/* * Copyright © 2007, 2008 Ryan Lortie * Copyright © 2010 Codethink Limited * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include /* * This file includes the structure definition for GVariant and a small * set of functions that are allowed to access the structure directly. * * This minimises the amount of code that can possibly touch a GVariant * structure directly to a few simple fundamental operations. These few * operations are written to be completely threadsafe with respect to * all possible outside access. This means that we only need to be * concerned about thread safety issues in this one small file. * * Most GVariant API functions are in gvariant.c. */ /** * GVariant: * * #GVariant is an opaque data structure and can only be accessed * using the following functions. * * Since: 2.24 **/ struct _GVariant /* see below for field member documentation */ { GVariantTypeInfo *type_info; gsize size; union { struct { GBytes *bytes; gconstpointer data; } serialised; struct { GVariant **children; gsize n_children; } tree; } contents; gint state; gatomicrefcount ref_count; gsize depth; }; /* struct GVariant: * * There are two primary forms of GVariant instances: "serialised form" * and "tree form". * * "serialised form": A serialised GVariant instance stores its value in * the GVariant serialisation format. All * basic-typed instances (ie: non-containers) are in * serialised format, as are some containers. * * "tree form": Some containers are in "tree form". In this case, * instead of containing the serialised data for the * container, the instance contains an array of pointers to * the child values of the container (thus forming a tree). * * It is possible for an instance to transition from tree form to * serialised form. This happens, implicitly, if the serialised data is * requested (eg: via g_variant_get_data()). Serialised form instances * never transition into tree form. * * * The fields of the structure are documented here: * * type_info: this is a reference to a GVariantTypeInfo describing the * type of the instance. When the instance is freed, this * reference must be released with g_variant_type_info_unref(). * * The type_info field never changes during the life of the * instance, so it can be accessed without a lock. * * size: this is the size of the serialised form for the instance, if it * is known. If the instance is in serialised form then it is, by * definition, known. If the instance is in tree form then it may * be unknown (in which case it is -1). It is possible for the * size to be known when in tree form if, for example, the user * has called g_variant_get_size() without calling * g_variant_get_data(). Additionally, even when the user calls * g_variant_get_data() the size of the data must first be * determined so that a large enough buffer can be allocated for * the data. * * Once the size is known, it can never become unknown again. * g_variant_ensure_size() is used to ensure that the size is in * the known state -- it calculates the size if needed. After * that, the size field can be accessed without a lock. * * contents: a union containing either the information associated with * holding a value in serialised form or holding a value in * tree form. * * .serialised: Only valid when the instance is in serialised form. * * Since an instance can never transition away from * serialised form, once these fields are set, they will * never be changed. It is therefore valid to access * them without holding a lock. * * .bytes: the #GBytes that contains the memory pointed to by * .data, or %NULL if .data is %NULL. In the event that * the instance was deserialised from another instance, * then the bytes will be shared by both of them. When * the instance is freed, this reference must be released * with g_bytes_unref(). * * .data: the serialised data (of size 'size') of the instance. * This pointer should not be freed or modified in any way. * #GBytes is responsible for memory management. * * This pointer may be %NULL in two cases: * * - if the serialised size of the instance is 0 * * - if the instance is of a fixed-sized type and was * deserialised out of a corrupted container such that * the container contains too few bytes to point to the * entire proper fixed-size of this instance. In this * case, 'size' will still be equal to the proper fixed * size, but this pointer will