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authorRyan Lortie <desrt@desrt.ca>2012-10-08 11:20:07 -0400
committerRyan Lortie <desrt@desrt.ca>2012-10-08 11:22:04 -0400
commit8fd75705f4bf7e9c84683bff2569757cccddd8c3 (patch)
treedc4056c67ab7d195e58beb431243034a2942e3a9 /gobject/gobject.c
parentc15769d30411db7e8de766d7004c90d267ebcabc (diff)
downloadglib-8fd75705f4bf7e9c84683bff2569757cccddd8c3.tar.gz
fix g_signal_connect_object() documentation
g_signal_connect_object() now works properly, so we can remove the note in the docs about it being broken. https://bugzilla.gnome.org/show_bug.cgi?id=118536
Diffstat (limited to 'gobject/gobject.c')
-rw-r--r--gobject/gobject.c22
1 files changed, 4 insertions, 18 deletions
diff --git a/gobject/gobject.c b/gobject/gobject.c
index 83d96ab5b..79c04011b 100644
--- a/gobject/gobject.c
+++ b/gobject/gobject.c
@@ -3687,24 +3687,10 @@ g_value_dup_object (const GValue *value)
* ensures that the @gobject stays alive during the call to @c_handler
* by temporarily adding a reference count to @gobject.
*
- * Note that there is a bug in GObject that makes this function
- * much less useful than it might seem otherwise. Once @gobject is
- * disposed, the callback will no longer be called, but, the signal
- * handler is <emphasis>not</emphasis> currently disconnected. If the
- * @instance is itself being freed at the same time than this doesn't
- * matter, since the signal will automatically be removed, but
- * if @instance persists, then the signal handler will leak. You
- * should not remove the signal yourself because in a future versions of
- * GObject, the handler <emphasis>will</emphasis> automatically
- * be disconnected.
- *
- * It's possible to work around this problem in a way that will
- * continue to work with future versions of GObject by checking
- * that the signal handler is still connected before disconnected it:
- * <informalexample><programlisting>
- * if (g_signal_handler_is_connected (instance, id))
- * g_signal_handler_disconnect (instance, id);
- * </programlisting></informalexample>
+ * When the object is destroyed the signal handler will be automatically
+ * disconnected. Note that this is not currently threadsafe (ie:
+ * emitting a signal while @gobject is being destroyed in another thread
+ * is not safe).
*
* Returns: the handler id.
*/