// blumshub.h - originally written and placed in the public domain by Wei Dai /// \file blumshub.h /// \brief Classes for Blum Blum Shub generator #ifndef CRYPTOPP_BLUMSHUB_H #define CRYPTOPP_BLUMSHUB_H #include "cryptlib.h" #include "modarith.h" #include "integer.h" NAMESPACE_BEGIN(CryptoPP) /// \brief BlumBlumShub without factorization of the modulus /// \details You should reseed the generator after a fork() to avoid multiple generators /// with the same internal state. class PublicBlumBlumShub : public RandomNumberGenerator, public StreamTransformation { public: virtual ~PublicBlumBlumShub() {} /// \brief Construct a PublicBlumBlumShub /// \param n the modulus /// \param seed the seed for the generator /// \details seed is the secret key and should be about as large as n. PublicBlumBlumShub(const Integer &n, const Integer &seed); unsigned int GenerateBit(); byte GenerateByte(); void GenerateBlock(byte *output, size_t size); void ProcessData(byte *outString, const byte *inString, size_t length); bool IsSelfInverting() const {return true;} bool IsForwardTransformation() const {return true;} protected: ModularArithmetic modn; Integer current; word maxBits, bitsLeft; }; /// \brief BlumBlumShub with factorization of the modulus /// \details You should reseed the generator after a fork() to avoid multiple generators /// with the same internal state. class BlumBlumShub : public PublicBlumBlumShub { public: virtual ~BlumBlumShub() {} /// \brief Construct a BlumBlumShub /// \param p the first prime factor /// \param q the second prime factor /// \param seed the seed for the generator /// \details Esure p and q are both primes congruent to 3 mod 4 and at least 512 bits long. /// seed is the secret key and should be about as large as p*q. BlumBlumShub(const Integer &p, const Integer &q, const Integer &seed); bool IsRandomAccess() const {return true;} void Seek(lword index); protected: const Integer p, q; const Integer x0; }; NAMESPACE_END #endif