------------------------------------------------------------------------------ -- -- -- GNAT LIBRARY COMPONENTS -- -- -- -- A D A . C O N T A I N E R S . -- -- H A S H _ T A B L E S . G E N E R I C _ O P E R A T I O N S -- -- -- -- B o d y -- -- -- -- Copyright (C) 2004-2006, Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 2, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License -- -- for more details. You should have received a copy of the GNU General -- -- Public License distributed with GNAT; see file COPYING. If not, write -- -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, -- -- Boston, MA 02110-1301, USA. -- -- -- -- As a special exception, if other files instantiate generics from this -- -- unit, or you link this unit with other files to produce an executable, -- -- this unit does not by itself cause the resulting executable to be -- -- covered by the GNU General Public License. This exception does not -- -- however invalidate any other reasons why the executable file might be -- -- covered by the GNU Public License. -- -- -- -- This unit was originally developed by Matthew J Heaney. -- ------------------------------------------------------------------------------ with Ada.Containers.Prime_Numbers; with Ada.Unchecked_Deallocation; with System; use type System.Address; package body Ada.Containers.Hash_Tables.Generic_Operations is procedure Free is new Ada.Unchecked_Deallocation (Buckets_Type, Buckets_Access); ------------ -- Adjust -- ------------ procedure Adjust (HT : in out Hash_Table_Type) is Src_Buckets : constant Buckets_Access := HT.Buckets; N : constant Count_Type := HT.Length; Src_Node : Node_Access; Dst_Prev : Node_Access; begin HT.Buckets := null; HT.Length := 0; if N = 0 then return; end if; -- Technically it isn't necessary to allocate the exact same length -- buckets array, because our only requirement is that following -- assignment the source and target containers compare equal (that is, -- operator "=" returns True). We can satisfy this requirement with any -- hash table length, but we decide here to match the length of the -- source table. This has the benefit that when iterating, elements of -- the target are delivered in the exact same order as for the source. HT.Buckets := new Buckets_Type (Src_Buckets'Range); for Src_Index in Src_Buckets'Range loop Src_Node := Src_Buckets (Src_Index); if Src_Node /= null then declare Dst_Node : constant Node_Access := Copy_Node (Src_Node); -- See note above pragma Assert (Index (HT, Dst_Node) = Src_Index); begin HT.Buckets (Src_Index) := Dst_Node; HT.Length := HT.Length + 1; Dst_Prev := Dst_Node; end; Src_Node := Next (Src_Node); while Src_Node /= null loop declare Dst_Node : constant Node_Access := Copy_Node (Src_Node); -- See note above pragma Assert (Index (HT, Dst_Node) = Src_Index); begin Set_Next (Node => Dst_Prev, Next => Dst_Node); HT.Length := HT.Length + 1; Dst_Prev := Dst_Node; end; Src_Node := Next (Src_Node); end loop; end if; end loop; pragma Assert (HT.Length = N); end Adjust; -------------- -- Capacity -- -------------- function Capacity (HT : Hash_Table_Type) return Count_Type is begin if HT.Buckets = null then return 0; end if; return HT.Buckets'Length; end Capacity; ----------- -- Clear -- ----------- procedure Clear (HT : in out Hash_Table_Type) is Index : Hash_Type := 0; Node : Node_Access; begin if HT.Busy > 0 then raise Program_Error; end if; while HT.Length > 0 loop while HT.Buckets (Index) = null loop Index := Index + 1; end loop; declare Bucket : Node_Access renames HT.Buckets (Index); begin loop Node := Bucket; Bucket := Next (Bucket); HT.Length := HT.Length - 1; Free (Node); exit when Bucket = null; end loop; end; end loop; end Clear; --------------------------- -- Delete_Node_Sans_Free -- --------------------------- procedure Delete_Node_Sans_Free (HT : in out