/* SSA Jump Threading
Copyright (C) 2005-2016 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.
GCC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
. */
#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "backend.h"
#include "predict.h"
#include "tree.h"
#include "gimple.h"
#include "fold-const.h"
#include "cfgloop.h"
#include "gimple-iterator.h"
#include "tree-cfg.h"
#include "tree-ssa-threadupdate.h"
#include "params.h"
#include "tree-ssa-loop.h"
#include "cfganal.h"
#include "tree-pass.h"
#include "gimple-ssa.h"
#include "tree-phinodes.h"
static int max_threaded_paths;
/* Simple helper to get the last statement from BB, which is assumed
to be a control statement. Return NULL if the last statement is
not a control statement. */
static gimple *
get_gimple_control_stmt (basic_block bb)
{
gimple_stmt_iterator gsi = gsi_last_nondebug_bb (bb);
if (gsi_end_p (gsi))
return NULL;
gimple *stmt = gsi_stmt (gsi);
enum gimple_code code = gimple_code (stmt);
if (code == GIMPLE_COND || code == GIMPLE_SWITCH || code == GIMPLE_GOTO)
return stmt;
return NULL;
}
/* Return true if the CFG contains at least one path from START_BB to END_BB.
When a path is found, record in PATH the blocks from END_BB to START_BB.
VISITED_BBS is used to make sure we don't fall into an infinite loop. Bound
the recursion to basic blocks belonging to LOOP. */
static bool
fsm_find_thread_path (basic_block start_bb, basic_block end_bb,
vec *&path,
hash_set *visited_bbs, loop_p loop)
{
if (loop != start_bb->loop_father)
return false;
if (start_bb == end_bb)
{
vec_safe_push (path, start_bb);
return true;
}
if (!visited_bbs->add (start_bb))
{
edge e;
edge_iterator ei;
FOR_EACH_EDGE (e, ei, start_bb->succs)
if (fsm_find_thread_path (e->dest, end_bb, path, visited_bbs, loop))
{
vec_safe_push (path, start_bb);
return true;
}
}
return false;
}
/* Examine jump threading path PATH to which we want to add BBI.
If the resulting path is profitable to thread, then return the
final taken edge from the path, NULL otherwise.
NAME is the SSA_NAME of the variable we found to have a constant
value on PATH. ARG is the value of that SSA_NAME.
BBI will be appended to PATH when we have a profitable jump threading
path. Callers are responsible for removing BBI from PATH in that case. */
static edge
profitable_jump_thread_path (vec *&path,
basic_block bbi, tree name, tree arg)
{
/* Note BBI is not in the path yet, hence the +1 in the test below
to make sure BBI is accounted for in the path length test. */
int path_length = path->length ();
/* We can get a length of 0 here when the statement that
makes a conditional generate a compile-time constant
result is in the same block as the conditional.
That's not really a jump threading opportunity, but instead is
simple cprop & simplification. We could handle it here if we
wanted by wiring up all the incoming edges. If we run this
early in IPA, that might be worth doing. For now we just
reject that case. */
if (path_length == 0)
return NULL;
if (path_length + 1 > PARAM_VALUE (PARAM_MAX_FSM_THREAD_LENGTH))
{
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file, "FSM jump-thread path not considered: "
"the number of basic blocks on the path "
"exceeds PARAM_MAX_FSM_THREAD_LENGTH.\n");
return NULL;
}
if (max_threaded_paths <= 0)
{
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file, "FSM jump-thread path not considered: "
"the number of previously recorded FSM paths to "
"thread exceeds PARAM_MAX_FSM_THREAD_PATHS.\n");
return NULL;
}
/* Add BBI to the path.