be %NULL. This is exactly * the reason that g_variant_get_data() sometimes returns * %NULL. For all other calls, the effect should be as * if .data pointed to the appropriate number of nul * bytes. * * .tree: Only valid when the instance is in tree form. * * Note that accesses from other threads could result in * conversion of the instance from tree form to serialised form * at any time. For this reason, the instance lock must always * be held while performing any operations on 'contents.tree'. * * .children: the array of the child instances of this instance. * When the instance is freed (or converted to serialised * form) then each child must have g_variant_unref() * called on it and the array must be freed using * g_free(). * * .n_children: the number of items in the .children array. * * state: a bitfield describing the state of the instance. It is a * bitwise-or of the following STATE_* constants: * * STATE_LOCKED: the instance lock is held. This is the bit used by * g_bit_lock(). * * STATE_SERIALISED: the instance is in serialised form. If this * flag is not set then the instance is in tree * form. * * STATE_TRUSTED: for serialised form instances, this means that the * serialised data is known to be in normal form (ie: * not corrupted). * * For tree form instances, this means that all of the * child instances in the contents.tree.children array * are trusted. This means that if the container is * serialised then the resulting data will be in * normal form. * * If this flag is unset it does not imply that the * data is corrupted. It merely means that we're not * sure that it's valid. See g_variant_is_trusted(). * * STATE_FLOATING: if this flag is set then the object has a floating * reference. See g_variant_ref_sink(). * * ref_count: the reference count of the instance * * depth: the depth of the GVariant in a hierarchy of nested containers, * increasing with the level of nesting. The top-most GVariant has depth * zero. This is used to avoid recursing too deeply and overflowing the * stack when handling deeply nested untrusted serialised GVariants. */ #define STATE_LOCKED 1 #define STATE_SERIALISED 2 #define STATE_TRUSTED 4 #define STATE_FLOATING 8 /* -- private -- */ /* < private > * g_variant_lock: * @value: a #GVariant * * Locks @value for performing sensitive operations. */ static void g_variant_lock (GVariant *value) { g_bit_lock (&value->state, 0); } /* < private > * g_variant_unlock: * @value: a #GVariant * * Unlocks @value after performing sensitive operations. */ static void g_variant_unlock (GVariant *value) { g_bit_unlock (&value->state, 0); } /* < private > * g_variant_release_children: * @value: a #GVariant * * Releases the reference held on each child in the 'children' array of * @value and frees the array itself. @value must be in tree form. * * This is done when freeing a tree-form instance or converting it to * serialised form. * * The current thread must hold the lock on @value. */ static void g_variant_release_children (GVariant *value) { gsize i; g_assert (value->state & STATE_LOCKED); g_assert (~value->state & STATE_SERIALISED); for (i = 0; i < value->contents.tree.n_children; i++) g_variant_unref (value->contents.tree.children[i]); g_free (value->contents.tree.children); } /* This begins the main body of the recursive serialiser. * * There are 3 functions here that work as a team with the serialiser to * get things done. g_variant_store() has a trivial role, but as a * public API function, it has its definition elsewhere. * * Note that "serialisation" of an instance does not mean that the * instance is converted to serialised form -- it means that the * serialised form of an instance is written to an external buffer. * g_variant_ensure_serialised() (which is not part of this set of * functions) is the function that is responsible for converting an * instance to serialised form. * * We are only concerned here with container types since non-container * instances are always in serialised form. For these instances, * storing their serialised form merely involves a memcpy(). * * Serialisation is a two-step process. First, the size of the * serialised data must be calculated so that an appropriately-sized * buffer can be allocated. Second, the data is written into the * buffer. * * Determining the size: * The process of determining the size is triggered by a call to * g_variant_ensure_size() on a container. This invokes the * serialiser code to determine the size. The serialiser is passed * g_variant_fill_gvs() as a callback. * * g_variant_fill_gvs() is called by the serialiser on each child of * the container which, in turn, calls g_variant_ensure_size() on * itself and fills in the result of its own size calculation. * * The serialiser uses the size information from the children to * calculate the size needed for the entire container. * * Writing the data: * After the buffer has been allocated, g_variant_serialise() is * called on the container. This invokes the serialiser code to write * the bytes to the container. The serialiser is, again, passed * g_variant_fill_gvs() as a callback. * * This time, when g_variant_fill_gvs() is called for each child, the * child is given a pointer to a sub-region of the allocated buffer * where it should write its data. This is done by calling * g_variant_store(). In the event that the instance is in serialised * form this means a memcpy() of the serialised data into the * allocated buffer. In the event that the instance is in tree form * this means a recursive call back into g_variant_serialise(). * * * The forward declaration here allows corecursion via callback: */ static void g_variant_fill_gvs (GVariantSerialised *, gpointer); /* < private > * g_variant_ensure_size: * @value: a #GVariant * * Ensures that the ->size field of @value is filled in properly. This * must be done as a precursor to any serialisation of the value in * order to know how large of a buffer is needed to store the data. * * The current thread must hold the lock on @value. */ static void g_variant_ensure_size (GVariant *value) { g_assert (value->state & STATE_LOCKED); if (value->size == (gsize) -1) { gpointer *children; gsize n_children; children = (gpointer *) value->contents.tree.children; n_children = value->contents.tree.n_children; value->size = g_variant_serialiser_needed_size (value->type_info, g_variant_fill_gvs, children, n_children); } } /* < private > * g_variant_serialise: * @value: a #GVariant * @data: an appropriately-sized buffer * * Serialises @value into @data. @value must be in tree form. * * No change is made to @value. * * The current thread must hold the lock on @value. */ static void g_variant_serialise (GVariant *value, gpointer data) { GVariantSerialised serialised = { 0, }; gpointer *children; gsize n_children; g_assert (~value->state & STATE_SERIALISED); g_assert (value->state & STATE_LOCKED); serialised.type_info = value->type_info; serialised.size = value->size; serialised.data = data; serialised.depth = value->depth; children = (gpointer *) value->contents.tree.children; n_children = value->contents.tree.n_children; g_variant_serialiser_serialise (serialised, g_variant_fill_gvs, children, n_children); } /* < private > * g_variant_fill_gvs: * @serialised: a pointer to a #GVariantSerialised * @data: a #GVariant instance * * This is the callback that is passed by a tree-form container instance * to the serialiser. This callback gets called on each child of the * container. Each child is responsible for performing the following * actions: * * - reporting its type * * - reporting its serialised size (requires knowing the size first) * * - possibly storing its serialised form into the provided buffer */ static void g_variant_fill_gvs (GVariantSerialised *serialised, gpointer data) { GVariant *value = data; g_variant_lock (value); g_variant_ensure_size (value); g_variant_unlock (value); if (serialised->type_info == NULL) serialised->type_info = value->type_info; g_assert (serialised->type_info == value->type_info); if (serialised->size == 0) serialised->size = value->size; g_assert (serialised->size == value->size); serialised->depth = value->depth; if (serialised->data) /* g_variant_store() is a public API, so it * it will reacquire the lock if it needs to. */ g_variant_store (value, serialised->data); } /* this ends the main body of the recursive serialiser */ /* < private > * g_variant_ensure_serialised: * @value: a #GVariant * * Ensures that @value is in serialised form. * * If @value is in tree form then this function ensures that the * serialised size is known and then allocates a buffer of that size and * serialises the instance into the buffer. The 'children' array is * then released and the instance is set to serialised