Pattern matching in function head as well as in
One exception is pattern matching of binaries. The compiler does not rearrange clauses that match binaries. Placing the clause that matches against the empty binary last is usually slightly faster than placing it first.
The following is a rather unnatural example to show another exception:
DO NOT
atom_map1(one) -> 1;
atom_map1(two) -> 2;
atom_map1(three) -> 3;
atom_map1(Int) when is_integer(Int) -> Int;
atom_map1(four) -> 4;
atom_map1(five) -> 5;
atom_map1(six) -> 6.
The problem is the clause with the variable
Rewriting to either:
DO
1;
atom_map2(two) -> 2;
atom_map2(three) -> 3;
atom_map2(four) -> 4;
atom_map2(five) -> 5;
atom_map2(six) -> 6;
atom_map2(Int) when is_integer(Int) -> Int.]]>
or:
DO
Int;
atom_map3(one) -> 1;
atom_map3(two) -> 2;
atom_map3(three) -> 3;
atom_map3(four) -> 4;
atom_map3(five) -> 5;
atom_map3(six) -> 6.]]>
gives slightly more efficient matching code.
Another example:
DO NOT
Ys;
map_pairs1(_Map, Xs, [] ) ->
Xs;
map_pairs1(Map, [X|Xs], [Y|Ys]) ->
[Map(X, Y)|map_pairs1(Map, Xs, Ys)].]]>
The first argument is not a problem. It is variable, but it
is a variable in all clauses. The problem is the variable in the second
argument,
If the function is rewritten as follows, the compiler is free to rearrange the clauses:
DO
Ys;
map_pairs2(_Map, [_|_]=Xs, [] ) ->
Xs;
map_pairs2(Map, [X|Xs], [Y|Ys]) ->
[Map(X, Y)|map_pairs2(Map, Xs, Ys)].]]>
The compiler will generate code similar to this:
DO NOT (already done by the compiler)
case Xs0 of
[X|Xs] ->
case Ys0 of
[Y|Ys] ->
[Map(X, Y)|explicit_map_pairs(Map, Xs, Ys)];
[] ->
Xs0
end;
[] ->
Ys0
end.]]>
This is slightly faster for probably the most common case
that the input lists are not empty or very short.
(Another advantage is that Dialyzer can deduce a better type
for the
This is a rough hierarchy of the performance of the different types of function calls:
Calling and applying a fun does not involve any hash-table lookup. A fun contains an (indirect) pointer to the function that implements the fun.
Caching callback functions into funs may be more efficient in the long run than apply calls for frequently-used callbacks.
When writing recursive functions, it is preferable to make them tail-recursive so that they can execute in constant memory space:
DO
list_length(List) ->
list_length(List, 0).
list_length([], AccLen) ->
AccLen; % Base case
list_length([_|Tail], AccLen) ->
list_length(Tail, AccLen + 1). % Tail-recursive
DO NOT
list_length([]) ->
0. % Base case
list_length([_ | Tail]) ->
list_length(Tail) + 1. % Not tail-recursive