From this point onward, if we decide we the path is not profitable
to thread, we must remove BBI from the path. */
vec_safe_push (path, bbi);
++path_length;
int n_insns = 0;
gimple_stmt_iterator gsi;
int j;
loop_p loop = (*path)[0]->loop_father;
bool path_crosses_loops = false;
bool threaded_through_latch = false;
bool multiway_branch_in_path = false;
bool threaded_multiway_branch = false;
/* Count the number of instructions on the path: as these instructions
will have to be duplicated, we will not record the path if there
are too many instructions on the path. Also check that all the
blocks in the path belong to a single loop. */
for (j = 0; j < path_length; j++)
{
basic_block bb = (*path)[j];
/* Remember, blocks in the path are stored in opposite order
in the PATH array. The last entry in the array represents
the block with an outgoing edge that we will redirect to the
jump threading path. Thus we don't care about that block's
loop father, nor how many statements are in that block because
it will not be copied or whether or not it ends in a multiway
branch. */
if (j < path_length - 1)
{
if (bb->loop_father != loop)
{
path_crosses_loops = true;
break;
}
/* PHIs in the path will create degenerate PHIS in the
copied path which will then get propagated away, so
looking at just the duplicate path the PHIs would
seem unimportant.
But those PHIs, because they're assignments to objects
typically with lives that exist outside the thread path,
will tend to generate PHIs (or at least new PHI arguments)
at points where we leave the thread path and rejoin
the original blocks. So we do want to account for them.
We ignore virtual PHIs. We also ignore cases where BB
has a single incoming edge. That's the most common
degenerate PHI we'll see here. Finally we ignore PHIs
that are associated with the value we're tracking as
that object likely dies. */
if (EDGE_COUNT (bb->succs) > 1 && EDGE_COUNT (bb->preds) > 1)
{
for (gphi_iterator gsip = gsi_start_phis (bb);
!gsi_end_p (gsip);
gsi_next (&gsip))
{
gphi *phi = gsip.phi ();
tree dst = gimple_phi_result (phi);
/* Note that if both NAME and DST are anonymous
SSA_NAMEs, then we do not have enough information
to consider them associated. */
if ((SSA_NAME_VAR (dst) != SSA_NAME_VAR (name)
|| !SSA_NAME_VAR (dst))
&& !virtual_operand_p (dst))
++n_insns;
}
}
for (gsi = gsi_after_labels (bb);
!gsi_end_p (gsi);
gsi_next_nondebug (&gsi))
{
gimple *stmt = gsi_stmt (gsi);
/* Do not count empty statements and labels. */
if (gimple_code (stmt) != GIMPLE_NOP
&& !(gimple_code (stmt) == GIMPLE_ASSIGN
&& gimple_assign_rhs_code (stmt) == ASSERT_EXPR)
&& !is_gimple_debug (stmt))
++n_insns;
}
/* We do not look at the block with the threaded branch
in this loop. So if any block with a last statement that
is a GIMPLE_SWITCH or GIMPLE_GOTO is seen, then we have a
multiway branch on our path.
The block in PATH[0] is special, it's the block were we're
going to be able to eliminate its branch. */
gimple *last = last_stmt (bb);
if (last && (gimple_code (last) == GIMPLE_SWITCH
|| gimple_code (last) == GIMPLE_GOTO))
{
if (j == 0)
threaded_multiway_branch = true;
else
multiway_branch_in_path = true;
}
}
/* Note if we thread through the latch, we will want to include
the last entry in the array when determining if we thread
through the loop latch. */
if (loop->latch == bb)
threaded_through_latch = true;
}
/* We are going to remove the control statement at the end of the
last block in the threading path. So don't count it against our
statement count. */
n_insns--;
gimple *stmt = get_gimple_control_stmt ((*path)[0]);
gcc_assert (stmt);
/* We have found a constant value for ARG. For GIMPLE_SWITCH
and GIMPLE_GOTO, we use it as-is. However, for a GIMPLE_COND
we need to substitute, fold and simplify so we can determine
the edge taken out of the last block. */
if (gimple_code (stmt) == GIMPLE_COND)
{
enum tree_code cond_code = gimple_cond_code (stmt);
/* We know the underyling format of the condition. */
arg = fold_binary (cond_code, boolean_type_node,
arg, gimple_cond_rhs (stmt));
}
/* If this path threaded through the loop latch back into the
same loop and the destination does not dominate the loop
latch, then this thread would create an irreducible loop.
