/*
* Copyright © 2007, 2008 Ryan Lortie
* Copyright © 2010 Codethink Limited
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see .
*/
#include "config.h"
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
/*
* This file includes the structure definition for GVariant and a small
* set of functions that are allowed to access the structure directly.
*
* This minimises the amount of code that can possibly touch a GVariant
* structure directly to a few simple fundamental operations. These few
* operations are written to be completely threadsafe with respect to
* all possible outside access. This means that we only need to be
* concerned about thread safety issues in this one small file.
*
* Most GVariant API functions are in gvariant.c.
*/
/**
* GVariant:
*
* #GVariant is an opaque data structure and can only be accessed
* using the following functions.
*
* Since: 2.24
**/
struct _GVariant
/* see below for field member documentation */
{
GVariantTypeInfo *type_info;
gsize size;
union
{
struct
{
GBytes *bytes;
gconstpointer data;
} serialised;
struct
{
GVariant **children;
gsize n_children;
} tree;
} contents;
gint state;
gatomicrefcount ref_count;
gsize depth;
};
/* struct GVariant:
*
* There are two primary forms of GVariant instances: "serialised form"
* and "tree form".
*
* "serialised form": A serialised GVariant instance stores its value in
* the GVariant serialisation format. All
* basic-typed instances (ie: non-containers) are in
* serialised format, as are some containers.
*
* "tree form": Some containers are in "tree form". In this case,
* instead of containing the serialised data for the
* container, the instance contains an array of pointers to
* the child values of the container (thus forming a tree).
*
* It is possible for an instance to transition from tree form to
* serialised form. This happens, implicitly, if the serialised data is
* requested (eg: via g_variant_get_data()). Serialised form instances
* never transition into tree form.
*
*
* The fields of the structure are documented here:
*
* type_info: this is a reference to a GVariantTypeInfo describing the
* type of the instance. When the instance is freed, this
* reference must be released with g_variant_type_info_unref().
*
* The type_info field never changes during the life of the
* instance, so it can be accessed without a lock.
*
* size: this is the size of the serialised form for the instance, if it
* is known. If the instance is in serialised form then it is, by
* definition, known. If the instance is in tree form then it may
* be unknown (in which case it is -1). It is possible for the
* size to be known when in tree form if, for example, the user
* has called g_variant_get_size() without calling
* g_variant_get_data(). Additionally, even when the user calls
* g_variant_get_data() the size of the data must first be
* determined so that a large enough buffer can be allocated for
* the data.
*
* Once the size is known, it can never become unknown again.
* g_variant_ensure_size() is used to ensure that the size is in
* the known state -- it calculates the size if needed. After
* that, the size field can be accessed without a lock.
*
* contents: a union containing either the information associated with
* holding a value in serialised form or holding a value in
* tree form.
*
* .serialised: Only valid when the instance is in serialised form.
*
* Since an instance can never transition away from
* serialised form, once these fields are set, they will
* never be changed. It is therefore valid to access
* them without holding a lock.
*
* .bytes: the #GBytes that contains the memory pointed to by
* .data, or %NULL if .data is %NULL. In the event that
* the instance was deserialised from another instance,
* then the bytes will be shared by both of them. When
* the instance is freed, this reference must be released
* with g_bytes_unref().
*
* .data: the serialised data (of size 'size') of the instance.
* This pointer should not be freed or modified in any way.
* #GBytes is responsible for memory management.
*
* This pointer may be %NULL in two cases:
*
* - if the serialised size of the instance is 0
*
* - if the instance is of a fixed-sized type and was
* deserialised out of a corrupted container such that
* the container contains too few bytes to point to the
* entire proper fixed-size of this instance. In this
* case, 'size' will still be equal to the proper fixed
* size, but this pointer will be %NULL. This is exactly
* the reason that g_variant_get_data() sometimes returns
* %NULL. For all other calls, the effect should be as
* if .data pointed to the appropriate number of nul
* bytes.
*
* .tree: Only valid when the instance is in tree form.
*
* Note that accesses from other threads could result in
* conversion of the instance from tree form to serialised form
* at any time. For this reason, the instance lock must always
* be held while performing any operations on 'contents.tree'.
*
* .children: the array of the child instances of this instance.
