// salsa.h - written and placed in the public domain by Wei Dai //! \file salsa.h //! \brief Classes for Salsa and Salsa20 stream ciphers #ifndef CRYPTOPP_SALSA_H #define CRYPTOPP_SALSA_H #include "strciphr.h" #include "secblock.h" // TODO: work around GCC 4.8+ issue with SSE2 ASM until the exact details are known // and fix is released. Duplicate with "valgrind ./cryptest.exe tv salsa" // "Inline assembly operands don't work with .intel_syntax", http://llvm.org/bugs/show_bug.cgi?id=24232 #if CRYPTOPP_BOOL_X32 || defined(CRYPTOPP_DISABLE_INTEL_ASM) || (CRYPTOPP_GCC_VERSION >= 40800) # define CRYPTOPP_DISABLE_SALSA_ASM #endif NAMESPACE_BEGIN(CryptoPP) //! \class Salsa20_Info //! \brief Salsa stream cipher information struct Salsa20_Info : public VariableKeyLength<32, 16, 32, 16, SimpleKeyingInterface::UNIQUE_IV, 8> { static const char *StaticAlgorithmName() {return "Salsa20";} }; class CRYPTOPP_NO_VTABLE Salsa20_Policy : public AdditiveCipherConcretePolicy { protected: void CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length); void OperateKeystream(KeystreamOperation operation, byte *output, const byte *input, size_t iterationCount); void CipherResynchronize(byte *keystreamBuffer, const byte *IV, size_t length); bool CipherIsRandomAccess() const {return true;} void SeekToIteration(lword iterationCount); #if (CRYPTOPP_BOOL_X86 || CRYPTOPP_BOOL_X32 || CRYPTOPP_BOOL_X64) && !defined(CRYPTOPP_DISABLE_SALSA_ASM) unsigned int GetAlignment() const; unsigned int GetOptimalBlockSize() const; #endif FixedSizeAlignedSecBlock m_state; int m_rounds; }; //! \class Salsa20 //! \brief Salsa20 stream cipher information //! \details Salsa20 provides a variable number of rounds: 8, 12 or 20. The default number of rounds is 20. //! \sa XSalsa20 struct Salsa20 : public Salsa20_Info, public SymmetricCipherDocumentation { typedef SymmetricCipherFinal >, Salsa20_Info> Encryption; typedef Encryption Decryption; }; //! \class XSalsa20_Info //! \brief XSalsa20 stream cipher information struct XSalsa20_Info : public FixedKeyLength<32, SimpleKeyingInterface::UNIQUE_IV, 24> { static const char *StaticAlgorithmName() {return "XSalsa20";} }; class CRYPTOPP_NO_VTABLE XSalsa20_Policy : public Salsa20_Policy { public: void CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length); void CipherResynchronize(byte *keystreamBuffer, const byte *IV, size_t length); protected: FixedSizeSecBlock m_key; }; //! \class XSalsa20 //! \brief XSalsa20 stream cipher information //! \details XSalsa20 provides a variable number of rounds: 8, 12 or 20. The default number of rounds is 20. //! \sa XSalsa20 struct XSalsa20 : public XSalsa20_Info, public SymmetricCipherDocumentation { typedef SymmetricCipherFinal >, XSalsa20_Info> Encryption; typedef Encryption Decryption; }; NAMESPACE_END #endif