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author | Jeffrey Walton <noloader@gmail.com> | 2016-03-21 12:42:10 -0400 |
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committer | Jeffrey Walton <noloader@gmail.com> | 2016-03-21 12:42:10 -0400 |
commit | f8396383c017e596d92de11acbfcacc903c8820b (patch) | |
tree | 130717e95d567aea1a8c4087ef2dc91a9654a9ee /setenv-ios.sh | |
parent | 4a3bd8a01fc36b1b39e8674229296b1674c88011 (diff) | |
download | cryptopp-git-f8396383c017e596d92de11acbfcacc903c8820b.tar.gz |
Discard xcode-build error when not on an Apple machine
Diffstat (limited to 'setenv-ios.sh')
-rwxr-xr-x | setenv-ios.sh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/setenv-ios.sh b/setenv-ios.sh index b9407454..7ba26260 100755 --- a/setenv-ios.sh +++ b/setenv-ios.sh @@ -134,7 +134,7 @@ fi # These sorts of tricks are a required procedure on Apple's gear: # http://stackoverflow.com/questions/11651773/install-simulator-sdk-4-3-to-xcode-4-4-on-mountain-lion if [ -z "$XCODE_DEVELOPER" ]; then - XCODE_DEVELOPER=$(xcode-select -print-path) + XCODE_DEVELOPER=$(xcode-select -print-path 2>/dev/null) fi if [ ! -d "$XCODE_DEVELOPER" ]; then |