/* Subroutines for insn-output.c for NetWare. Contributed by Jan Beulich (jbeulich@novell.com) Copyright (C) 2004 Free Software Foundation, Inc. This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING. If not, write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #include "system.h" #include "coretypes.h" #include "tm.h" #include "rtl.h" #include "regs.h" #include "hard-reg-set.h" #include "output.h" #include "tree.h" #include "flags.h" #include "tm_p.h" #include "toplev.h" void nwld_named_section_asm_out_constructor (rtx symbol, int priority) { #if !SUPPORTS_INIT_PRIORITY const char section[] = ".ctors"TARGET_SUB_SECTION_SEPARATOR; #else char section[20]; sprintf (section, ".ctors"TARGET_SUB_SECTION_SEPARATOR"%.5u", /* Invert the numbering so the linker puts us in the proper order; constructors are run from right to left, and the linker sorts in increasing order. */ MAX_INIT_PRIORITY - priority); #endif named_section_flags (section, 0); assemble_align (POINTER_SIZE); assemble_integer (symbol, POINTER_SIZE / BITS_PER_UNIT, POINTER_SIZE, 1); } void nwld_named_section_asm_out_destructor (rtx symbol, int priority) { #if !SUPPORTS_INIT_PRIORITY const char section[] = ".dtors"TARGET_SUB_SECTION_SEPARATOR; #else char section[20]; sprintf (section, ".dtors"TARGET_SUB_SECTION_SEPARATOR"%.5u", /* Invert the numbering so the linker puts us in the proper order; destructors are run from left to right, and the linker sorts in increasing order. */ MAX_INIT_PRIORITY - priority); #endif named_section_flags (section, 0); assemble_align (POINTER_SIZE); assemble_integer (symbol, POINTER_SIZE / BITS_PER_UNIT, POINTER_SIZE, 1); }