/* { dg-do run { target { powerpc*-*-linux* && lp64 } } } */ /* { dg-require-effective-target vsx_hw } */ /* { dg-options "-O2 -mvsx" } */ #include #include #include #define ELEMENTS -12345678L, 9L #define SPLAT 0x0123456789ABCDE vector long sv = (vector long) { ELEMENTS }; vector long splat = (vector long) { SPLAT, SPLAT }; vector long sv_global, sp_global; static vector long sv_static, sp_static; static const int expected[] = { ELEMENTS }; extern void check (vector long a) __attribute__((__noinline__)); extern void check_splat (vector long a) __attribute__((__noinline__)); extern vector long pack_reg (long a, long b) __attribute__((__noinline__)); extern vector long pack_from_ptr (long *p_a, long *p_b) __attribute__((__noinline__)); extern vector long pack_const (void) __attribute__((__noinline__)); extern void pack_ptr (vector long *p, long a, long b) __attribute__((__noinline__)); extern void pack_static (long a, long b) __attribute__((__noinline__)); extern void pack_global (long a, long b) __attribute__((__noinline__)); extern vector long splat_reg (long a) __attribute__((__noinline__)); extern vector long splat_from_ptr (long *p) __attribute__((__noinline__)); extern vector long splat_const (void) __attribute__((__noinline__)); extern void splat_ptr (vector long *p, long a) __attribute__((__noinline__)); extern void splat_static (long a) __attribute__((__noinline__)); extern void splat_global (long a) __attribute__((__noinline__)); void check (vector long a) { size_t i; for (i = 0; i < 2; i++) if (vec_extract (a, i) != expected[i]) abort (); } void check_splat (vector long a) { size_t i; for (i = 0; i < 2; i++) if (vec_extract (a, i) != SPLAT) abort (); } vector long pack_reg (long a, long b) { return (vector long) { a, b }; } vector long pack_from_ptr (long *p_a, long *p_b) { return (vector long) { *p_a, *p_b }; } vector long pack_const (void) { return (vector long) { ELEMENTS }; } void pack_ptr (vector long *p, long a, long b) { *p = (vector long) { a, b }; } void pack_static (long a, long b) { sv_static = (vector long) { a, b }; } void pack_global (long a, long b) { sv_global = (vector long) { a, b }; } vector long splat_reg (long a) { return (vector long) { a, a }; } vector long splat_from_ptr (long *p) { return (vector long) { *p, *p }; } vector long splat_const (void) { return (vector long) { SPLAT, SPLAT }; } void splat_ptr (vector long *p, long a) { *p = (vector long) { a, a }; } void splat_static (long a) { sp_static = (vector long) { a, a }; } void splat_global (long a) { sp_global = (vector long) { a, a }; } int main (void) { vector long sv2, sv3; long mem = SPLAT; long mem2[2] = { ELEMENTS }; check (sv); check (pack_reg (ELEMENTS)); check (pack_from_ptr (&mem2[0], &mem2[1])); check (pack_const ()); pack_ptr (&sv2, ELEMENTS); check (sv2); pack_static (ELEMENTS); check (sv_static); pack_global (ELEMENTS); check (sv_global); check_splat (splat); check_splat (splat_reg (SPLAT)); check_splat (splat_from_ptr (&mem)); check_splat (splat_const ()); splat_ptr (&sv2, SPLAT); check_splat (sv2); splat_static (SPLAT); check_splat (sp_static); splat_global (SPLAT); check_splat (sp_global); return 0; }