* When the instance is freed (or converted to serialised
* form) then each child must have g_variant_unref()
* called on it and the array must be freed using
* g_free().
*
* .n_children: the number of items in the .children array.
*
* state: a bitfield describing the state of the instance. It is a
* bitwise-or of the following STATE_* constants:
*
* STATE_LOCKED: the instance lock is held. This is the bit used by
* g_bit_lock().
*
* STATE_SERIALISED: the instance is in serialised form. If this
* flag is not set then the instance is in tree
* form.
*
* STATE_TRUSTED: for serialised form instances, this means that the
* serialised data is known to be in normal form (ie:
* not corrupted).
*
* For tree form instances, this means that all of the
* child instances in the contents.tree.children array
* are trusted. This means that if the container is
* serialised then the resulting data will be in
* normal form.
*
* If this flag is unset it does not imply that the
* data is corrupted. It merely means that we're not
* sure that it's valid. See g_variant_is_trusted().
*
* STATE_FLOATING: if this flag is set then the object has a floating
* reference. See g_variant_ref_sink().
*
* ref_count: the reference count of the instance
*
* depth: the depth of the GVariant in a hierarchy of nested containers,
* increasing with the level of nesting. The top-most GVariant has depth
* zero. This is used to avoid recursing too deeply and overflowing the
* stack when handling deeply nested untrusted serialised GVariants.
*/
#define STATE_LOCKED 1
#define STATE_SERIALISED 2
#define STATE_TRUSTED 4
#define STATE_FLOATING 8
/* -- private -- */
/* < private >
* g_variant_lock:
* @value: a #GVariant
*
* Locks @value for performing sensitive operations.
*/
static void
g_variant_lock (GVariant *value)
{
g_bit_lock (&value->state, 0);
}
/* < private >
* g_variant_unlock:
* @value: a #GVariant
*
* Unlocks @value after performing sensitive operations.
*/
static void
g_variant_unlock (GVariant *value)
{
g_bit_unlock (&value->state, 0);
}
/* < private >
* g_variant_release_children:
* @value: a #GVariant
*
* Releases the reference held on each child in the 'children' array of
* @value and frees the array itself. @value must be in tree form.
*
* This is done when freeing a tree-form instance or converting it to
* serialised form.
*
* The current thread must hold the lock on @value.
*/
static void
g_variant_release_children (GVariant *value)
{
gsize i;
g_assert (value->state & STATE_LOCKED);
g_assert (~value->state & STATE_SERIALISED);
for (i = 0; i < value->contents.tree.n_children; i++)
g_variant_unref (value->contents.tree.children[i]);
g_free (value->contents.tree.children);
}
/* This begins the main body of the recursive serialiser.
*
* There are 3 functions here that work as a team with the serialiser to
* get things done. g_variant_store() has a trivial role, but as a
* public API function, it has its definition elsewhere.
*
* Note that "serialisation" of an instance does not mean that the
* instance is converted to serialised form -- it means that the
* serialised form of an instance is written to an external buffer.
* g_variant_ensure_serialised() (which is not part of this set of
* functions) is the function that is responsible for converting an
* instance to serialised form.
*
* We are only concerned here with container types since non-container
* instances are always in serialised form. For these instances,
* storing their serialised form merely involves a memcpy().
*
* Serialisation is a two-step process. First, the size of the
* serialised data must be calculated so that an appropriately-sized
* buffer can be allocated. Second, the data is written into the
* buffer.
*
* Determining the size:
* The process of determining the size is triggered by a call to
* g_variant_ensure_size() on a container. This invokes the
* serialiser code to determine the size. The serialiser is passed
* g_variant_fill_gvs() as a callback.
*
* g_variant_fill_gvs() is called by the serialiser on each child of
* the container which, in turn, calls g_variant_ensure_size() on
* itself and fills in the result of its own size calculation.
*
* The serialiser uses the size information from the children to
* calculate the size needed for the entire container.
*
* Writing the data:
* After the buffer has been allocated, g_variant_serialise() is
* called on the container. This invokes the serialiser code to write
* the bytes to the container. The serialiser is, again, passed
* g_variant_fill_gvs() as a callback.
