/* Variable-sized buffer with on-stack default allocation.
Copyright (C) 2017-2021 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see . */
/* Written by Paul Eggert, 2017. */
#ifndef _GL_SCRATCH_BUFFER_H
#define _GL_SCRATCH_BUFFER_H
#include
#define __libc_scratch_buffer_dupfree gl_scratch_buffer_dupfree
#define __libc_scratch_buffer_grow gl_scratch_buffer_grow
#define __libc_scratch_buffer_grow_preserve gl_scratch_buffer_grow_preserve
#define __libc_scratch_buffer_set_array_size gl_scratch_buffer_set_array_size
#include
#endif /* _GL_SCRATCH_BUFFER_H */