/* * Copyright (c) 2004 Romain Dolbeau * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #if HAVE_UNISTD_H #include #endif #include "libavutil/avassert.h" #include "libavutil/mem.h" #include "libavutil/ppc/util_altivec.h" #define ASSERT_ALIGNED(ptr) av_assert2(!((uintptr_t)ptr&0x0000000F)); #if HAVE_BIGENDIAN #define load_alignment(s, ali, pm2, pm1, pp0, pp1, pp2, pp3){\ vec_u8 srcR1 = vec_ld(-2, s);\ vec_u8 srcR2 = vec_ld(14, s);\ switch (ali) {\ default: {\ srcM2 = vec_perm(srcR1, srcR2, pm2);\ srcM1 = vec_perm(srcR1, srcR2, pm1);\ srcP0 = vec_perm(srcR1, srcR2, pp0);\ srcP1 = vec_perm(srcR1, srcR2, pp1);\ srcP2 = vec_perm(srcR1, srcR2, pp2);\ srcP3 = vec_perm(srcR1, srcR2, pp3);\ } break;\ case 11: {\ srcM2 = vec_perm(srcR1, srcR2, pm2);\ srcM1 = vec_perm(srcR1, srcR2, pm1);\ srcP0 = vec_perm(srcR1, srcR2, pp0);\ srcP1 = vec_perm(srcR1, srcR2, pp1);\ srcP2 = vec_perm(srcR1, srcR2, pp2);\ srcP3 = srcR2;\ } break;\ case 12: {\ vec_u8 srcR3 = vec_ld(30, s);\ srcM2 = vec_perm(srcR1, srcR2, pm2);\ srcM1 = vec_perm(srcR1, srcR2, pm1);\ srcP0 = vec_perm(srcR1, srcR2, pp0);\ srcP1 = vec_perm(srcR1, srcR2, pp1);\ srcP2 = srcR2;\ srcP3 = vec_perm(srcR2, srcR3, pp3);\ } break;\ case 13: {\ vec_u8 srcR3 = vec_ld(30, s);\ srcM2 = vec_perm(srcR1, srcR2, pm2);\ srcM1 = vec_perm(srcR1, srcR2, pm1);\ srcP0 = vec_perm(srcR1, srcR2, pp0);\ srcP1 = srcR2;\ srcP2 = vec_perm(srcR2, srcR3, pp2);\ srcP3 = vec_perm(srcR2, srcR3, pp3);\ } break;\ case 14: {\ vec_u8 srcR3 = vec_ld(30, s);\ srcM2 = vec_perm(srcR1, srcR2, pm2);\ srcM1 = vec_perm(srcR1, srcR2, pm1);\ srcP0 = srcR2;\ srcP1 = vec_perm(srcR2, srcR3, pp1);\ srcP2 = vec_perm(srcR2, srcR3, pp2);\ srcP3 = vec_perm(srcR2, srcR3, pp3);\ } break;\ case 15: {\ vec_u8 srcR3 = vec_ld(30, s);\ srcM2 = vec_perm(srcR1, srcR2, pm2);\ srcM1 = srcR2;\ srcP0 = vec_perm(srcR2, srcR3, pp0);\ srcP1 = vec_perm(srcR2, srcR3, pp1);\ srcP2 = vec_perm(srcR2, srcR3, pp2);\ srcP3 = vec_perm(srcR2, srcR3, pp3);\ } break;\ }\ } #else #define load_alignment(s, ali, pm2, pm1, pp0, pp1, pp2, pp3){\ srcM2 = vec_vsx_ld(-2, s);\ srcM1 = vec_vsx_ld(-1, s);\ srcP0 = vec_vsx_ld(0, s);\ srcP1 = vec_vsx_ld(1, s);\ srcP2 = vec_vsx_ld(2, s);\ srcP3 = vec_vsx_ld(3, s);\ } #endif /* HAVE_BIGENDIAN */ /* this code assume stride % 16 == 0 */ #ifdef PREFIX_h264_qpel16_h_lowpass_altivec static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t *dst, const uint8_t *src, int dstStride, int srcStride) { register int i; LOAD_ZERO; vec_u8 permM2, permM1, permP0, permP1, permP2, permP3; const vec_s16 v5ss = vec_splat_s16(5); const vec_u16 v5us = vec_splat_u16(5); const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2)); const vec_s16 v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4)); vec_u8 srcM2, srcM1, srcP0, srcP1, srcP2, srcP3; register int align = ((((unsigned long)src) - 2) % 16); vec_s16 srcP0A, srcP0B, srcP1A, srcP1B, srcP2A, srcP2B, srcP3A, srcP3B, srcM1A, srcM1B, srcM2A, srcM2B, sum1A, sum1B, sum2A, sum2B, sum3A, sum3B, pp1A, pp1B, pp2A, pp2B, pp3A, pp3B, psumA, psumB, sumA, sumB; vec_u8 sum, fsum; #if HAVE_BIGENDIAN permM2 = vec_lvsl(-2, src); permM1 = vec_lvsl(-1, src); permP0 = vec_lvsl(+0, src); permP1 = vec_lvsl(+1, src); permP2 = vec_lvsl(+2, src); permP3 = vec_lvsl(+3, src); #endif /* HAVE_BIGENDIAN */ for (i = 0 ; i < 16 ; i ++) { load_alignment(src, align, permM2, permM1, permP0, permP1, permP2, permP3); srcP0A = (vec_s16) VEC_MERGEH(zero_u8v, srcP0); srcP0B = (vec_s16) VEC_MERGEL(zero_u8v, srcP0); srcP1A = (vec_s16) VEC_MERGEH(zero_u8v, srcP1); srcP1B = (vec_s16) VEC_MERGEL(zero_u8v, srcP1); srcP2A = (vec_s16) VEC_MERGEH(zero_u8v, srcP2); srcP2B = (vec_s16) VEC_MERGEL(zero_u8v, srcP2); srcP3A = (vec_s16) VEC_MERGEH(zero_u8v, srcP3); srcP3B = (vec_s16) VEC_MERGEL(zero_u8v, srcP3); srcM1A = (vec_s16) VEC_MERGEH(zero_u8v, srcM1); srcM1B = (vec_s16) VEC_MERGEL(zero_u8v, srcM1); srcM2A = (vec_s16) VEC_MERGEH(zero_u8v, srcM2); srcM2B = (vec_s16) VEC_MERGEL(zero_u8v, srcM2); sum1A = vec_adds(srcP0A, srcP1A); sum1B = vec_adds(srcP0B, srcP1B); sum2A = vec_adds(srcM1A, srcP2A); sum2B = vec_adds(srcM1B, srcP2B); sum3A = vec_adds(srcM2A, srcP3A); sum3B = vec_adds(srcM2B, srcP3B); pp1A = vec_mladd(sum1A, v20ss, v16ss); pp1B = vec_mladd(sum1B, v20ss, v16ss); pp2A = vec_mladd(sum2A, v5ss, zero_s16v); pp2B = vec_mladd(sum2B, v5ss, zero_s16v); pp3A = vec_add(sum3A, pp1A); pp3B = vec_add(sum3B, pp1B); psumA = vec_sub(pp3A, pp2A); psumB = vec_sub(pp3B, pp2B); sumA = vec_sra(psumA, v5us); sumB = vec_sra(psumB, v5us); sum = vec_packsu(sumA, sumB); ASSERT_ALIGNED(dst); OP_U8_ALTIVEC(fsum, sum, vec_ld(0, dst)); vec_st(fsum, 0, dst); src += srcStride; dst += dstStride; } } #endif /* PREFIX_h264_qpel16_h_lowpass_altivec */ /* this code assume stride % 16 == 0 */ #ifdef PREFIX_h264_qpel16_v_lowpass_altivec static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t *dst, const uint8_t *src, int dstStride, int srcStride) { register int i; LOAD_ZERO; vec_u8 perm; #if HAVE_BIGENDIAN perm = vec_lvsl(0, src); #endif const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2)); const vec_u16 v5us = vec_splat_u16(5); const vec_s16 v5ss = vec_splat_s16(5); const vec_s16 v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4)); const