*
* This time, when g_variant_fill_gvs() is called for each child, the
* child is given a pointer to a sub-region of the allocated buffer
* where it should write its data. This is done by calling
* g_variant_store(). In the event that the instance is in serialised
* form this means a memcpy() of the serialised data into the
* allocated buffer. In the event that the instance is in tree form
* this means a recursive call back into g_variant_serialise().
*
*
* The forward declaration here allows corecursion via callback:
*/
static void g_variant_fill_gvs (GVariantSerialised *, gpointer);
/* < private >
* g_variant_ensure_size:
* @value: a #GVariant
*
* Ensures that the ->size field of @value is filled in properly. This
* must be done as a precursor to any serialisation of the value in
* order to know how large of a buffer is needed to store the data.
*
* The current thread must hold the lock on @value.
*/
static void
g_variant_ensure_size (GVariant *value)
{
g_assert (value->state & STATE_LOCKED);
if (value->size == (gsize) -1)
{
gpointer *children;
gsize n_children;
children = (gpointer *) value->contents.tree.children;
n_children = value->contents.tree.n_children;
value->size = g_variant_serialiser_needed_size (value->type_info,
g_variant_fill_gvs,
children, n_children);
}
}
/* < private >
* g_variant_serialise:
* @value: a #GVariant
* @data: an appropriately-sized buffer
*
* Serialises @value into @data. @value must be in tree form.
*
* No change is made to @value.
*
* The current thread must hold the lock on @value.
*/
static void
g_variant_serialise (GVariant *value,
gpointer data)
{
GVariantSerialised serialised = { 0, };
gpointer *children;
gsize n_children;
g_assert (~value->state & STATE_SERIALISED);
g_assert (value->state & STATE_LOCKED);
serialised.type_info = value->type_info;
serialised.size = value->size;
serialised.data = data;
serialised.depth = value->depth;
children = (gpointer *) value->contents.tree.children;
n_children = value->contents.tree.n_children;
g_variant_serialiser_serialise (serialised, g_variant_fill_gvs,
children, n_children);
}
/* < private >
* g_variant_fill_gvs:
* @serialised: a pointer to a #GVariantSerialised
* @data: a #GVariant instance
*
* This is the callback that is passed by a tree-form container instance
* to the serialiser. This callback gets called on each child of the
* container. Each child is responsible for performing the following
* actions:
*
* - reporting its type
*
* - reporting its serialised size (requires knowing the size first)
*
* - possibly storing its serialised form into the provided buffer
*/
static void
g_variant_fill_gvs (GVariantSerialised *serialised,
gpointer data)
{
GVariant *value = data;
g_variant_lock (value);
g_variant_ensure_size (value);
g_variant_unlock (value);
if (serialised->type_info == NULL)
serialised->type_info = value->type_info;
g_assert (serialised->type_info == value->type_info);
if (serialised->size == 0)
serialised->size = value->size;
g_assert (serialised->size == value->size);
serialised->depth = value->depth;
if (serialised->data)
/* g_variant_store() is a public API, so it
* it will reacquire the lock if it needs to.
*/
g_variant_store (value, serialised->data);
}
/* this ends the main body of the recursive serialiser */
/* < private >
* g_variant_ensure_serialised:
* @value: a #GVariant
*
* Ensures that @value is in serialised form.
*
* If @value is in tree form then this function ensures that the
* serialised size is known and then allocates a buffer of that size and
* serialises the instance into the buffer. The 'children' array is
* then released and the instance is set to serialised form based on the
* contents of the buffer.
*
* The current thread must hold the lock on @value.
*/
static void
g_variant_ensure_serialised (GVariant *value)
{
g_assert (value->state & STATE_LOCKED);
if (~value->state & STATE_SERIALISED)
{
GBytes *bytes;
gpointer data;
g_variant_ensure_size (value);
data = g_malloc (value->size);
g_variant_serialise (value, data);
g_variant_release_children (value);
bytes = g_bytes_new_take (data, value->size);
value->contents.serialised.data = g_bytes_get_data (bytes, NULL);
value->contents.serialised.bytes = bytes;
value->state |= STATE_SERIALISED;
}
}
/* < private >
* g_variant_alloc:
* @type: the type of the new instance
* @serialised: if the instance will be in serialised form
* @trusted: if the instance will be trusted
*
* Allocates a #GVariant instance and does some common work (such as
* looking up and filling in the type info), setting the state field,
* and setting the ref_count to 1.