Hash_Table_Type; X : Node_Access) is pragma Assert (X /= null); Indx : Hash_Type; Prev : Node_Access; Curr : Node_Access; begin if HT.Length = 0 then raise Program_Error; end if; Indx := Index (HT, X); Prev := HT.Buckets (Indx); if Prev = null then raise Program_Error; end if; if Prev = X then HT.Buckets (Indx) := Next (Prev); HT.Length := HT.Length - 1; return; end if; if HT.Length = 1 then raise Program_Error; end if; loop Curr := Next (Prev); if Curr = null then raise Program_Error; end if; if Curr = X then Set_Next (Node => Prev, Next => Next (Curr)); HT.Length := HT.Length - 1; return; end if; Prev := Curr; end loop; end Delete_Node_Sans_Free; -------------- -- Finalize -- -------------- procedure Finalize (HT : in out Hash_Table_Type) is begin Clear (HT); Free (HT.Buckets); end Finalize; ----------- -- First -- ----------- function First (HT : Hash_Table_Type) return Node_Access is Indx : Hash_Type; begin if HT.Length = 0 then return null; end if; Indx := HT.Buckets'First; loop if HT.Buckets (Indx) /= null then return HT.Buckets (Indx); end if; Indx := Indx + 1; end loop; end First; --------------------- -- Free_Hash_Table -- --------------------- procedure Free_Hash_Table (Buckets : in out Buckets_Access) is Node : Node_Access; begin if Buckets = null then return; end if; for J in Buckets'Range loop while Buckets (J) /= null loop Node := Buckets (J); Buckets (J) := Next (Node); Free (Node); end loop; end loop; Free (Buckets); end Free_Hash_Table; ------------------- -- Generic_Equal -- ------------------- function Generic_Equal (L, R : Hash_Table_Type) return Boolean is L_Index : Hash_Type; L_Node : Node_Access; N : Count_Type; begin if L'Address = R'Address then return True; end if; if L.Length /= R.Length then return False; end if; if L.Length = 0 then return True; end if; L_Index := 0; loop L_Node := L.Buckets (L_Index); exit when L_Node /= null; L_Index := L_Index + 1; end loop; N := L.Length; loop if not Find (HT => R, Key => L_Node) then return False; end if; N := N - 1; L_Node := Next (L_Node); if L_Node = null then if N = 0 then return True; end if; loop L_Index := L_Index + 1; L_Node := L.Buckets (L_Index); exit when L_Node /= null; end loop; end if; end loop; end Generic_Equal; ----------------------- -- Generic_Iteration -- ----------------------- procedure Generic_Iteration (HT : Hash_Table_Type) is Node : Node_Access; begin if HT.Length = 0 then return; end if; for Indx in HT.Buckets'Range loop Node := HT.Buckets (Indx); while Node /= null loop Process (Node); Node := Next (Node); end loop; end loop; end Generic_Iteration; ------------------ -- Generic_Read -- ------------------ procedure Generic_Read (Stream : access Root_Stream_Type'Class; HT : out Hash_Table_Type) is N : Count_Type'Base; NN : Hash_Type; begin Clear (HT); Count_Type'Base'Read (Stream, N); if N < 0 then raise Program_Error; end if; if N = 0 then return; end if; if HT.Buckets = null or else HT.Buckets'Length < N then Free (HT.Buckets); NN := Prime_Numbers.To_Prime (N); HT.Buckets := new Buckets_Type (0 .. NN - 1); end if; for J in 1 .. N loop declare Node : constant Node_Access := New_Node (Stream); Indx : constant Hash_Type := Index (HT, Node); B : Node_Access renames HT.Buckets (Indx); begin Set_Next (Node => Node, Next => B); B := Node; end; HT.Length := HT.Length + 1; end loop; end Generic_Read; ------------------- -- Generic_Write -- ------------------- procedure Generic_Write (Stream : access Root_Stream_Type'Class; HT : Hash_Table_Type) is procedure Write (Node : Node_Access); pragma Inline (Write); procedure Write is new Generic_Iteration (Write); ----------- -- Write -- ----------- procedure Write (Node : Node_Access) is begin Write (Stream, Node); end Write; begin Count_Type'Base'Write (Stream, HT.Length); Write (HT); end Generic_Write; ----------- -- Index -- ----------- function