// serpent.cpp - written and placed in the public domain by Wei Dai #include "pch.h" #include "serpent.h" #include "misc.h" NAMESPACE_BEGIN(CryptoPP) // linear transformation #define LT(i,a,b,c,d,e) {\ a = rotlFixed(a, 13); \ c = rotlFixed(c, 3); \ d = rotlFixed(d ^ c ^ (a << 3), 7); \ b = rotlFixed(b ^ a ^ c, 1); \ a = rotlFixed(a ^ b ^ d, 5); \ c = rotlFixed(c ^ d ^ (b << 7), 22);} // inverse linear transformation #define ILT(i,a,b,c,d,e) {\ c = rotrFixed(c, 22); \ a = rotrFixed(a, 5); \ c ^= d ^ (b << 7); \ a ^= b ^ d; \ b = rotrFixed(b, 1); \ d = rotrFixed(d, 7) ^ c ^ (a << 3); \ b ^= a ^ c; \ c = rotrFixed(c, 3); \ a = rotrFixed(a, 13);} // order of output from S-box functions #define beforeS0(f) f(0,a,b,c,d,e) #define afterS0(f) f(1,b,e,c,a,d) #define afterS1(f) f(2,c,b,a,e,d) #define afterS2(f) f(3,a,e,b,d,c) #define afterS3(f) f(4,e,b,d,c,a) #define afterS4(f) f(5,b,a,e,c,d) #define afterS5(f) f(6,a,c,b,e,d) #define afterS6(f) f(7,a,c,d,b,e) #define afterS7(f) f(8,d,e,b,a,c) // order of output from inverse S-box functions #define beforeI7(f) f(8,a,b,c,d,e) #define afterI7(f) f(7,d,a,b,e,c) #define afterI6(f) f(6,a,b,c,e,d) #define afterI5(f) f(5,b,d,e,c,a) #define afterI4(f) f(4,b,c,e,a,d) #define afterI3(f) f(3,a,b,e,c,d) #define afterI2(f) f(2,b,d,e,c,a) #define afterI1(f) f(1,a,b,c,e,d) #define afterI0(f) f(0,a,d,b,e,c) // The instruction sequences for the S-box functions // come from Dag Arne Osvik's paper "Speeding up Serpent". #define S0(i, r0, r1, r2, r3, r4) \ { \ r3 ^= r0; \ r4 = r1; \ r1 &= r3; \ r4 ^= r2; \ r1 ^= r0; \ r0 |= r3; \ r0 ^= r4; \ r4 ^= r3; \ r3 ^= r2; \ r2 |= r1; \ r2 ^= r4; \ r4 = ~r4; \ r4 |= r1; \ r1 ^= r3; \ r1 ^= r4; \ r3 |= r0; \ r1 ^= r3; \ r4 ^= r3; \ } #define I0(i, r0, r1, r2, r3, r4) \ { \ r2 = ~r2; \ r4 = r1; \ r1 |= r0; \ r4 = ~r4; \ r1 ^= r2; \ r2 |= r4; \ r1 ^= r3; \ r0 ^= r4; \ r2 ^= r0; \ r0 &= r3; \ r4 ^= r0; \ r0 |= r1; \ r0 ^= r2; \ r3 ^= r4; \ r2 ^= r1; \ r3 ^= r0; \ r3 ^= r1; \ r2 &= r3; \ r4 ^= r2; \ } #define S1(i, r0, r1, r2, r3, r4) \ { \ r0 = ~r0; \ r2 = ~r2; \ r4 = r0; \ r0 &= r1; \ r2 ^= r0; \ r0 |= r3; \ r3 ^= r2; \ r1 ^= r0; \ r0 ^= r4; \ r4 |= r1; \ r1 ^= r3; \ r2 |= r0; \ r2 &= r4; \ r0 ^= r1; \ r1 &= r2; \ r1 ^= r0; \ r0 &= r2; \ r0 ^= r4; \ } #define I1(i, r0, r1, r2, r3, r4) \ { \ r4 = r1; \ r1 ^= r3; \ r3 &= r1; \ r4 ^= r2; \ r3 ^= r0; \ r0 |= r1; \ r2 ^= r3; \ r0 ^= r4; \ r0 |= r2; \ r1 ^= r3; \ r0 ^= r1; \ r1 |= r3; \ r1 ^= r0; \ r4 = ~r4; \ r4 ^= r1; \ r1 |= r0; \ r1 ^= r0; \ r1 |= r4; \ r3 ^= r1; \ } #define S2(i, r0, r1, r2, r3, r4) \ { \ r4 = r0; \ r0 &= r2; \ r0 ^= r3; \ r2 ^= r1; \ r2 ^= r0; \ r3 |= r4; \ r3 ^= r1; \ r4 ^= r2; \ r1 = r3; \ r3 |= r4; \ r3 ^= r0; \ r0 &= r1; \ r4 ^= r0; \ r1 ^= r3; \ r1 ^= r4; \ r4 = ~r4; \ } #define I2(i, r0, r1, r2, r3, r4) \ { \ r2 ^= r3; \ r3 ^= r0; \ r4 = r3; \ r3 &= r2; \ r3 ^= r1; \ r1 |= r2; \ r1 ^= r4; \ r4 &= r3; \ r2 ^= r3; \ r4 &= r0; \ r4 ^= r2; \ r2 &= r1; \ r2 |= r0; \ r3 = ~r3; \ r2 ^= r3; \ r0 ^= r3; \ r0 &= r1; \ r3 ^= r4; \ r3 ^= r0; \ } #define S3(i, r0, r1, r2, r3, r4) \ { \ r4 = r0; \ r0 |= r3; \ r3 ^= r1; \ r1 &= r4; \ r4 ^= r2; \ r2 ^= r3; \ r3 &= r0; \ r4 |= r1; \ r3 ^= r4; \ r0 ^= r1; \ r4 &= r0; \ r1 ^= r3; \ r4 ^= r2; \ r1 |= r0; \ r1 ^= r2; \ r0 ^= r3; \ r2 = r1; \ r1 |= r3; \ r1 ^= r0; \ } #define I3(i, r0, r1, r2, r3, r4) \ { \ r4 = r2; \ r2 ^= r1; \ r1 &= r2; \ r1 ^= r0; \ r0 &= r4; \ r4 ^= r3; \ r3 |= r1; \ r3 ^= r2; \ r0 ^= r4; \ r2 ^= r0; \ r0 |= r3; \ r0 ^= r1; \ r4 ^= r2; \ r2 &= r3; \ r1 |= r3; \ r1 ^= r2; \ r4 ^= r0; \ r2 ^= r4; \ } #define S4(i, r0, r1, r2, r3, r4) \ { \ r1 ^= r3; \ r3 = ~r3; \ r2 ^= r3; \ r3 ^= r0; \ r4 = r1; \ r1 &= r3; \ r1 ^= r2; \ r4 ^= r3; \ r0 ^= r4; \ r2 &= r4; \ r2 ^= r0; \ r0 &= r1; \ r3 ^= r0; \ r4 |= r1; \ r4 ^= r0; \ r0 |= r3; \ r0 ^= r2; \ r2 &= r3; \ r0 = ~r0; \ r4 ^= r2; \ } #define I4(i, r0, r1, r2, r3, r4) \ { \ r4 = r2; \ r2 &= r3; \ r2 ^= r1; \ r1 |= r3; \ r1 &= r0; \ r4 ^= r2; \ r4 ^= r1; \ r1 &= r2; \ r0 = ~r0; \ r3 ^= r4; \ r1 ^= r3; \ r3 &= r0; \ r3 ^= r2; \ r0 ^= r1; \ r2 &= r0; \ r3 ^= r0; \ r2 ^= r4; \ r2 |= r3; \ r3 ^= r0; \ r2 ^= r1; \ } #define S5(i, r0, r1, r2, r3, r4) \ { \ r0 ^= r1; \ r1 ^= r3; \ r3 = ~r3; \ r4 = r1; \ r1 &= r0; \ r2 ^= r3; \ r1 ^= r2; \ r2 |= r4; \ r4 ^= r3; \ r3 &= r1; \ r3 ^= r0; \ r4 ^= r1; \ r4 ^= r2; \ r2 ^= r0; \ r0 &= r3; \ r2 = ~r2; \ r0 ^= r4; \ r4 |= r3; \ r2 ^= r4; \ } #define I5(i, r0, r1, r2, r3, r4) \ { \ r1 = ~r1; \ r4 = r3; \ r2 ^= r1; \ r3 |= r0; \ r3 ^= r2; \ r2 |= r1; \ r2 &= r0; \ r4 ^= r3; \ r2 ^= r4; \ r4 |= r0; \ r4 ^= r1; \ r1 &= r2; \ r1 ^= r3; \ r4 ^= r2; \ r3 &= r4; \ r4 ^= r1; \ r3 ^= r0; \ r3 ^= r4; \ r4 = ~r4; \ } #define S6(i, r0, r1, r2, r3, r4) \ { \ r2 = ~r2; \ r4 = r3; \ r3 &= r0; \ r0 ^= r4; \ r3 ^= r2; \ r2 |= r4; \ r1 ^= r3; \ r2 ^= r0; \ r0 |= r1; \ r2 ^= r1; \ r4 ^= r0; \ r0 |= r3; \ r0 ^= r2; \ r4 ^= r3; \ r4 ^= r0; \ r3 = ~r3; \ r2 &= r4; \ r2 ^= r3; \ } #define I6(i, r0, r1, r2, r3, r4) \ { \ r0 ^= r2; \ r4 = r2; \ r2 &= r0; \ r4 ^= r3; \ r2 = ~r2; \ r3 ^= r1; \ r2 ^= r3; \ r4 |= r0; \ r0 ^= r2; \ r3 ^= r4; \ r4 ^= r1; \ r1 &= r3; \ r1 ^= r0; \ r0 ^= r3; \ r0 |= r2; \ r3 ^= r1; \ r4 ^= r0; \ } #define S7(i, r0, r1, r2, r3, r4) \ { \ r4 = r2; \ r2 &= r1; \ r2 ^= r3; \ r3 &= r1; \ r4 ^= r2; \ r2 ^= r1; \ r1 ^= r0; \ r0 |= r4; \ r0 ^= r2; \ r3 ^= r1; \ r2 ^= r3; \ r3 &= r0; \ r3 ^= r4; \ r4 ^= r2; \ r2 &= r0; \ r4 = ~r4; \ r2 ^= r4; \ r4 &= r0; \ r1 ^= r3; \ r4 ^= r1; \ } #define I7(i, r0, r1, r2, r3, r4) \ { \ r4 = r2; \ r2 ^= r0; \ r0 &= r3; \ r2 = ~r2; \ r4 |= r3; \ r3 ^= r1; \ r1 |= r0; \ r0 ^= r2; \ r2 &= r4; \ r1 ^= r2; \ r2 ^= r0; \ r0 |= r2; \ r3 &= r4; \ r0 ^= r3; \ r4 ^= r1; \ r3 ^= r4; \ r4 |= r0; \ r3 ^= r2; \ r4 ^= r2; \ } // key xor #define KX(r, a, b, c, d, e) {\ a ^= k[4 * r + 0]; \ b ^= k[4 * r + 1]; \ c ^= k[4 * r + 2]; \ d ^= k[4 * r + 3];} void Serpent::Base::UncheckedSetKey(CipherDir direction, const byte *userKey, unsigned int keylen) { AssertValidKeyLength(keylen); word32 *k = m_key; GetUserKey(LITTLE_ENDIAN_ORDER, k, 8, userKey, keylen); if (keylen < 32) k[keylen/4] |= word32(1) << ((keylen%4)*8); k += 8; word32 t = k[-1]; signed int i; for (i = 0; i < 132; ++i) k[i] = t = rotlFixed(k[i-8] ^ k[i-5] ^ k[i-3] ^ t ^ 0x9e3779b9 ^ i, 11); k -= 20; #define LK(r, a, b, c, d, e) {\ a = k[(8-r)*4 + 0]; \ b = k[(8-r)*4 + 1]; \ c = k[(8-r)*4 + 2]; \ d = k[(8-r)*4 + 3];} #define SK(r, a, b, c, d, e) {\ k[(8-r)*4 + 4] = a; \ k[(8-r)*4 + 5] = b; \ k[(8-r)*4 + 6] = c; \ k[(8-r)*4 + 7] = d;} \ word32 a,b,c,d,e; for (i=0; i<4; i++) { afterS2(LK); afterS2(S3); afterS3(SK); afterS1(LK); afterS1(S2); afterS2(SK); afterS0(LK); afterS0(S1); afterS1(SK); beforeS0(LK); beforeS0(S0); afterS0(SK); k += 8*4; afterS6(LK); afterS6(S7); afterS7(SK); afterS5(LK); afterS5(S6); afterS6(SK); afterS4(LK); afterS4(S5); afterS5(SK); afterS3(LK); afterS3(S4); afterS4(SK); } afterS2(LK); afterS2(S3); afterS3(SK); } typedef BlockGetAndPut Block; void Serpent::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const { word32 a, b, c, d, e; Block::Get(inBlock)(a)(b)(c)(d); const word32 *k = m_key + 8; unsigned int i=1; do { beforeS0(KX); beforeS0(S0); afterS0(LT); afterS0(KX); afterS0(S1); afterS1(LT); afterS1(KX); afterS1(S2); afterS2(LT); afterS2(KX); afterS2(S3); afterS3(LT); afterS3(KX); afterS3(S4); afterS4(LT); afterS4(KX); afterS4(S5); afterS5(LT); afterS5(KX); afterS5(S6); afterS6(LT); afterS6(KX); afterS6(S7); if (i == 4) break; ++i; c = b; b = e; e = d; d = a; a = e; k += 32; beforeS0(LT); } while (true); afterS7(KX); Block::Put(xorBlock, outBlock)(d)(e)(b)(a); } void Serpent::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const { word32 a, b, c, d, e; Block::Get(inBlock)(a)(b)(c)(d); const word32 *k = m_key + 104; unsigned int i=4; beforeI7(KX); goto start; do { c = b; b = d; d = e; k -= 32; beforeI7(ILT); start: beforeI7(I7); afterI7(KX); afterI7(ILT); afterI7(I6); afterI6(KX); afterI6(ILT); afterI6(I5); afterI5(KX); afterI5(ILT); afterI5(I4); afterI4(KX); afterI4(ILT); afterI4(I3); afterI3(KX); afterI3(ILT); afterI3(I2); afterI2(KX); afterI2(ILT); afterI2(I1); afterI1(KX); afterI1(ILT); afterI1(I0); afterI0(KX); } while (--i != 0); Block::Put(xorBlock, outBlock)(a)(d)(b)(e); } NAMESPACE_END