*
* Returns: a new #GVariant with a floating reference
*/
static GVariant *
g_variant_alloc (const GVariantType *type,
gboolean serialised,
gboolean trusted)
{
GVariant *value;
value = g_slice_new (GVariant);
value->type_info = g_variant_type_info_get (type);
value->state = (serialised ? STATE_SERIALISED : 0) |
(trusted ? STATE_TRUSTED : 0) |
STATE_FLOATING;
value->size = (gssize) -1;
g_atomic_ref_count_init (&value->ref_count);
value->depth = 0;
return value;
}
/**
* g_variant_new_from_bytes:
* @type: a #GVariantType
* @bytes: a #GBytes
* @trusted: if the contents of @bytes are trusted
*
* Constructs a new serialised-mode #GVariant instance. This is the
* inner interface for creation of new serialised values that gets
* called from various functions in gvariant.c.
*
* A reference is taken on @bytes.
*
* The data in @bytes must be aligned appropriately for the @type being loaded.
* Otherwise this function will internally create a copy of the memory (since
* GLib 2.60) or (in older versions) fail and exit the process.
*
* Returns: (transfer none): a new #GVariant with a floating reference
*
* Since: 2.36
*/
GVariant *
g_variant_new_from_bytes (const GVariantType *type,
GBytes *bytes,
gboolean trusted)
{
GVariant *value;
guint alignment;
gsize size;
GBytes *owned_bytes = NULL;
GVariantSerialised serialised;
value = g_variant_alloc (type, TRUE, trusted);
g_variant_type_info_query (value->type_info,
&alignment, &size);
/* Ensure the alignment is correct. This is a huge performance hit if it’s
* not correct, but that’s better than aborting if a caller provides data
* with the wrong alignment (which is likely to happen very occasionally, and
* only cause an abort on some architectures — so is unlikely to be caught
* in testing). Callers can always actively ensure they use the correct
* alignment to avoid the performance hit. */
serialised.type_info = value->type_info;
serialised.data = (guchar *) g_bytes_get_data (bytes, &serialised.size);
serialised.depth = 0;
if (!g_variant_serialised_check (serialised))
{
#ifdef HAVE_POSIX_MEMALIGN
gpointer aligned_data = NULL;
gsize aligned_size = g_bytes_get_size (bytes);
/* posix_memalign() requires the alignment to be a multiple of
* sizeof(void*), and a power of 2. See g_variant_type_info_query() for
* details on the alignment format. */
if (posix_memalign (&aligned_data, MAX (sizeof (void *), alignment + 1),
aligned_size) != 0)
g_error ("posix_memalign failed");
if (aligned_size != 0)
memcpy (aligned_data, g_bytes_get_data (bytes, NULL), aligned_size);
bytes = owned_bytes = g_bytes_new_with_free_func (aligned_data,
aligned_size,
free, aligned_data);
aligned_data = NULL;
#else
/* NOTE: there may be platforms that lack posix_memalign() and also
* have malloc() that returns non-8-aligned. if so, we need to try
* harder here.
*/
bytes = owned_bytes = g_bytes_new (g_bytes_get_data (bytes, NULL),
g_bytes_get_size (bytes));
#endif
}
value->contents.serialised.bytes = g_bytes_ref (bytes);
if (size && g_bytes_get_size (bytes) != size)
{
/* Creating a fixed-sized GVariant with a bytes of the wrong
* size.
*
* We should do the equivalent of pulling a fixed-sized child out
* of a brozen container (ie: data is NULL size is equal to the correct
* fixed size).
*/
value->contents.serialised.data = NULL;
value->size = size;
}
else
{
value->contents.serialised.data = g_bytes_get_data (bytes, &value->size);
}
g_clear_pointer (&owned_bytes, g_bytes_unref);
return value;
}
/* -- internal -- */
/* < internal >
* g_variant_new_from_children:
* @type: a #GVariantType
* @children: an array of #GVariant pointers. Consumed.
