/* * Cogl * * A Low-Level GPU Graphics and Utilities API * * Copyright (C) 2011 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Robert Bragg */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "cogl-renderer-private.h" #include "cogl-win32-renderer.h" CoglFilterReturn cogl_win32_renderer_handle_event (CoglRenderer *renderer, MSG *event) { return _cogl_renderer_handle_native_event (renderer, event); } void cogl_win32_renderer_add_filter (CoglRenderer *renderer, CoglWin32FilterFunc func, void *data) { _cogl_renderer_add_native_filter (renderer, (CoglNativeFilterFunc)func, data); } void cogl_win32_renderer_remove_filter (CoglRenderer *renderer, CoglWin32FilterFunc func, void *data) { _cogl_renderer_remove_native_filter (renderer, (CoglNativeFilterFunc)func, data); } void cogl_win32_renderer_set_event_retrieval_enabled (CoglRenderer *renderer, CoglBool enable) { _COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer)); /* NB: Renderers are considered immutable once connected */ _COGL_RETURN_IF_FAIL (!renderer->connected); renderer->win32_enable_event_retrieval = enable; }