Index (Buckets : Buckets_Type; Node : Node_Access) return Hash_Type is begin return Hash_Node (Node) mod Buckets'Length; end Index; function Index (Hash_Table : Hash_Table_Type; Node : Node_Access) return Hash_Type is begin return Index (Hash_Table.Buckets.all, Node); end Index; ---------- -- Move -- ---------- procedure Move (Target, Source : in out Hash_Table_Type) is begin if Target'Address = Source'Address then return; end if; if Source.Busy > 0 then raise Program_Error; end if; Clear (Target); declare Buckets : constant Buckets_Access := Target.Buckets; begin Target.Buckets := Source.Buckets; Source.Buckets := Buckets; end; Target.Length := Source.Length; Source.Length := 0; end Move; ---------- -- Next -- ---------- function Next (HT : Hash_Table_Type; Node : Node_Access) return Node_Access is Result : Node_Access := Next (Node); begin if Result /= null then return Result; end if; for Indx in Index (HT, Node) + 1 .. HT.Buckets'Last loop Result := HT.Buckets (Indx); if Result /= null then return Result; end if; end loop; return null; end Next; ---------------------- -- Reserve_Capacity -- ---------------------- procedure Reserve_Capacity (HT : in out Hash_Table_Type; N : Count_Type) is NN : Hash_Type; begin if HT.Buckets = null then if N > 0 then NN := Prime_Numbers.To_Prime (N); HT.Buckets := new Buckets_Type (0 .. NN - 1); end if; return; end if; if HT.Length = 0 then if N = 0 then Free (HT.Buckets); return; end if; if N = HT.Buckets'Length then return; end if; NN := Prime_Numbers.To_Prime (N); if NN = HT.Buckets'Length then return; end if; declare X : Buckets_Access := HT.Buckets; begin HT.Buckets := new Buckets_Type (0 .. NN - 1); Free (X); end; return; end if; if N = HT.Buckets'Length then return; end if; if N < HT.Buckets'Length then if HT.Length >= HT.Buckets'Length then return; end if; NN := Prime_Numbers.To_Prime (HT.Length); if NN >= HT.Buckets'Length then return; end if; else NN := Prime_Numbers.To_Prime (Count_Type'Max (N, HT.Length)); if NN = HT.Buckets'Length then -- can't expand any more return; end if; end if; if HT.Busy > 0 then raise Program_Error; end if; Rehash : declare Dst_Buckets : Buckets_Access := new Buckets_Type (0 .. NN - 1); Src_Buckets : Buckets_Access := HT.Buckets; L : Count_Type renames HT.Length; LL : constant Count_Type := L; Src_Index : Hash_Type := Src_Buckets'First; begin while L > 0 loop declare Src_Bucket : Node_Access renames Src_Buckets (Src_Index); begin while Src_Bucket /= null loop declare Src_Node : constant Node_Access := Src_Bucket; Dst_Index : constant Hash_Type := Index (Dst_Buckets.all, Src_Node); Dst_Bucket : Node_Access renames Dst_Buckets (Dst_Index); begin Src_Bucket := Next (Src_Node); Set_Next (Src_Node, Dst_Bucket); Dst_Bucket := Src_Node; end; pragma Assert (L > 0); L := L - 1; end loop; exception when others => -- If there's an error computing a hash value during a -- rehash, then AI-302 says the nodes "become lost." The -- issue is whether to actually deallocate these lost nodes, -- since they might be designated by extant cursors. Here -- we decide to deallocate the nodes, since it's better to -- solve real problems (storage consumption) rather than -- imaginary ones (the user might, or might not, dereference -- a cursor designating a node that has been deallocated), -- and because we have a way to vet a dangling cursor -- reference anyway, and hence can actually detect the -- problem. for Dst_Index in Dst_Buckets'Range loop declare B : Node_Access renames Dst_Buckets (Dst_Index); X : Node_Access; begin while B /= null loop X := B; B := Next (X); Free (X); end loop; end; end loop; Free (Dst_Buckets); raise Program_Error; end; Src_Index := Src_Index + 1; end loop; HT.Buckets := Dst_Buckets; HT.Length := LL; Free (Src_Buckets); end Rehash; end Reserve_Capacity; end Ada.Containers.Hash_Tables.Generic_Operations;