form based on the * contents of the buffer. * * The current thread must hold the lock on @value. */ static void g_variant_ensure_serialised (GVariant *value) { g_assert (value->state & STATE_LOCKED); if (~value->state & STATE_SERIALISED) { GBytes *bytes; gpointer data; g_variant_ensure_size (value); data = g_malloc (value->size); g_variant_serialise (value, data); g_variant_release_children (value); bytes = g_bytes_new_take (data, value->size); value->contents.serialised.data = g_bytes_get_data (bytes, NULL); value->contents.serialised.bytes = bytes; value->state |= STATE_SERIALISED; } } /* < private > * g_variant_alloc: * @type: the type of the new instance * @serialised: if the instance will be in serialised form * @trusted: if the instance will be trusted * * Allocates a #GVariant instance and does some common work (such as * looking up and filling in the type info), setting the state field, * and setting the ref_count to 1. * * Returns: a new #GVariant with a floating reference */ static GVariant * g_variant_alloc (const GVariantType *type, gboolean serialised, gboolean trusted) { GVariant *value; value = g_slice_new (GVariant); value->type_info = g_variant_type_info_get (type); value->state = (serialised ? STATE_SERIALISED : 0) | (trusted ? STATE_TRUSTED : 0) | STATE_FLOATING; value->size = (gssize) -1; g_atomic_ref_count_init (&value->ref_count); value->depth = 0; return value; } /** * g_variant_new_from_bytes: * @type: a #GVariantType * @bytes: a #GBytes * @trusted: if the contents of @bytes are trusted * * Constructs a new serialised-mode #GVariant instance. This is the * inner interface for creation of new serialised values that gets * called from various functions in gvariant.c. * * A reference is taken on @bytes. * * The data in @bytes must be aligned appropriately for the @type being loaded. * Otherwise this function will internally create a copy of the memory (since * GLib 2.60) or (in older versions) fail and exit the process. * * Returns: (transfer none): a new #GVariant with a floating reference * * Since: 2.36 */ GVariant * g_variant_new_from_bytes (const GVariantType *type, GBytes *bytes, gboolean trusted) { GVariant *value; guint alignment; gsize size; GBytes *owned_bytes = NULL; GVariantSerialised serialised; value = g_variant_alloc (type, TRUE, trusted); g_variant_type_info_query (value->type_info, &alignment, &size); /* Ensure the alignment is correct. This is a huge performance hit if it’s * not correct, but that’s better than aborting if a caller provides data * with the wrong alignment (which is likely to happen very occasionally, and * only cause an abort on some architectures — so is unlikely to be caught * in testing). Callers can always actively ensure they use the correct * alignment to avoid the performance hit. */ serialised.type_info = value->type_info; serialised.data = (guchar *) g_bytes_get_data (bytes, &serialised.size); serialised.depth = 0; if (!g_variant_serialised_check (serialised)) { #ifdef HAVE_POSIX_MEMALIGN gpointer aligned_data = NULL; gsize aligned_size = g_bytes_get_size (bytes); /* posix_memalign() requires the alignment to be a multiple of * sizeof(void*), and a power of 2. See g_variant_type_info_query() for * details on the alignment format. */ if (posix_memalign (&aligned_data, MAX (sizeof (void *), alignment + 1), aligned_size) != 0) g_error ("posix_memalign failed"); if (aligned_size != 0) memcpy (aligned_data, g_bytes_get_data (bytes, NULL), aligned_size); bytes = owned_bytes = g_bytes_new_with_free_func (aligned_data, aligned_size, free, aligned_data); aligned_data = NULL; #else /* NOTE: there may be platforms that lack posix_memalign() and also * have malloc() that returns non-8-aligned. if so, we need to try * harder here. */ bytes = owned_bytes = g_bytes_new (g_bytes_get_data (bytes, NULL), g_bytes_get_size (bytes)); #endif } value->contents.serialised.bytes = g_bytes_ref (bytes); if (size && g_bytes_get_size (bytes) != size) { /* Creating a fixed-sized GVariant with a bytes of the wrong * size. * * We should do the equivalent of pulling a fixed-sized child out * of a brozen container (ie: data is NULL size is equal to the correct * fixed size). */ value->contents.serialised.data = NULL; value->size = size; } else { value->contents.serialised.data = g_bytes_get_data (bytes, &value->size); } g_clear_pointer (&owned_bytes, g_bytes_unref); return