From 978c6abced7f129a66c39135139e60b3e0fa4e0b Mon Sep 17 00:00:00 2001 From: Raymond Hettinger Date: Sun, 25 May 2014 17:25:27 -0700 Subject: Issue 13355: Make random.triangular degrade gracefully when low == high. --- Lib/random.py | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'Lib/random.py') diff --git a/Lib/random.py b/Lib/random.py index 174e755a02..464292876b 100644 --- a/Lib/random.py +++ b/Lib/random.py @@ -355,7 +355,10 @@ class Random(_random.Random): """ u = self.random() - c = 0.5 if mode is None else (mode - low) / (high - low) + try: + c = 0.5 if mode is None else (mode - low) / (high - low) + except ZeroDivisionError: + return low if u > c: u = 1.0 - u c = 1.0 - c -- cgit v1.2.1