#ifndef HEADER_CURL_WS_H #define HEADER_CURL_WS_H /*************************************************************************** * _ _ ____ _ * Project ___| | | | _ \| | * / __| | | | |_) | | * | (__| |_| | _ <| |___ * \___|\___/|_| \_\_____| * * Copyright (C) Daniel Stenberg, , et al. * * This software is licensed as described in the file COPYING, which * you should have received as part of this distribution. The terms * are also available at https://curl.se/docs/copyright.html. * * You may opt to use, copy, modify, merge, publish, distribute and/or sell * copies of the Software, and permit persons to whom the Software is * furnished to do so, under the terms of the COPYING file. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * * SPDX-License-Identifier: curl * ***************************************************************************/ #include "curl_setup.h" #ifdef USE_WEBSOCKETS #ifdef USE_HYPER #define REQTYPE void #else #define REQTYPE struct dynbuf #endif /* a client-side WS frame decoder, parsing frame headers and * payload, keeping track of current position and stats */ enum ws_dec_state { WS_DEC_INIT, WS_DEC_HEAD, WS_DEC_PAYLOAD }; struct ws_decoder { int frame_age; /* zero */ int frame_flags; /* See the CURLWS_* defines */ curl_off_t payload_offset; /* the offset parsing is at */ curl_off_t payload_len; unsigned char head[10]; int head_len, head_total; enum ws_dec_state state; }; /* a client-side WS frame encoder, generating frame headers and * converting payloads, tracking remaining data in current frame */ struct ws_encoder { curl_off_t payload_len; /* payload length of current frame */ curl_off_t payload_remain; /* remaining payload of current */ unsigned int xori; /* xor index */ unsigned char mask[4]; /* 32 bit mask for this connection */ unsigned char firstbyte; /* first byte of frame we encode */ bool contfragment; /* set TRUE if the previous fragment sent was not final */ }; /* A websocket connection with en- and decoder that treat frames * and keep track of boundaries. */ struct websocket { struct Curl_easy *data; /* used for write callback handling */ struct ws_decoder dec; /* decode of we frames */ struct ws_encoder enc; /* decode of we frames */ struct bufq recvbuf; /* raw data from the server */ struct bufq sendbuf; /* raw data to be sent to the server */ struct curl_ws_frame frame; /* the current WS FRAME received */ }; CURLcode Curl_ws_request(struct Curl_easy *data, REQTYPE *req); CURLcode Curl_ws_accept(struct Curl_easy *data, const char *mem, size_t len); size_t Curl_ws_writecb(char *buffer, size_t size, size_t nitems, void *userp); void Curl_ws_done(struct Curl_easy *data); CURLcode Curl_ws_disconnect(struct Curl_easy *data, struct connectdata *conn, bool dead_connection); #else #define Curl_ws_request(x,y) CURLE_OK #define Curl_ws_done(x) Curl_nop_stmt #define Curl_ws_free(x) Curl_nop_stmt #endif #endif /* HEADER_CURL_WS_H */