value; } /* -- internal -- */ /* < internal > * g_variant_new_from_children: * @type: a #GVariantType * @children: an array of #GVariant pointers. Consumed. * @n_children: the length of @children * @trusted: %TRUE if every child in @children in trusted * * Constructs a new tree-mode #GVariant instance. This is the inner * interface for creation of new serialised values that gets called from * various functions in gvariant.c. * * @children is consumed by this function. g_free() will be called on * it some time later. * * Returns: a new #GVariant with a floating reference */ GVariant * g_variant_new_from_children (const GVariantType *type, GVariant **children, gsize n_children, gboolean trusted) { GVariant *value; value = g_variant_alloc (type, FALSE, trusted); value->contents.tree.children = children; value->contents.tree.n_children = n_children; return value; } /* < internal > * g_variant_get_type_info: * @value: a #GVariant * * Returns the #GVariantTypeInfo corresponding to the type of @value. A * reference is not added, so the return value is only good for the * duration of the life of @value. * * Returns: the #GVariantTypeInfo for @value */ GVariantTypeInfo * g_variant_get_type_info (GVariant *value) { return value->type_info; } /* < internal > * g_variant_is_trusted: * @value: a #GVariant * * Determines if @value is trusted by #GVariant to contain only * fully-valid data. All values constructed solely via #GVariant APIs * are trusted, but values containing data read in from other sources * are usually not trusted. * * The main advantage of trusted data is that certain checks can be * skipped. For example, we don't need to check that a string is * properly nul-terminated or that an object path is actually a * properly-formatted object path. * * Returns: if @value is trusted */ gboolean g_variant_is_trusted (GVariant *value) { return (value->state & STATE_TRUSTED) != 0; } /* < internal > * g_variant_get_depth: * @value: a #GVariant * * Gets the nesting depth of a #GVariant. This is 0 for a #GVariant with no * children. * * Returns: nesting depth of @value */ gsize g_variant_get_depth (GVariant *value) { return value->depth; } /* -- public -- */ /** * g_variant_unref: * @value: a #GVariant * * Decreases the reference count of @value. When its reference count * drops to 0, the memory used by the variant is freed. * * Since: 2.24 **/ void g_variant_unref (GVariant *value) { g_return_if_fail (value != NULL); if (g_atomic_ref_count_dec (&value->ref_count)) { if G_UNLIKELY (value->state & STATE_LOCKED) g_critical ("attempting to free a locked GVariant instance. " "This should never happen."); value->state |= STATE_LOCKED; g_variant_type_info_unref (value->type_info); if (value->state & STATE_SERIALISED) g_bytes_unref (value->contents.serialised.bytes); else g_variant_release_children (value); memset (value, 0, sizeof (GVariant)); g_slice_free (GVariant, value); } } /** * g_variant_ref: * @value: a #GVariant * * Increases the reference count of @value. * * Returns: the same @value * * Since: 2.24 **/ GVariant * g_variant_ref (GVariant *value) { g_return_val_if_fail (value != NULL, NULL); g_atomic_ref_count_inc (&value->ref_count); return value; } /** * g_variant_ref_sink: * @value: a #GVariant * * #GVariant uses a floating reference count system. All functions with * names starting with `g_variant_new_` return floating * references. * * Calling g_variant_ref_sink() on a #GVariant with a floating reference * will convert the floating reference into a full reference. Calling * g_variant_ref_sink() on a non-floating #GVariant results in an * additional normal reference being added. * * In other words, if the @value is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference. If the @value is not floating, then this call adds a * new normal reference increasing the reference count by one. * * All calls that result in a #GVariant instance being inserted into a * container will call g_variant_ref_sink() on the instance. This means * that if the value was just created (and has only its floating * reference) then the container will assume sole ownership of the value * at that point and the caller will not need to unreference it. This * makes certain common styles of programming much easier while still * maintaining normal refcounting semantics in situations where values * are not