uint8_t *srcbis = src - (srcStride * 2); const vec_u8 srcM2 = load_with_perm_vec(0, srcbis, perm); srcbis += srcStride; const vec_u8 srcM1 = load_with_perm_vec(0, srcbis, perm); srcbis += srcStride; const vec_u8 srcP0 = load_with_perm_vec(0, srcbis, perm); srcbis += srcStride; const vec_u8 srcP1 = load_with_perm_vec(0, srcbis, perm); srcbis += srcStride; const vec_u8 srcP2 = load_with_perm_vec(0, srcbis, perm); srcbis += srcStride; vec_s16 srcM2ssA = (vec_s16) VEC_MERGEH(zero_u8v, srcM2); vec_s16 srcM2ssB = (vec_s16) VEC_MERGEL(zero_u8v, srcM2); vec_s16 srcM1ssA = (vec_s16) VEC_MERGEH(zero_u8v, srcM1); vec_s16 srcM1ssB = (vec_s16) VEC_MERGEL(zero_u8v, srcM1); vec_s16 srcP0ssA = (vec_s16) VEC_MERGEH(zero_u8v, srcP0); vec_s16 srcP0ssB = (vec_s16) VEC_MERGEL(zero_u8v, srcP0); vec_s16 srcP1ssA = (vec_s16) VEC_MERGEH(zero_u8v, srcP1); vec_s16 srcP1ssB = (vec_s16) VEC_MERGEL(zero_u8v, srcP1); vec_s16 srcP2ssA = (vec_s16) VEC_MERGEH(zero_u8v, srcP2); vec_s16 srcP2ssB = (vec_s16) VEC_MERGEL(zero_u8v, srcP2); vec_s16 pp1A, pp1B, pp2A, pp2B, pp3A, pp3B, psumA, psumB, sumA, sumB, srcP3ssA, srcP3ssB, sum1A, sum1B, sum2A, sum2B, sum3A, sum3B; vec_u8 sum, fsum, srcP3; for (i = 0 ; i < 16 ; i++) { srcP3 = load_with_perm_vec(0, srcbis, perm); srcbis += srcStride; srcP3ssA = (vec_s16) VEC_MERGEH(zero_u8v, srcP3); srcP3ssB = (vec_s16) VEC_MERGEL(zero_u8v, srcP3); sum1A = vec_adds(srcP0ssA, srcP1ssA); sum1B = vec_adds(srcP0ssB, srcP1ssB); sum2A = vec_adds(srcM1ssA, srcP2ssA); sum2B = vec_adds(srcM1ssB, srcP2ssB); sum3A = vec_adds(srcM2ssA, srcP3ssA); sum3B = vec_adds(srcM2ssB, srcP3ssB); srcM2ssA = srcM1ssA; srcM2ssB = srcM1ssB; srcM1ssA = srcP0ssA; srcM1ssB = srcP0ssB; srcP0ssA = srcP1ssA; srcP0ssB = srcP1ssB; srcP1ssA = srcP2ssA; srcP1ssB = srcP2ssB; srcP2ssA = srcP3ssA; srcP2ssB = srcP3ssB; pp1A = vec_mladd(sum1A, v20ss, v16ss); pp1B = vec_mladd(sum1B, v20ss, v16ss); pp2A = vec_mladd(sum2A, v5ss, zero_s16v); pp2B = vec_mladd(sum2B, v5ss, zero_s16v); pp3A = vec_add(sum3A, pp1A); pp3B = vec_add(sum3B, pp1B); psumA = vec_sub(pp3A, pp2A); psumB = vec_sub(pp3B, pp2B); sumA = vec_sra(psumA, v5us); sumB = vec_sra(psumB, v5us); sum = vec_packsu(sumA, sumB); ASSERT_ALIGNED(dst); OP_U8_ALTIVEC(fsum, sum, vec_ld(0, dst)); vec_st(fsum, 0, dst); dst += dstStride; } } #endif /* PREFIX_h264_qpel16_v_lowpass_altivec */ /* this code assume stride % 16 == 0 *and* tmp is properly aligned */ #ifdef PREFIX_h264_qpel16_hv_lowpass_altivec static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t *dst, int16_t *tmp, const uint8_t *src, int dstStride, int tmpStride, int