We have to know the outgoing edge to figure this out. */
edge taken_edge = find_taken_edge ((*path)[0], arg);
/* There are cases where we may not be able to extract the
taken edge. For example, a computed goto to an absolute
address. Handle those cases gracefully. */
if (taken_edge == NULL)
{
path->pop ();
return NULL;
}
bool creates_irreducible_loop = false;
if (threaded_through_latch
&& loop == taken_edge->dest->loop_father
&& (determine_bb_domination_status (loop, taken_edge->dest)
== DOMST_NONDOMINATING))
creates_irreducible_loop = true;
if (path_crosses_loops)
{
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file, "FSM jump-thread path not considered: "
"the path crosses loops.\n");
path->pop ();
return NULL;
}
if (n_insns >= PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATH_INSNS))
{
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file, "FSM jump-thread path not considered: "
"the number of instructions on the path "
"exceeds PARAM_MAX_FSM_THREAD_PATH_INSNS.\n");
path->pop ();
return NULL;
}
/* We avoid creating irreducible inner loops unless we thread through
a multiway branch, in which case we have deemed it worth losing
other loop optimizations later.
We also consider it worth creating an irreducible inner loop if
the number of copied statement is low relative to the length of
the path -- in that case there's little the traditional loop
optimizer would have done anyway, so an irreducible loop is not
so bad. */
if (!threaded_multiway_branch && creates_irreducible_loop
&& (n_insns * PARAM_VALUE (PARAM_FSM_SCALE_PATH_STMTS)
> path_length * PARAM_VALUE (PARAM_FSM_SCALE_PATH_BLOCKS)))
{
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file,
"FSM would create irreducible loop without threading "
"multiway branch.\n");
path->pop ();
return NULL;
}
/* If this path does not thread through the loop latch, then we are
using the FSM threader to find old style jump threads. This
is good, except the FSM threader does not re-use an existing
threading path to reduce code duplication.
So for that case, drastically reduce the number of statements
we are allowed to copy. */
if (!(threaded_through_latch && threaded_multiway_branch)
&& (n_insns * PARAM_VALUE (PARAM_FSM_SCALE_PATH_STMTS)
>= PARAM_VALUE (PARAM_MAX_JUMP_THREAD_DUPLICATION_STMTS)))
{
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file,
"FSM did not thread around loop and would copy too "
"many statements.\n");
path->pop ();
return NULL;
}
/* When there is a multi-way branch on the path, then threading can
explode the CFG due to duplicating the edges for that multi-way
branch. So like above, only allow a multi-way branch on the path
if we actually thread a multi-way branch. */
if (!threaded_multiway_branch && multiway_branch_in_path)
{
if (dump_file && (dump_flags & TDF_DETAILS))
fprintf (dump_file,
"FSM Thread through multiway branch without threading "
"a multiway branch.\n");
path->pop ();
return NULL;
}
return taken_edge;
}
/* PATH is vector of blocks forming a jump threading path in reverse
order. TAKEN_EDGE is the edge taken from path[0].
Convert that path into the form used by register_jump_thread and
register the path. */
static void
convert_and_register_jump_thread_path (vec *path,
edge taken_edge)
{
vec *jump_thread_path = new vec ();
/* Record the edges between the blocks in PATH. */
for (unsigned int j = 0; j < path->length () - 1; j++)
{
basic_block bb1 = (*path)[path->length () - j - 1];
basic_block bb2 = (*path)[path->length () - j - 2];
edge e = find_edge (bb1, bb2);
gcc_assert (e);
jump_thread_edge *x = new jump_thread_edge (e, EDGE_FSM_THREAD);
jump_thread_path->safe_push (x);
}
/* Add the edge taken when the control variable has value ARG. */
jump_thread_edge *x
= new jump_thread_edge (taken_edge, EDGE_NO_COPY_SRC_BLOCK);
