/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "mem.h" static int shdc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx, FFVkSPIRVShader *shd, uint8_t **data, size_t *size, const char *entrypoint, void **opaque) { int loglevel, err, warn, ret; const char *status, *message; shaderc_compilation_result_t res; static const char *shdc_result[] = { [shaderc_compilation_status_success] = "success", [shaderc_compilation_status_invalid_stage] = "invalid stage", [shaderc_compilation_status_compilation_error] = "error", [shaderc_compilation_status_internal_error] = "internal error", [shaderc_compilation_status_null_result_object] = "no result", [shaderc_compilation_status_invalid_assembly] = "invalid assembly", }; static const shaderc_shader_kind shdc_kind[] = { [VK_SHADER_STAGE_VERTEX_BIT] = shaderc_glsl_vertex_shader, [VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader, [VK_SHADER_STAGE_COMPUTE_BIT] = shaderc_glsl_compute_shader, }; shaderc_compile_options_t opts = shaderc_compile_options_initialize(); if (!opts) return AVERROR(ENOMEM); shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan, shaderc_env_version_vulkan_1_2); shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_5); shaderc_compile_options_set_optimization_level(opts, shaderc_optimization_level_performance); res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv, shd->src.str, strlen(shd->src.str), shdc_kind[shd->shader.stage], shd->name, entrypoint, opts); shaderc_compile_options_release(opts); ret = shaderc_result_get_compilation_status(res); err = shaderc_result_get_num_errors(res); warn = shaderc_result_get_num_warnings(res); message = shaderc_result_get_error_message(res); loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE; ff_vk_print_shader(avctx, shd, loglevel); if (message && (err || warn)) av_log(avctx, loglevel, "%s\n", message); status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown"; av_log(avctx, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n", status, err, warn); if (err > 0) return AVERROR(EINVAL); *data = (uint8_t *)shaderc_result_get_bytes(res); *size = shaderc_result_get_length(res); *opaque = res; return 0; } static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque) { if (!opaque || !*opaque) return; shaderc_result_release((shaderc_compilation_result_t)*opaque); *opaque = NULL; } static void shdc_uninit(FFVkSPIRVCompiler **ctx) { FFVkSPIRVCompiler *s; if (!ctx || !*ctx) return; s = *ctx; shaderc_compiler_release((shaderc_compiler_t)s->priv); av_freep(ctx); } static FFVkSPIRVCompiler *ff_vk_shaderc_init(void) { FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret)); if (!ret) return NULL; ret->compile_shader = shdc_shader_compile; ret->free_shader = shdc_shader_free; ret->uninit = shdc_uninit; ret->priv = (void *)shaderc_compiler_initialize(); if (!ret->priv) av_freep(&ret); return ret; }