diff options
author | Robert Bragg <robert@linux.intel.com> | 2012-01-09 11:57:01 +0000 |
---|---|---|
committer | Robert Bragg <robert@linux.intel.com> | 2012-02-09 13:22:33 +0000 |
commit | 269878217f6b2bfdd2b59425f2a9d3e0b6ce4c42 (patch) | |
tree | 4a27840d3c190ad1bb574eff0f8aed12a4557f66 | |
parent | 983c9f0dc4502b68f42a725cc8182c2887f257ee (diff) | |
download | cogl-269878217f6b2bfdd2b59425f2a9d3e0b6ce4c42.tar.gz |
debug: don't overlay wireframe
When using COGL_DEBUG=wireframe we were overlaying a wireframe of the
users geometry over the top of what was drawn for each primitive. It
seems to be more useful though that if the wireframe debug option has
been enabled then we should draw only the wireframes instead of
overlaying them.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
-rw-r--r-- | cogl/cogl-framebuffer.c | 86 |
1 files changed, 45 insertions, 41 deletions
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c index b3d17534..a90ce063 100644 --- a/cogl/cogl-framebuffer.c +++ b/cogl/cogl-framebuffer.c @@ -2678,18 +2678,20 @@ _cogl_framebuffer_draw_attributes (CoglFramebuffer *framebuffer, int n_attributes, CoglDrawFlags flags) { - _cogl_flush_attributes_state (framebuffer, pipeline, flags, - attributes, n_attributes); - - GE (framebuffer->context, - glDrawArrays ((GLenum)mode, first_vertex, n_vertices)); - #ifdef COGL_ENABLE_DEBUG if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME))) draw_wireframe (framebuffer, pipeline, mode, first_vertex, n_vertices, attributes, n_attributes, NULL); + else #endif + { + _cogl_flush_attributes_state (framebuffer, pipeline, flags, + attributes, n_attributes); + + GE (framebuffer->context, + glDrawArrays ((GLenum)mode, first_vertex, n_vertices)); + } } void @@ -2769,47 +2771,49 @@ _cogl_framebuffer_draw_indexed_attributes (CoglFramebuffer *framebuffer, int n_attributes, CoglDrawFlags flags) { - CoglBuffer *buffer; - guint8 *base; - size_t buffer_offset; - size_t index_size; - GLenum indices_gl_type = 0; - - _cogl_flush_attributes_state (framebuffer, pipeline, flags, - attributes, n_attributes); - - buffer = COGL_BUFFER (cogl_indices_get_buffer (indices)); - base = _cogl_buffer_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER); - buffer_offset = cogl_indices_get_offset (indices); - index_size = sizeof_index_type (cogl_indices_get_type (indices)); - - switch (cogl_indices_get_type (indices)) - { - case COGL_INDICES_TYPE_UNSIGNED_BYTE: - indices_gl_type = GL_UNSIGNED_BYTE; - break; - case COGL_INDICES_TYPE_UNSIGNED_SHORT: - indices_gl_type = GL_UNSIGNED_SHORT; - break; - case COGL_INDICES_TYPE_UNSIGNED_INT: - indices_gl_type = GL_UNSIGNED_INT; - break; - } - - GE (framebuffer->context, - glDrawElements ((GLenum)mode, - n_vertices, - indices_gl_type, - base + buffer_offset + index_size * first_vertex)); - - _cogl_buffer_unbind (buffer); - #ifdef COGL_ENABLE_DEBUG if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME))) draw_wireframe (framebuffer, pipeline, mode, first_vertex, n_vertices, attributes, n_attributes, indices); + else #endif + { + CoglBuffer *buffer; + guint8 *base; + size_t buffer_offset; + size_t index_size; + GLenum indices_gl_type = 0; + + _cogl_flush_attributes_state (framebuffer, pipeline, flags, + attributes, n_attributes); + + buffer = COGL_BUFFER (cogl_indices_get_buffer (indices)); + base = _cogl_buffer_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER); + buffer_offset = cogl_indices_get_offset (indices); + index_size = sizeof_index_type (cogl_indices_get_type (indices)); + + switch (cogl_indices_get_type (indices)) + { + case COGL_INDICES_TYPE_UNSIGNED_BYTE: + indices_gl_type = GL_UNSIGNED_BYTE; + break; + case COGL_INDICES_TYPE_UNSIGNED_SHORT: + indices_gl_type = GL_UNSIGNED_SHORT; + break; + case COGL_INDICES_TYPE_UNSIGNED_INT: + indices_gl_type = GL_UNSIGNED_INT; + break; + } + + GE (framebuffer->context, + glDrawElements ((GLenum)mode, + n_vertices, + indices_gl_type, + base + buffer_offset + index_size * first_vertex)); + + _cogl_buffer_unbind (buffer); + } } void |