srcStride) { register int i; LOAD_ZERO; vec_u8 permM2, permM1, permP0, permP1, permP2, permP3; const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2)); const vec_u32 v10ui = vec_splat_u32(10); const vec_s16 v5ss = vec_splat_s16(5); const vec_s16 v1ss = vec_splat_s16(1); const vec_s32 v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9)); const vec_u32 v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4)); register int align = ((((unsigned long)src) - 2) % 16); vec_s16 srcP0A, srcP0B, srcP1A, srcP1B, srcP2A, srcP2B, srcP3A, srcP3B, srcM1A, srcM1B, srcM2A, srcM2B, sum1A, sum1B, sum2A, sum2B, sum3A, sum3B, pp1A, pp1B, pp2A, pp2B, psumA, psumB; const vec_u8 mperm = (const vec_u8) {0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B, 0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F}; int16_t *tmpbis = tmp; vec_s16 tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB, tmpP0ssA, tmpP0ssB, tmpP1ssA, tmpP1ssB, tmpP2ssA, tmpP2ssB; vec_s32 pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo, pp3Ae, pp3Ao, pp3Be, pp3Bo, pp1cAe, pp1cAo, pp1cBe, pp1cBo, pp32Ae, pp32Ao, pp32Be, pp32Bo, sumAe, sumAo, sumBe, sumBo, ssumAe, ssumAo, ssumBe, ssumBo; vec_u8 fsum, sumv, sum; vec_s16 ssume, ssumo; #if HAVE_BIGENDIAN permM2 = vec_lvsl(-2, src); permM1 = vec_lvsl(-1, src); permP0 = vec_lvsl(+0, src); permP1 = vec_lvsl(+1, src); permP2 = vec_lvsl(+2, src); permP3 = vec_lvsl(+3, src); #endif /* HAVE_BIGENDIAN */ src -= (2 * srcStride); for (i = 0 ; i < 21 ; i ++) { vec_u8 srcM2, srcM1, srcP0, srcP1, srcP2, srcP3; load_alignment(src, align, permM2, permM1, permP0, permP1, permP2, permP3); srcP0A = (vec_s16) VEC_MERGEH(zero_u8v, srcP0); srcP0B = (vec_s16) VEC_MERGEL(zero_u8v, srcP0); srcP1A = (vec_s16) VEC_MERGEH(zero_u8v, srcP1); srcP1B = (vec_s16) VEC_MERGEL(zero_u8v, srcP1); srcP2A = (vec_s16) VEC_MERGEH(zero_u8v, srcP2); srcP2B = (vec_s16) VEC_MERGEL(zero_u8v, srcP2); srcP3A = (vec_s16) VEC_MERGEH(zero_u8v, srcP3); srcP3B = (vec_s16) VEC_MERGEL(zero_u8v, srcP3); srcM1A = (vec_s16) VEC_MERGEH(zero_u8v, srcM1); srcM1B = (vec_s16) VEC_MERGEL(zero_u8v, srcM1); srcM2A = (vec_s16) VEC_MERGEH(zero_u8v, srcM2); srcM2B = (vec_s16) VEC_MERGEL(zero_u8v, srcM2); sum1A = vec_adds(srcP0A, srcP1A); sum1B = vec_adds(srcP0B, srcP1B); sum2A = vec_adds(srcM1A, srcP2A); sum2B = vec_adds(srcM1B, srcP2B); sum3A = vec_adds(srcM2A, srcP3A); sum3B = vec_adds(srcM2B, srcP3B); pp1A = vec_mladd(sum1A, v20ss, sum3A); pp1B = vec_mladd(sum1B, v20ss, sum3B); pp2A = vec_mladd(sum2A, v5ss, zero_s16v); pp2B = vec_mladd(sum2B, v5ss, zero_s16v); psumA = vec_sub(pp1A, pp2A); psumB = vec_sub(pp1B, pp2B); vec_st(psumA, 0, tmp); vec_st(psumB, 16, tmp); src += srcStride; tmp += tmpStride; /* int16_t*, and stride is 16, so it's OK here */ } tmpM2ssA = vec_ld(0, tmpbis); tmpM2ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; tmpM1ssA = vec_ld(0, tmpbis); tmpM1ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; tmpP0ssA = vec_ld(0, tmpbis); tmpP0ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; tmpP1ssA = vec_ld(0, tmpbis); tmpP1ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; tmpP2ssA = vec_ld(0, tmpbis); tmpP2ssB = vec_ld(16, tmpbis); tmpbis += tmpStride; for (i = 0 ; i < 16 ; i++) { const vec_s16 tmpP3ssA = vec_ld(0, tmpbis); const vec_s16 tmpP3ssB = vec_ld(16, tmpbis); const vec_s16 sum1A = vec_adds(tmpP0ssA, tmpP1ssA); const vec_s16 sum1B = vec_adds(tmpP0ssB, tmpP1ssB); const vec_s16 sum2A = vec_adds(tmpM1ssA, tmpP2ssA); const vec_s16 sum2B = vec_adds(tmpM1ssB, tmpP2ssB); vec_s16 sum3A = vec_adds(tmpM2ssA, tmpP3ssA); vec_s16 sum3B = vec_adds(tmpM2ssB, tmpP3ssB); tmpbis += tmpStride; tmpM2ssA = tmpM1ssA; tmpM2ssB = tmpM1ssB; tmpM1ssA = tmpP0ssA; tmpM1ssB = tmpP0ssB; tmpP0ssA = tmpP1ssA; tmpP0ssB = tmpP1ssB; tmpP1ssA = tmpP2ssA; tmpP1ssB = tmpP2ssB; tmpP2ssA = tmpP3ssA; tmpP2ssB = tmpP3ssB; pp1Ae = vec_mule(sum1A, v20ss); pp1Ao = vec_mulo(sum1A, v20ss); pp1Be = vec_mule(sum1B, v20ss); pp1Bo = vec_mulo(sum1B, v20ss); pp2Ae = vec_mule(sum2A, v5ss); pp2Ao = vec_mulo(sum2A, v5ss); pp2Be = vec_mule(sum2B, v5ss); pp2Bo = vec_mulo(sum2B, v5ss); pp3Ao = vec_mulo(sum3A, v1ss); pp3Bo = vec_mulo(sum3B, v1ss); #if !HAVE_BIGENDIAN sum3A = (vec_s16)vec_perm(sum3A, sum3A,vcswapi2s(0,1,2,3)); sum3B = (vec_s16)vec_perm(sum3B, sum3B,vcswapi2s(0,1,2,3)); #endif pp3Ae = vec_sra((vec_s32)sum3A, v16ui); pp3Be = vec_sra((vec_s32)sum3B, v16ui); pp1cAe = vec_add(pp1Ae, v512si); pp1cAo = vec_add(pp1Ao, v512si); pp1cBe = vec_add(pp1Be, v512si); pp1cBo = vec_add(pp1Bo, v512si); pp32Ae = vec_sub(pp3Ae, pp2Ae); pp32Ao = vec_sub(pp3Ao, pp2Ao); pp32Be = vec_sub(pp3Be, pp2Be); pp32Bo = vec_sub(pp3Bo, pp2Bo); sumAe = vec_add(pp1cAe, pp32Ae); sumAo = vec_add(pp1cAo, pp32Ao); sumBe = vec_add(pp1cBe, pp32Be); sumBo = vec_add(pp1cBo, pp32Bo); ssumAe = vec_sra(sumAe, v10ui); ssumAo = vec_sra(sumAo, v10ui); ssumBe = vec_sra(sumBe, v10ui); ssumBo = vec_sra(sumBo, v10ui); ssume = vec_packs(ssumAe, ssumBe); ssumo = vec_packs(ssumAo, ssumBo); sumv = vec_packsu(ssume, ssumo); sum = vec_perm(sumv, sumv, mperm); ASSERT_ALIGNED(dst); OP_U8_ALTIVEC(fsum, sum, vec_ld(0, dst)); vec_st(fsum, 0, dst); dst += dstStride; } } #endif /* PREFIX_h264_qpel16_hv_lowpass_altivec */