jump_thread_path->safe_push (x);
register_jump_thread (jump_thread_path);
--max_threaded_paths;
}
/* We trace the value of the SSA_NAME NAME back through any phi nodes looking
for places where it gets a constant value and save the path. Stop after
having recorded MAX_PATHS jump threading paths. */
static void
fsm_find_control_statement_thread_paths (tree name,
hash_set *visited_bbs,
vec *&path,
bool seen_loop_phi)
{
/* If NAME appears in an abnormal PHI, then don't try to trace its
value back through PHI nodes. */
if (SSA_NAME_OCCURS_IN_ABNORMAL_PHI (name))
return;
gimple *def_stmt = SSA_NAME_DEF_STMT (name);
basic_block var_bb = gimple_bb (def_stmt);
if (var_bb == NULL)
return;
/* We allow the SSA chain to contains PHIs and simple copies and constant
initializations. */
if (gimple_code (def_stmt) != GIMPLE_PHI
&& gimple_code (def_stmt) != GIMPLE_ASSIGN)
return;
if (gimple_code (def_stmt) == GIMPLE_PHI
&& (gimple_phi_num_args (def_stmt)
>= (unsigned) PARAM_VALUE (PARAM_FSM_MAXIMUM_PHI_ARGUMENTS)))
return;
if (gimple_code (def_stmt) == GIMPLE_ASSIGN
&& gimple_assign_rhs_code (def_stmt) != INTEGER_CST
&& gimple_assign_rhs_code (def_stmt) != SSA_NAME)
return;
/* Avoid infinite recursion. */
if (visited_bbs->add (var_bb))
return;
int next_path_length = 0;
basic_block last_bb_in_path = path->last ();
if (loop_containing_stmt (def_stmt)->header == gimple_bb (def_stmt))
{
/* Do not walk through more than one loop PHI node. */
if (seen_loop_phi)
return;
seen_loop_phi = true;
}
if (bb_loop_depth (last_bb_in_path) > bb_loop_depth (var_bb))
return;
/* Following the chain of SSA_NAME definitions, we jumped from a definition in
LAST_BB_IN_PATH to a definition in VAR_BB. When these basic blocks are
different, append to PATH the blocks from LAST_BB_IN_PATH to VAR_BB. */
if (var_bb != last_bb_in_path)
{
edge e;
int e_count = 0;
edge_iterator ei;
vec *next_path;
vec_alloc (next_path, 10);
/* When VAR_BB == LAST_BB_IN_PATH, then the first block in the path
will already be in VISITED_BBS. When they are not equal, then we
must ensure that first block is accounted for to ensure we do not
create bogus jump threading paths. */
visited_bbs->add ((*path)[0]);
FOR_EACH_EDGE (e, ei, last_bb_in_path->preds)
{
hash_set *visited_bbs = new hash_set;
if (fsm_find_thread_path (var_bb, e->src, next_path, visited_bbs,
e->src->loop_father))
++e_count;
delete visited_bbs;
/* If there is more than one path, stop. */
if (e_count > 1)
{
vec_free (next_path);
return;
}
}
/* Stop if we have not found a path: this could occur when the recursion
is stopped by one of the bounds. */
if (e_count == 0)
{
vec_free (next_path);
return;
}
/* Make sure we haven't already visited any of the nodes in
NEXT_PATH. Don't add them here to avoid pollution. */
for (unsigned int i = 0; i < next_path->length () - 1; i++)
{
if (visited_bbs->contains ((*next_path)[i])
|| (bb_loop_depth (last_bb_in_path)
> bb_loop_depth ((*next_path)[i])))
{
vec_free (next_path);
return;
}
}
/* Now add the nodes to VISISTED_BBS. */
for (unsigned int i = 0; i < next_path->length () - 1; i++)
visited_bbs->add ((*next_path)[i]);
/* Append all the nodes from NEXT_PATH to PATH. */
vec_safe_splice (path, next_path);
next_path_length = next_path->length ();
vec_free (next_path);
}
gcc_assert (path->last () == var_bb);
/* Iterate over the arguments of PHI. */
unsigned int i;
if (gimple_code (def_stmt) == GIMPLE_PHI)
{
gphi *phi = as_a (def_stmt);
for (i = 0; i < gimple_phi_num_args (phi); i++)
{
tree arg = gimple_phi_arg_def (phi, i);
basic_block bbi = gimple_phi_arg_edge (phi, i)->src;
/* Skip edges pointing outside the current loop. */
if (!arg || var_bb->loop_father != bbi->loop_father)
continue;
if (TREE_CODE (arg) == SSA_NAME)
{
vec_safe_push (path, bbi);