floating. * * Returns: the same @value * * Since: 2.24 **/ GVariant * g_variant_ref_sink (GVariant *value) { g_return_val_if_fail (value != NULL, NULL); g_return_val_if_fail (!g_atomic_ref_count_compare (&value->ref_count, 0), NULL); g_variant_lock (value); if (~value->state & STATE_FLOATING) g_variant_ref (value); else value->state &= ~STATE_FLOATING; g_variant_unlock (value); return value; } /** * g_variant_take_ref: * @value: a #GVariant * * If @value is floating, sink it. Otherwise, do nothing. * * Typically you want to use g_variant_ref_sink() in order to * automatically do the correct thing with respect to floating or * non-floating references, but there is one specific scenario where * this function is helpful. * * The situation where this function is helpful is when creating an API * that allows the user to provide a callback function that returns a * #GVariant. We certainly want to allow the user the flexibility to * return a non-floating reference from this callback (for the case * where the value that is being returned already exists). * * At the same time, the style of the #GVariant API makes it likely that * for newly-created #GVariant instances, the user can be saved some * typing if they are allowed to return a #GVariant with a floating * reference. * * Using this function on the return value of the user's callback allows * the user to do whichever is more convenient for them. The caller * will always receives exactly one full reference to the value: either * the one that was returned in the first place, or a floating reference * that has been converted to a full reference. * * This function has an odd interaction when combined with * g_variant_ref_sink() running at the same time in another thread on * the same #GVariant instance. If g_variant_ref_sink() runs first then * the result will be that the floating reference is converted to a hard * reference. If g_variant_take_ref() runs first then the result will * be that the floating reference is converted to a hard reference and * an additional reference on top of that one is added. It is best to * avoid this situation. * * Returns: the same @value **/ GVariant * g_variant_take_ref (GVariant *value) { g_return_val_if_fail (value != NULL, NULL); g_return_val_if_fail (!g_atomic_ref_count_compare (&value->ref_count, 0), NULL); g_atomic_int_and (&value->state, ~STATE_FLOATING); return value; } /** * g_variant_is_floating: * @value: a #GVariant * * Checks whether @value has a floating reference count. * * This function should only ever be used to assert that a given variant * is or is not floating, or for debug purposes. To acquire a reference * to a variant that might be floating, always use g_variant_ref_sink() * or g_variant_take_ref(). * * See g_variant_ref_sink() for more information about floating reference * counts. * * Returns: whether @value is floating * * Since: 2.26 **/ gboolean g_variant_is_floating (GVariant *value) { g_return_val_if_fail (value != NULL, FALSE); return (value->state & STATE_FLOATING) != 0; } /** * g_variant_get_size: * @value: a #GVariant instance * * Determines the number of bytes that would be required to store @value * with g_variant_store(). * * If @value has a fixed-sized type then this function always returned * that fixed size. * * In the case that @value is already in serialised form or the size has * already been calculated (ie: this function has been called before) * then this function is O(1). Otherwise, the size is calculated, an * operation which is approximately O(n) in the number of values * involved. * * Returns: the serialised size of @value * * Since: 2.24 **/ gsize g_variant_get_size (GVariant *value) { g_variant_lock (value); g_variant_ensure_size (value); g_variant_unlock (value); return value->size; } /** * g_variant_get_data: * @value: a #GVariant instance * * Returns a pointer to the serialised form of a #GVariant instance. * The returned data may not be in fully-normalised form if read from an * untrusted source. The returned data must not be freed; it remains * valid for as long as @value exists. * * If @value is a fixed-sized value that was deserialised from a * corrupted serialised container then %NULL may be returned. In this * case, the proper thing to do is typically to use the appropriate * number of nul bytes in place of @value. If @value is not fixed-sized * then %NULL is never