* @n_children: the length of @children
* @trusted: %TRUE if every child in @children in trusted
*
* Constructs a new tree-mode #GVariant instance. This is the inner
* interface for creation of new serialised values that gets called from
* various functions in gvariant.c.
*
* @children is consumed by this function. g_free() will be called on
* it some time later.
*
* Returns: a new #GVariant with a floating reference
*/
GVariant *
g_variant_new_from_children (const GVariantType *type,
GVariant **children,
gsize n_children,
gboolean trusted)
{
GVariant *value;
value = g_variant_alloc (type, FALSE, trusted);
value->contents.tree.children = children;
value->contents.tree.n_children = n_children;
return value;
}
/* < internal >
* g_variant_get_type_info:
* @value: a #GVariant
*
* Returns the #GVariantTypeInfo corresponding to the type of @value. A
* reference is not added, so the return value is only good for the
* duration of the life of @value.
*
* Returns: the #GVariantTypeInfo for @value
*/
GVariantTypeInfo *
g_variant_get_type_info (GVariant *value)
{
return value->type_info;
}
/* < internal >
* g_variant_is_trusted:
* @value: a #GVariant
*
* Determines if @value is trusted by #GVariant to contain only
* fully-valid data. All values constructed solely via #GVariant APIs
* are trusted, but values containing data read in from other sources
* are usually not trusted.
*
* The main advantage of trusted data is that certain checks can be
* skipped. For example, we don't need to check that a string is
* properly nul-terminated or that an object path is actually a
* properly-formatted object path.
*
* Returns: if @value is trusted
*/
gboolean
g_variant_is_trusted (GVariant *value)
{
return (value->state & STATE_TRUSTED) != 0;
}
/* < internal >
* g_variant_get_depth:
* @value: a #GVariant
*
* Gets the nesting depth of a #GVariant. This is 0 for a #GVariant with no
* children.
*
* Returns: nesting depth of @value
*/
gsize
g_variant_get_depth (GVariant *value)
{
return value->depth;
}
/* -- public -- */
/**
* g_variant_unref:
* @value: a #GVariant
*
* Decreases the reference count of @value. When its reference count
* drops to 0, the memory used by the variant is freed.
*
* Since: 2.24
**/
void
g_variant_unref (GVariant *value)
{
g_return_if_fail (value != NULL);
if (g_atomic_ref_count_dec (&value->ref_count))
{
if G_UNLIKELY (value->state & STATE_LOCKED)
g_critical ("attempting to free a locked GVariant instance. "
"This should never happen.");
value->state |= STATE_LOCKED;
g_variant_type_info_unref (value->type_info);
if (value->state & STATE_SERIALISED)
g_bytes_unref (value->contents.serialised.bytes);
else
g_variant_release_children (value);
memset (value, 0, sizeof (GVariant));
g_slice_free (GVariant, value);
}
}
/**
* g_variant_ref:
* @value: a #GVariant
*
* Increases the reference count of @value.
*
* Returns: the same @value
*
* Since: 2.24
**/
GVariant *
g_variant_ref (GVariant *value)
{
g_return_val_if_fail (value != NULL, NULL);
g_atomic_ref_count_inc (&value->ref_count);
return value;
}
/**
* g_variant_ref_sink:
* @value: a #GVariant
*
* #GVariant uses a floating reference count system. All functions with
* names starting with `g_variant_new_` return floating
* references.
*
* Calling g_variant_ref_sink() on a #GVariant with a floating reference
* will convert the floating reference into a full reference. Calling
* g_variant_ref_sink() on a non-floating #GVariant results in an
* additional normal reference being added.
*
* In other words, if the @value is floating, then this call "assumes
* ownership" of the floating reference, converting it to a normal
* reference. If the @value is not floating, then this call adds a
* new normal reference increasing the reference count by one.
*
* All calls that result in a #GVariant instance being inserted into a
* container will call g_variant_ref_sink() on the instance. This means
* that if the value was just created (and has only its floating
* reference) then the container will assume sole ownership of the value
* at that point and the caller will not need to unreference it. This
* makes certain common styles of programming much easier while still
* maintaining normal refcounting semantics in situations where values
* are not floating.
