#ifndef CRYPTOPP_HRTIMER_H #define CRYPTOPP_HRTIMER_H #include "config.h" #if !defined(HIGHRES_TIMER_AVAILABLE) || (defined(CRYPTOPP_WIN32_AVAILABLE) && !defined(THREAD_TIMER_AVAILABLE)) #include #endif NAMESPACE_BEGIN(CryptoPP) #ifdef HIGHRES_TIMER_AVAILABLE typedef word64 TimerWord; #else typedef clock_t TimerWord; #endif /// \brief Base class for timers class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TimerBase { public: enum Unit {SECONDS = 0, MILLISECONDS, MICROSECONDS, NANOSECONDS}; TimerBase(Unit unit, bool stuckAtZero) : m_timerUnit(unit), m_stuckAtZero(stuckAtZero), m_started(false) , m_start(0), m_last(0) {} virtual TimerWord GetCurrentTimerValue() =0; // GetCurrentTime is a macro in MSVC 6.0 virtual TimerWord TicksPerSecond() =0; // this is not the resolution, just a conversion factor into seconds void StartTimer(); double ElapsedTimeAsDouble(); unsigned long ElapsedTime(); private: double ConvertTo(TimerWord t, Unit unit); Unit m_timerUnit; // HPUX workaround: m_unit is a system macro on HPUX bool m_stuckAtZero, m_started; TimerWord m_start, m_last; }; /// \brief Measure CPU time spent executing instructions of this thread (if supported by OS) /// \note ThreadUserTimer only works correctly on Windows NT or later desktops and servers. /// On Unix-based it reports process time. On Windows Phone and Windows Store it reports wall /// clock time with performance counter precision. On all others it reports wall clock time. class ThreadUserTimer : public TimerBase { public: ThreadUserTimer(Unit unit = TimerBase::SECONDS, bool stuckAtZero = false) : TimerBase(unit, stuckAtZero) {} TimerWord GetCurrentTimerValue(); TimerWord TicksPerSecond(); }; /// high resolution timer class CRYPTOPP_DLL Timer : public TimerBase { public: Timer(Unit unit = TimerBase::SECONDS, bool stuckAtZero = false) : TimerBase(unit, stuckAtZero) {} TimerWord GetCurrentTimerValue(); TimerWord TicksPerSecond(); }; NAMESPACE_END #endif