/* * Cogl * * A Low-Level GPU Graphics and Utilities API * * Copyright (C) 2011 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION) #error "Only can be included directly." #endif #ifndef __COGL_GSOURCE_H__ #define __COGL_GSOURCE_H__ #include #include G_BEGIN_DECLS /** * cogl_glib_source_new: * @context: A #CoglContext * @priority: The priority of the #GSource * * Creates a #GSource which handles Cogl's internal system event * processing. This can be used as a convenience instead of * cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch() in * applications that are already using the GLib main loop. After this * is called the #GSource should be attached to the main loop using * g_source_attach(). * * Applications that manually connect to a #CoglRenderer before they * create a #CoglContext should instead use * cogl_glib_renderer_source_new() so that events may be dispatched * before a context has been created. In that case you don't need to * use this api in addition later, it is simply enough to use * cogl_glib_renderer_source_new() instead. * * This api is actually just a thin convenience wrapper around * cogl_glib_renderer_source_new() * * Return value: a new #GSource * * Stability: unstable * Since: 1.10 */ GSource * cogl_glib_source_new (CoglContext *context, int priority); /** * cogl_glib_renderer_source_new: * @renderer: A #CoglRenderer * @priority: The priority of the #GSource * * Creates a #GSource which handles Cogl's internal system event * processing. This can be used as a convenience instead of * cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch() in * applications that are already using the GLib main loop. After this * is called the #GSource should be attached to the main loop using * g_source_attach(). * * Return value: a new #GSource * * Stability: unstable * Since: 1.16 */ GSource * cogl_glib_renderer_source_new (CoglRenderer *renderer, int priority); G_END_DECLS #endif /* __COGL_GSOURCE_H__ */