/* Recursively follow SSA_NAMEs looking for a constant
definition. */
fsm_find_control_statement_thread_paths (arg, visited_bbs, path,
seen_loop_phi);
path->pop ();
continue;
}
if (TREE_CODE (arg) != INTEGER_CST)
continue;
/* If this is a profitable jump thread path, then convert it
into the canonical form and register it. */
edge taken_edge = profitable_jump_thread_path (path, bbi, name, arg);
if (taken_edge)
{
if (bb_loop_depth (taken_edge->src)
>= bb_loop_depth (taken_edge->dest))
convert_and_register_jump_thread_path (path, taken_edge);
path->pop ();
}
}
}
else if (gimple_code (def_stmt) == GIMPLE_ASSIGN)
{
tree arg = gimple_assign_rhs1 (def_stmt);
if (TREE_CODE (arg) == SSA_NAME)
fsm_find_control_statement_thread_paths (arg, visited_bbs,
path, seen_loop_phi);
else
{
/* profitable_jump_thread_path is going to push the current
block onto the path. But the path will always have the current
block at this point. So we can just pop it. */
path->pop ();
edge taken_edge = profitable_jump_thread_path (path, var_bb,
name, arg);
if (taken_edge)
{
if (bb_loop_depth (taken_edge->src)
>= bb_loop_depth (taken_edge->dest))
convert_and_register_jump_thread_path (path, taken_edge);
path->pop ();
}
/* And put the current block back onto the path so that the
state of the stack is unchanged when we leave. */
vec_safe_push (path, var_bb);
}
}
/* Remove all the nodes that we added from NEXT_PATH. */
if (next_path_length)
vec_safe_truncate (path, (path->length () - next_path_length));
}
/* Search backwards from BB looking for paths where NAME (an SSA_NAME)
is a constant. Record such paths for jump threading.
It is assumed that BB ends with a control statement and that by
finding a path where NAME is a constant, we can thread the path. */
void
find_jump_threads_backwards (basic_block bb)
{
if (!flag_expensive_optimizations
|| optimize_function_for_size_p (cfun))
return;
gimple *stmt = get_gimple_control_stmt (bb);
if (!stmt)
return;
enum gimple_code code = gimple_code (stmt);
tree name = NULL;
if (code == GIMPLE_SWITCH)
name = gimple_switch_index (as_a (stmt));
else if (code == GIMPLE_GOTO)
name = gimple_goto_dest (stmt);
else if (code == GIMPLE_COND)
{
if (TREE_CODE (gimple_cond_lhs (stmt)) == SSA_NAME
&& TREE_CODE (gimple_cond_rhs (stmt)) == INTEGER_CST
&& (INTEGRAL_TYPE_P (TREE_TYPE (gimple_cond_lhs (stmt)))
|| POINTER_TYPE_P (TREE_TYPE (gimple_cond_lhs (stmt)))))
name = gimple_cond_lhs (stmt);
}
if (!name || TREE_CODE (name) != SSA_NAME)
return;
vec *bb_path;
vec_alloc (bb_path, 10);
vec_safe_push (bb_path, bb);
hash_set *visited_bbs = new hash_set;
max_threaded_paths = PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATHS);
fsm_find_control_statement_thread_paths (name, visited_bbs, bb_path, false);
delete visited_bbs;
vec_free (bb_path);
}
namespace {
const pass_data pass_data_thread_jumps =
{
GIMPLE_PASS,
"thread",
OPTGROUP_NONE,
TV_TREE_SSA_THREAD_JUMPS,
( PROP_cfg | PROP_ssa ),
0,
0,
0,
( TODO_cleanup_cfg | TODO_update_ssa ),
};
class pass_thread_jumps : public gimple_opt_pass
{
public:
pass_thread_jumps (gcc::context *ctxt)
: gimple_opt_pass (pass_data_thread_jumps, ctxt)
{}
opt_pass * clone (void) { return new pass_thread_jumps (m_ctxt); }
virtual bool gate (function *);
virtual unsigned int execute (function *);
};
bool
pass_thread_jumps::gate (function *fun ATTRIBUTE_UNUSED)
{
return (flag_expensive_optimizations
&& ! optimize_function_for_size_p (cfun));
}
unsigned int
pass_thread_jumps::execute (function *fun)
{
/* Try to thread each block with more than one successor. */
basic_block bb;
FOR_EACH_BB_FN (bb, fun)
{
if (EDGE_COUNT (bb->succs) > 1)
find_jump_threads_backwards (bb);
}
thread_through_all_blocks (true);
return 0;
}
}
gimple_opt_pass *
make_pass_thread_jumps (gcc::context *ctxt)
{
return new pass_thread_jumps (ctxt);
}