/* Copyright (c) 2012 The Chromium OS Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. * * Queue data structure implementation. */ #include "queue.h" #include "util.h" void queue_reset(struct queue *queue) { queue->head = queue->tail = 0; } int queue_is_empty(const struct queue *q) { return q->head == q->tail; } int queue_has_space(const struct queue *q, int unit_count) { if (q->tail >= q->head) return (q->tail + unit_count * q->unit_bytes) <= (q->head + q->buf_bytes - 1); else return (q->tail + unit_count * q->unit_bytes) <= (q->head - 1); } void queue_add_units(struct queue *q, const void *src, int unit_count) { const uint8_t *s = (const uint8_t *)src; if (!queue_has_space(q, unit_count)) return; for (unit_count *= q->unit_bytes; unit_count; unit_count--) { q->buf[q->tail++] = *(s++); q->tail %= q->buf_bytes; } } int queue_remove_unit(struct queue *q, void *dest) { int count; uint8_t *d = (uint8_t *)dest; if (queue_is_empty(q)) return 0; for (count = q->unit_bytes; count; count--) { *(d++) = q->buf[q->head++]; q->head %= q->buf_bytes; } return 1; }