/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2007,2008,2009 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ #ifndef __COGL_TEXTURE_2D_SLICED_PRIVATE_H #define __COGL_TEXTURE_2D_SLICED_PRIVATE_H #include "cogl-bitmap-private.h" #include "cogl-pipeline-private.h" #include "cogl-texture-private.h" #include "cogl-texture-2d-sliced.h" #include struct _CoglTexture2DSliced { CoglTexture _parent; GArray *slice_x_spans; GArray *slice_y_spans; GArray *slice_textures; int max_waste; CoglPixelFormat internal_format; }; CoglTexture2DSliced * _cogl_texture_2d_sliced_new_from_foreign (CoglContext *context, unsigned int gl_handle, unsigned int gl_target, int width, int height, int x_pot_waste, int y_pot_waste, CoglPixelFormat format); CoglTexture2DSliced * _cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp, int max_waste, CoglBool can_convert_in_place); #endif /* __COGL_TEXTURE_2D_SLICED_PRIVATE_H */