/* * Copyright © 2008 Kristian Høgsberg * Copyright © 2012, 2013 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* This list implementation is based on the Wayland source code */ #ifndef COGL_LIST_H #define COGL_LIST_H #include /** * CoglList - linked list * * The list head is of "CoglList" type, and must be initialized * using cogl_list_init(). All entries in the list must be of the same * type. The item type must have a "CoglList" member. This * member will be initialized by cogl_list_insert(). There is no need to * call cogl_list_init() on the individual item. To query if the list is * empty in O(1), use cogl_list_empty(). * * Let's call the list reference "CoglList foo_list", the item type as * "item_t", and the item member as "CoglList link". The following code * * The following code will initialize a list: * * cogl_list_init (foo_list); * cogl_list_insert (foo_list, item1); Pushes item1 at the head * cogl_list_insert (foo_list, item2); Pushes item2 at the head * cogl_list_insert (item2, item3); Pushes item3 after item2 * * The list now looks like [item2, item3, item1] * * Will iterate the list in ascending order: * * item_t *item; * cogl_list_for_each(item, foo_list, link) { * Do_something_with_item(item); * } */ typedef struct _CoglList CoglList; struct _CoglList { CoglList *prev; CoglList *next; }; void _cogl_list_init (CoglList *list); void _cogl_list_insert (CoglList *list, CoglList *elm); void _cogl_list_remove (CoglList *elm); int _cogl_list_length (CoglList *list); int _cogl_list_empty (CoglList *list); void _cogl_list_insert_list (CoglList *list, CoglList *other); /* This assigns to iterator first so that taking a reference to it * later in the second step won't be an undefined operation. It * assigns the value of list_node rather than 0 so that it is possible * have list_node be based on the previous value of iterator. In that * respect iterator is just used as a convenient temporary variable. * The compiler optimises all of this down to a single subtraction by * a constant */ #define _cogl_list_set_iterator(list_node, iterator, member) \ ((iterator) = (void *) (list_node), \ (iterator) = (void *) ((char *) (iterator) - \ (((char *) &(iterator)->member) - \ (char *) (iterator)))) #define _cogl_container_of(ptr, type, member) \ (type *) ((char *) (ptr) - offsetof (type, member)) #define _cogl_list_for_each(pos, head, member) \ for (_cogl_list_set_iterator ((head)->next, pos, member); \ &pos->member != (head); \ _cogl_list_set_iterator (pos->member.next, pos, member)) #define _cogl_list_for_each_safe(pos, tmp, head, member) \ for (_cogl_list_set_iterator ((head)->next, pos, member), \ _cogl_list_set_iterator ((pos)->member.next, tmp, member); \ &pos->member != (head); \ pos = tmp, \ _cogl_list_set_iterator (pos->member.next, tmp, member)) #define _cogl_list_for_each_reverse(pos, head, member) \ for (_cogl_list_set_iterator ((head)->prev, pos, member); \ &pos->member != (head); \ _cogl_list_set_iterator (pos->member.prev, pos, member)) #define _cogl_list_for_each_reverse_safe(pos, tmp, head, member) \ for (_cogl_list_set_iterator ((head)->prev, pos, member), \ _cogl_list_set_iterator ((pos)->member.prev, tmp, member); \ &pos->member != (head); \ pos = tmp, \ _cogl_list_set_iterator (pos->member.prev, tmp, member)) #endif /* COGL_LIST_H */