//===-- FrontendAction.h - Generic Frontend Action Interface ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// \file /// \brief Defines the flang::FrontendAction interface and various convenience /// abstract classes (flang::ASTFrontendAction, flang::PluginASTAction, /// flang::PreprocessorFrontendAction, and flang::WrapperFrontendAction) /// derived from it. /// //===----------------------------------------------------------------------===// #ifndef LLVM_FLANG_FRONTEND_FRONTENDACTION_H #define LLVM_FLANG_FRONTEND_FRONTENDACTION_H #include "flang/Basic/LLVM.h" #include "flang/Basic/LangOptions.h" #include "flang/Frontend/ASTUnit.h" #include "flang/Frontend/FrontendOptions.h" #include "llvm/ADT/OwningPtr.h" #include "llvm/ADT/StringRef.h" #include #include namespace flang { class ASTConsumer; class CompilerInstance; /// Abstract base class for actions which can be performed by the frontend. class FrontendAction { llvm::OwningPtr CurrentASTUnit; CompilerInstance *Instance; private: ASTConsumer* CreateWrappedASTConsumer(CompilerInstance &CI, StringRef InFile); protected: /// @name Implementation Action Interface /// @{ /// \brief Create the AST consumer object for this action, if supported. /// /// This routine is called as part of BeginSourceFile(), which will /// fail if the AST consumer cannot be created. This will not be called if the /// action has indicated that it only uses the preprocessor. /// /// \param CI - The current compiler instance, provided as a convenience, see /// getCompilerInstance(). /// /// \param InFile - The current input file, provided as a convenience, see /// getCurrentFile(). /// /// \return The new AST consumer, or null on failure. virtual ASTConsumer *CreateASTConsumer(CompilerInstance &CI, StringRef InFile) = 0; /// \brief Callback before starting processing a single input, giving the /// opportunity to modify the CompilerInvocation or do some other action /// before BeginSourceFileAction is called. /// /// \return True on success; on failure BeginSourceFileAction(), /// ExecuteAction() and EndSourceFileAction() will not be called. virtual bool BeginInvocation(CompilerInstance &CI) { return true; } /// \brief Callback at the start of processing a single input. /// /// \return True on success; on failure ExecutionAction() and /// EndSourceFileAction() will not be called. virtual bool BeginSourceFileAction(CompilerInstance &CI, StringRef Filename) { return true; } /// \brief Callback to run the program action, using the initialized /// compiler instance. /// /// This is guaranteed to only be called between BeginSourceFileAction() /// and EndSourceFileAction(). virtual void ExecuteAction() = 0; /// \brief Callback at the end of processing a single input. /// /// This is guaranteed to only be called following a successful call to /// BeginSourceFileAction (and BeginSourceFile). virtual void EndSourceFileAction() {} /// \brief Callback at the end of processing a single input, to determine /// if the output files should be erased or not. /// /// By default it returns true if a compiler error occurred. /// This is guaranteed to only be called following a successful call to /// BeginSourceFileAction (and BeginSourceFile). virtual bool shouldEraseOutputFiles(); /// @} public: FrontendAction(); virtual ~FrontendAction(); /// @name Compiler Instance Access /// @{ CompilerInstance &getCompilerInstance() const { assert(Instance && "Compiler instance not registered!"); return *Instance; } void setCompilerInstance(CompilerInstance *Value) { Instance = Value; } /// @} /// @name Current File Information /// @{ bool isCurrentFileAST() const { assert(!CurrentInput.isEmpty() && "No current file!"); return CurrentASTUnit.get() != nullptr; } const StringRef getCurrentFile() const { CurrentASTUnit.get()->getOriginalSourceFileName(); } InputKind getCurrentFileKind() const { return IK_None; } ASTUnit &getCurrentASTUnit() const { assert(CurrentASTUnit && "No current AST unit!"); return *CurrentASTUnit; } ASTUnit *takeCurrentASTUnit() { return CurrentASTUnit.take(); } /// @} /// @name Public Action Interface /// @{ /// \brief Prepare the action for processing the input file \p Input. /// /// This is run after the options and frontend have been initialized, /// but prior to executing any per-file processing. /// /// \param CI - The compiler instance this action is being run from. The /// action may store and use this object up until the matching EndSourceFile /// action. /// /// \param Input - The input filename and kind. Some input kinds are handled /// specially, for example AST inputs, since the AST file itself contains /// several objects which would normally be owned by the /// CompilerInstance. When processing AST input files, these objects should /// generally not be initialized in the CompilerInstance -- they will /// automatically be shared with the AST file in between /// BeginSourceFile() and EndSourceFile(). /// /// \return True on success; on failure the compilation of this file should /// be aborted and neither Execute() nor EndSourceFile() should be called. bool BeginSourceFile(CompilerInstance &CI, const FrontendInputFile &Input); /// \brief Set the source manager's main input file, and run the action. bool Execute(); /// \brief Perform any per-file post processing, deallocate per-file /// objects, and run statistics and output file cleanup code. void EndSourceFile(); /// @} }; /// \brief Abstract base class to use for AST consumer-based frontend actions. class ASTFrontendAction : public FrontendAction { protected: /// \brief Implement the ExecuteAction interface by running Sema on /// the already-initialized AST consumer. /// /// This will also take care of instantiating a code completion consumer if /// the user requested it and the action supports it. virtual void ExecuteAction(); }; } // end namespace flang #endif