*
* Returns: the same @value
*
* Since: 2.24
**/
GVariant *
g_variant_ref_sink (GVariant *value)
{
g_return_val_if_fail (value != NULL, NULL);
g_return_val_if_fail (!g_atomic_ref_count_compare (&value->ref_count, 0), NULL);
g_variant_lock (value);
if (~value->state & STATE_FLOATING)
g_variant_ref (value);
else
value->state &= ~STATE_FLOATING;
g_variant_unlock (value);
return value;
}
/**
* g_variant_take_ref:
* @value: a #GVariant
*
* If @value is floating, sink it. Otherwise, do nothing.
*
* Typically you want to use g_variant_ref_sink() in order to
* automatically do the correct thing with respect to floating or
* non-floating references, but there is one specific scenario where
* this function is helpful.
*
* The situation where this function is helpful is when creating an API
* that allows the user to provide a callback function that returns a
* #GVariant. We certainly want to allow the user the flexibility to
* return a non-floating reference from this callback (for the case
* where the value that is being returned already exists).
*
* At the same time, the style of the #GVariant API makes it likely that
* for newly-created #GVariant instances, the user can be saved some
* typing if they are allowed to return a #GVariant with a floating
* reference.
*
* Using this function on the return value of the user's callback allows
* the user to do whichever is more convenient for them. The caller
* will always receives exactly one full reference to the value: either
* the one that was returned in the first place, or a floating reference
* that has been converted to a full reference.
*
* This function has an odd interaction when combined with
* g_variant_ref_sink() running at the same time in another thread on
* the same #GVariant instance. If g_variant_ref_sink() runs first then
* the result will be that the floating reference is converted to a hard
* reference. If g_variant_take_ref() runs first then the result will
* be that the floating reference is converted to a hard reference and
* an additional reference on top of that one is added. It is best to
* avoid this situation.
*
* Returns: the same @value
**/
GVariant *
g_variant_take_ref (GVariant *value)
{
g_return_val_if_fail (value != NULL, NULL);
g_return_val_if_fail (!g_atomic_ref_count_compare (&value->ref_count, 0), NULL);
g_atomic_int_and (&value->state, ~STATE_FLOATING);
return value;
}
/**
* g_variant_is_floating:
* @value: a #GVariant
*
* Checks whether @value has a floating reference count.
*
* This function should only ever be used to assert that a given variant
* is or is not floating, or for debug purposes. To acquire a reference
* to a variant that might be floating, always use g_variant_ref_sink()
* or g_variant_take_ref().
*
* See g_variant_ref_sink() for more information about floating reference
* counts.
*
* Returns: whether @value is floating
*
* Since: 2.26
**/
gboolean
g_variant_is_floating (GVariant *value)
{
g_return_val_if_fail (value != NULL, FALSE);
return (value->state & STATE_FLOATING) != 0;
}
/**
* g_variant_get_size:
* @value: a #GVariant instance
*
* Determines the number of bytes that would be required to store @value
* with g_variant_store().
*
* If @value has a fixed-sized type then this function always returned
* that fixed size.
*
* In the case that @value is already in serialised form or the size has
* already been calculated (ie: this function has been called before)
* then this function is O(1). Otherwise, the size is calculated, an
* operation which is approximately O(n) in the number of values
* involved.
*
* Returns: the serialised size of @value
*
* Since: 2.24
**/
gsize
g_variant_get_size (GVariant *value)
{
g_variant_lock (value);
g_variant_ensure_size (value);
g_variant_unlock (value);
return value->size;
}
/**
* g_variant_get_data:
* @value: a #GVariant instance
*
* Returns a pointer to the serialised form of a #GVariant instance.
* The returned data may not be in fully-normalised form if read from an
* untrusted source. The returned data must not be freed; it remains
* valid for as long as @value exists.
*
* If @value is a fixed-sized value that was deserialised from a
* corrupted serialised container then %NULL may be returned. In this
* case, the proper thing to do is typically to use the appropriate
* number of nul bytes in place of @value. If @value is not fixed-sized
* then %NULL is never returned.
*
* In the case that @value is already in serialised form, this function
* is O(1). If the value is not already in serialised form,
* serialisation occurs implicitly and is approximately O(n) in the size
* of the result.