returned. * * In the case that @value is already in serialised form, this function * is O(1). If the value is not already in serialised form, * serialisation occurs implicitly and is approximately O(n) in the size * of the result. * * To deserialise the data returned by this function, in addition to the * serialised data, you must know the type of the #GVariant, and (if the * machine might be different) the endianness of the machine that stored * it. As a result, file formats or network messages that incorporate * serialised #GVariants must include this information either * implicitly (for instance "the file always contains a * %G_VARIANT_TYPE_VARIANT and it is always in little-endian order") or * explicitly (by storing the type and/or endianness in addition to the * serialised data). * * Returns: (transfer none): the serialised form of @value, or %NULL * * Since: 2.24 **/ gconstpointer g_variant_get_data (GVariant *value) { g_variant_lock (value); g_variant_ensure_serialised (value); g_variant_unlock (value); return value->contents.serialised.data; } /** * g_variant_get_data_as_bytes: * @value: a #GVariant * * Returns a pointer to the serialised form of a #GVariant instance. * The semantics of this function are exactly the same as * g_variant_get_data(), except that the returned #GBytes holds * a reference to the variant data. * * Returns: (transfer full): A new #GBytes representing the variant data * * Since: 2.36 */ GBytes * g_variant_get_data_as_bytes (GVariant *value) { const gchar *bytes_data; const gchar *data; gsize bytes_size; gsize size; g_variant_lock (value); g_variant_ensure_serialised (value); g_variant_unlock (value); bytes_data = g_bytes_get_data (value->contents.serialised.bytes, &bytes_size); data = value->contents.serialised.data; size = value->size; if (data == NULL) { g_assert (size == 0); data = bytes_data; } if (data == bytes_data && size == bytes_size) return g_bytes_ref (value->contents.serialised.bytes); else return g_bytes_new_from_bytes (value->contents.serialised.bytes, data - bytes_data, size); } /** * g_variant_n_children: * @value: a container #GVariant * * Determines the number of children in a container #GVariant instance. * This includes variants, maybes, arrays, tuples and dictionary * entries. It is an error to call this function on any other type of * #GVariant. * * For variants, the return value is always 1. For values with maybe * types, it is always zero or one. For arrays, it is the length of the * array. For tuples it is the number of tuple items (which depends * only on the type). For dictionary entries, it is always 2 * * This function is O(1). * * Returns: the number of children in the container * * Since: 2.24 **/ gsize g_variant_n_children (GVariant *value) { gsize n_children; g_variant_lock (value); if (value->state & STATE_SERIALISED) { GVariantSerialised serialised = { value->type_info, (gpointer) value->contents.serialised.data, value->size, value->depth, }; n_children = g_variant_serialised_n_children (serialised); } else n_children = value->contents.tree.n_children; g_variant_unlock (value); return n_children; } /** * g_variant_get_child_value: * @value: a container #GVariant * @index_: the index of the child to fetch * * Reads a child item out of a container #GVariant instance. This * includes variants, maybes, arrays, tuples and dictionary * entries. It is an error to call this function on any other type of * #GVariant. * * It is an error if @index_ is greater than the number of child items * in the container. See g_variant_n_children(). * * The returned value is never floating. You should free it with * g_variant_unref() when you're done with it. * * Note that values borrowed from the returned child are not guaranteed to * still be valid after the child is freed even if you still hold a reference * to @value, if @value has not been serialised at the time this function is * called. To avoid this, you can serialize @value by calling * g_variant_get_data() and optionally ignoring the return value. * * There may be implementation specific restrictions on deeply nested values, * which would result in the unit tuple being returned as the child value, * instead of further nested children. #GVariant is guaranteed to handle * nesting up to at least 64 levels. * * This function is O(1). * * Returns: (transfer full): the child at the specified index * * Since: 2.24 **/ GVariant * g_variant_get_child_value (GVariant *value, gsize index_) { g_return_val_if_fail (index_ < g_variant_n_children (value), NULL); g_return_val_if_fail (value->depth < G_MAXSIZE, NULL); if (~g_atomic_int_get (&value->state) & STATE_SERIALISED) { g_variant_lock (value); if (~value->state & STATE_SERIALISED) { GVariant *child; child = g_variant_ref (value->contents.tree.children[index_]); g_variant_unlock (value); return child; } g_variant_unlock (value); } { GVariantSerialised serialised = { value->type_info, (gpointer) value->contents.serialised.data, value->size, value->depth, }; GVariantSerialised s_child; GVariant *child; /* get the serialiser to extract the serialised data for the child * from the serialised data for the container */ s_child = g_variant_serialised_get_child (serialised, index_); /* Check whether this would cause nesting too deep. If so, return a fake * child. The only situation we expect this to happen in is with a variant, * as all other deeply-nested types have a static type, and hence should * have been rejected earlier. In the case of a variant whose nesting plus * the depth of its child is too great, return a unit variant () instead of * the real child. */ if (!(value->state & STATE_TRUSTED) && g_variant_type_info_query_depth (s_child.type_info) >= G_VARIANT_MAX_RECURSION_DEPTH - value->depth) { g_assert (g_variant_is_of_type (value, G_VARIANT_TYPE_VARIANT)); return g_variant_new_tuple (NULL, 0); } /* create a new serialised instance out of it */ child = g_slice_new (GVariant); child->type_info = s_child.type_info; child->state = (value->state & STATE_TRUSTED) | STATE_SERIALISED; child->size = s_child.size; g_atomic_ref_count_init (&child->ref_count); child->depth = value->depth + 1; child->contents.serialised.bytes = g_bytes_ref (value->contents.serialised.bytes); child->contents.serialised.data = s_child.data; return child; } } /** * g_variant_store: * @value: the #GVariant to store * @data: (not nullable): the location to store the serialised data at * * Stores the serialised form of @value at @data. @data should be * large enough. See g_variant_get_size(). * * The stored data is in machine native byte order but may not be in * fully-normalised form if read from an untrusted source. See * g_variant_get_normal_form() for a solution. * * As with g_variant_get_data(), to be able to deserialise the * serialised variant successfully, its type and (if the destination * machine might be different) its endianness must also be available. * * This function is approximately O(n) in the size of @data. * * Since: 2.24 **/ void g_variant_store (GVariant *value, gpointer data) { g_variant_lock (value); if (value->state & STATE_SERIALISED) { if (value->contents.serialised.data != NULL) memcpy (data, value->contents.serialised.data, value->size); else memset (data, 0, value->size); } else g_variant_serialise (value, data); g_variant_unlock (value); } /** * g_variant_is_normal_form: * @value: a #GVariant instance * * Checks if @value is in normal form. * * The main reason to do this is to detect if a given chunk of * serialised data is in normal form: load the data into a #GVariant * using g_variant_new_from_data() and then use this function to * check. * * If @value is found to be in normal form then it will be marked as * being trusted. If the value was already marked as being trusted then * this function will immediately return %TRUE. * * There may be implementation specific restrictions on deeply nested values. * GVariant is guaranteed to handle nesting up to at least 64 levels. * * Returns: %TRUE if @value is in normal form * * Since: 2.24 **/ gboolean g_variant_is_normal_form (GVariant *value) { if (value->state & STATE_TRUSTED) return TRUE; g_variant_lock (value); if (value->depth >= G_VARIANT_MAX_RECURSION_DEPTH) return FALSE; if (value->state & STATE_SERIALISED) { GVariantSerialised serialised = { value->type_info, (gpointer) value->contents.serialised.data, value->size, value->depth }; if (g_variant_serialised_is_normal (serialised)) value->state |= STATE_TRUSTED; } else { gboolean normal = TRUE; gsize i; for (i = 0; i < value->contents.tree.n_children; i++) normal &= g_variant_is_normal_form (value->contents.tree.children[i]); if (normal) value->state |= STATE_TRUSTED; } g_variant_unlock (value); return (value->state & STATE_TRUSTED) != 0; }