * Windows. It defaults to %TRUE. It can be set to %FALSE if the * application wants to handle its own message retrieval. Note that * Cogl still needs to see all of the messages to function properly so * the application should call cogl_win32_renderer_handle_event() for * each message if it disables automatic event retrieval. * * Since: 1.16 * Stability: unstable */ void cogl_win32_renderer_set_event_retrieval_enabled (CoglRenderer *renderer, CoglBool enable); COGL_END_DECLS #endif /* __COGL_WIN32_RENDERER_H__ */