*
* To deserialise the data returned by this function, in addition to the
* serialised data, you must know the type of the #GVariant, and (if the
* machine might be different) the endianness of the machine that stored
* it. As a result, file formats or network messages that incorporate
* serialised #GVariants must include this information either
* implicitly (for instance "the file always contains a
* %G_VARIANT_TYPE_VARIANT and it is always in little-endian order") or
* explicitly (by storing the type and/or endianness in addition to the
* serialised data).
*
* Returns: (transfer none): the serialised form of @value, or %NULL
*
* Since: 2.24
**/
gconstpointer
g_variant_get_data (GVariant *value)
{
g_variant_lock (value);
g_variant_ensure_serialised (value);
g_variant_unlock (value);
return value->contents.serialised.data;
}
/**
* g_variant_get_data_as_bytes:
* @value: a #GVariant
*
* Returns a pointer to the serialised form of a #GVariant instance.
* The semantics of this function are exactly the same as
* g_variant_get_data(), except that the returned #GBytes holds
* a reference to the variant data.
*
* Returns: (transfer full): A new #GBytes representing the variant data
*
* Since: 2.36
*/
GBytes *
g_variant_get_data_as_bytes (GVariant *value)
{
const gchar *bytes_data;
const gchar *data;
gsize bytes_size;
gsize size;
g_variant_lock (value);
g_variant_ensure_serialised (value);
g_variant_unlock (value);
bytes_data = g_bytes_get_data (value->contents.serialised.bytes, &bytes_size);
data = value->contents.serialised.data;
size = value->size;
if (data == NULL)
{
g_assert (size == 0);
data = bytes_data;
}
if (data == bytes_data && size == bytes_size)
return g_bytes_ref (value->contents.serialised.bytes);
else
return g_bytes_new_from_bytes (value->contents.serialised.bytes,
data - bytes_data, size);
}
/**
* g_variant_n_children:
* @value: a container #GVariant
*
* Determines the number of children in a container #GVariant instance.
* This includes variants, maybes, arrays, tuples and dictionary
* entries. It is an error to call this function on any other type of
* #GVariant.
*
* For variants, the return value is always 1. For values with maybe
* types, it is always zero or one. For arrays, it is the length of the
* array. For tuples it is the number of tuple items (which depends
* only on the type). For dictionary entries, it is always 2
*
* This function is O(1).
*
* Returns: the number of children in the container
*
* Since: 2.24
**/
gsize
g_variant_n_children (GVariant *value)
{
gsize n_children;
g_variant_lock (value);
if (value->state & STATE_SERIALISED)
{
GVariantSerialised serialised = {
value->type_info,
(gpointer) value->contents.serialised.data,
value->size,
value->depth,
};
n_children = g_variant_serialised_n_children (serialised);
}
else
n_children = value->contents.tree.n_children;
g_variant_unlock (value);
return n_children;
}
/**
* g_variant_get_child_value:
* @value: a container #GVariant
* @index_: the index of the child to fetch
*
* Reads a child item out of a container #GVariant instance. This
* includes variants, maybes, arrays, tuples and dictionary
* entries. It is an error to call this function on any other type of
* #GVariant.
*
* It is an error if @index_ is greater than the number of child items
* in the container. See g_variant_n_children().
*
* The returned value is never floating. You should free it with
* g_variant_unref() when you're done with it.
*
* Note that values borrowed from the returned child are not guaranteed to
* still be valid after the child is freed even if you still hold a reference
* to @value, if @value has not been serialised at the time this function is
* called. To avoid this, you can serialize @value by calling
* g_variant_get_data() and optionally ignoring the return value.
*
* There may be implementation specific restrictions on deeply nested values,
* which would result in the unit tuple being returned as the child value,
* instead of further nested children. #GVariant is guaranteed to handle
* nesting up to at least 64 levels.
*
* This function is O(1).
