// -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 2 -*- /* Copyright (C) 2009 jonathon jongsma * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include _DEFS(giomm,gio) _PINCLUDE(glibmm/private/object_p.h) namespace Gio { /** An IPv4/IPv6 address * * InetAddress represents an IPv4 or IPv6 internet address. Use * Resolver::lookup_by_name() or Resolver::lookup_by_name_async() to look up * the InetAddress for a hostname. Use Resolver::lookup_by_address() or * Resolver::lookup_by_address_async() to look up the hostname for a * InetAddress. * * To actually connect to a remote host, you will need a InetSocketAddress * (which includes a InetAddress as well as a port number). * * @newin{2,24} * @ingroup NetworkIO */ class InetAddress : public Glib::Object { _CLASS_GOBJECT(InetAddress, GInetAddress, G_INET_ADDRESS, Glib::Object, GObject) protected: _WRAP_CTOR(InetAddress(const guint8 *bytes, SocketFamily family), g_inet_address_new_from_bytes) public: static Glib::RefPtr create(const Glib::ustring& string); _WRAP_CREATE(const guint8 *bytes, SocketFamily family) static Glib::RefPtr create_any(SocketFamily family); static Glib::RefPtr create_loopback(SocketFamily family); _WRAP_METHOD(bool address_equal(const Glib::RefPtr& other_address) const, g_inet_address_equal) _WRAP_METHOD(const guint8* to_bytes() const, g_inet_address_to_bytes) _WRAP_METHOD(Glib::ustring to_string() const, g_inet_address_to_string) _WRAP_METHOD(SocketFamily get_family() const, g_inet_address_get_family) _WRAP_METHOD(bool get_is_any() const, g_inet_address_get_is_any) _WRAP_METHOD(bool get_is_link_local() const, g_inet_address_get_is_link_local) _WRAP_METHOD(bool get_is_loopback() const, g_inet_address_get_is_loopback) _WRAP_METHOD(bool get_is_mc_global() const, g_inet_address_get_is_mc_global) _WRAP_METHOD(bool get_is_mc_link_local() const, g_inet_address_get_is_mc_link_local) _WRAP_METHOD(bool get_is_mc_node_local() const, g_inet_address_get_is_mc_node_local) _WRAP_METHOD(bool get_is_mc_org_local() const, g_inet_address_get_is_mc_org_local) _WRAP_METHOD(bool get_is_mc_site_local() const, g_inet_address_get_is_mc_site_local) _WRAP_METHOD(bool get_is_multicast() const, g_inet_address_get_is_multicast) _WRAP_METHOD(bool get_is_site_local() const, g_inet_address_get_is_site_local) _WRAP_METHOD(gsize get_native_size() const, g_inet_address_get_native_size) _WRAP_PROPERTY("bytes", void*) _WRAP_PROPERTY("family", SocketFamily) _WRAP_PROPERTY("is-any", bool) _WRAP_PROPERTY("is-link-local", bool) _WRAP_PROPERTY("is-loopback", bool) _WRAP_PROPERTY("is-mc-global", bool) _WRAP_PROPERTY("is-mc-link-local", bool) _WRAP_PROPERTY("is-mc-node-local", bool) _WRAP_PROPERTY("is-mc-org-local", bool) _WRAP_PROPERTY("is-mc-site-local", bool) _WRAP_PROPERTY("is-multicast", bool) _WRAP_PROPERTY("is-site-local", bool) }; } // namespace Gio