/* * Cogl * * A Low-Level GPU Graphics and Utilities API * * Copyright (C) 2010 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * * * Authors: * Robert Bragg */ #ifndef __COGL_COLOR_PRIVATE_PRIVATE_H #define __COGL_COLOR_PRIVATE_PRIVATE_H #include "cogl-color.h" #include /* cogl-pipeline.c wants to be able to hash CoglColor data so it needs * the exact data size to be able to avoid reading the padding bytes. */ #define _COGL_COLOR_DATA_SIZE 4 void _cogl_color_get_rgba_4fv (const CoglColor *color, float *dest); #endif /* __COGL_COLOR_PRIVATE_PRIVATE_H */