*
* Returns: (transfer full): the child at the specified index
*
* Since: 2.24
**/
GVariant *
g_variant_get_child_value (GVariant *value,
gsize index_)
{
g_return_val_if_fail (index_ < g_variant_n_children (value), NULL);
g_return_val_if_fail (value->depth < G_MAXSIZE, NULL);
if (~g_atomic_int_get (&value->state) & STATE_SERIALISED)
{
g_variant_lock (value);
if (~value->state & STATE_SERIALISED)
{
GVariant *child;
child = g_variant_ref (value->contents.tree.children[index_]);
g_variant_unlock (value);
return child;
}
g_variant_unlock (value);
}
{
GVariantSerialised serialised = {
value->type_info,
(gpointer) value->contents.serialised.data,
value->size,
value->depth,
};
GVariantSerialised s_child;
GVariant *child;
/* get the serialiser to extract the serialised data for the child
* from the serialised data for the container
*/
s_child = g_variant_serialised_get_child (serialised, index_);
/* Check whether this would cause nesting too deep. If so, return a fake
* child. The only situation we expect this to happen in is with a variant,
* as all other deeply-nested types have a static type, and hence should
* have been rejected earlier. In the case of a variant whose nesting plus
* the depth of its child is too great, return a unit variant () instead of
* the real child. */
if (!(value->state & STATE_TRUSTED) &&
g_variant_type_info_query_depth (s_child.type_info) >=
G_VARIANT_MAX_RECURSION_DEPTH - value->depth)
{
g_assert (g_variant_is_of_type (value, G_VARIANT_TYPE_VARIANT));
return g_variant_new_tuple (NULL, 0);
}
/* create a new serialised instance out of it */
child = g_slice_new (GVariant);
child->type_info = s_child.type_info;
child->state = (value->state & STATE_TRUSTED) |
STATE_SERIALISED;
child->size = s_child.size;
g_atomic_ref_count_init (&child->ref_count);
child->depth = value->depth + 1;
child->contents.serialised.bytes =
g_bytes_ref (value->contents.serialised.bytes);
child->contents.serialised.data = s_child.data;
return child;
}
}
/**
* g_variant_store:
* @value: the #GVariant to store
* @data: (not nullable): the location to store the serialised data at
*
* Stores the serialised form of @value at @data. @data should be
* large enough. See g_variant_get_size().
*
* The stored data is in machine native byte order but may not be in
* fully-normalised form if read from an untrusted source. See
* g_variant_get_normal_form() for a solution.
*
* As with g_variant_get_data(), to be able to deserialise the
* serialised variant successfully, its type and (if the destination
* machine might be different) its endianness must also be available.
*
* This function is approximately O(n) in the size of @data.
*
* Since: 2.24
**/
void
g_variant_store (GVariant *value,
gpointer data)
{
g_variant_lock (value);
if (value->state & STATE_SERIALISED)
{
if (value->contents.serialised.data != NULL)
memcpy (data, value->contents.serialised.data, value->size);
else
memset (data, 0, value->size);
}
else
g_variant_serialise (value, data);
g_variant_unlock (value);
}
/**
* g_variant_is_normal_form:
* @value: a #GVariant instance
*
* Checks if @value is in normal form.
*
* The main reason to do this is to detect if a given chunk of
* serialised data is in normal form: load the data into a #GVariant
* using g_variant_new_from_data() and then use this function to
* check.
*
* If @value is found to be in normal form then it will be marked as
* being trusted. If the value was already marked as being trusted then
* this function will immediately return %TRUE.
*
* There may be implementation specific restrictions on deeply nested values.
* GVariant is guaranteed to handle nesting up to at least 64 levels.
*
* Returns: %TRUE if @value is in normal form
*
* Since: 2.24
**/
gboolean
g_variant_is_normal_form (GVariant *value)
{
if (value->state & STATE_TRUSTED)
return TRUE;
g_variant_lock (value);
if (value->depth >= G_VARIANT_MAX_RECURSION_DEPTH)
return FALSE;
if (value->state & STATE_SERIALISED)
{
GVariantSerialised serialised = {
value->type_info,
(gpointer) value->contents.serialised.data,
value->size,
value->depth
};
if (g_variant_serialised_is_normal (serialised))
value->state |= STATE_TRUSTED;
}
else
{
gboolean normal = TRUE;
gsize i;
for (i = 0; i < value->contents.tree.n_children; i++)
normal &= g_variant_is_normal_form (value->contents.tree.children[i]);
if (normal)
value->state |= STATE_TRUSTED;
}
g_variant_unlock (value);
return (value->state & STATE_TRUSTED) != 0;
}