// RUN: %clang_cc1 -fsyntax-only -verify %s -std=c++2a int foo(int x) { return x == x; // expected-warning {{self-comparison always evaluates to true}} } struct X { bool operator==(const X &x); }; struct A { int x; X x2; int a[3]; int b[3]; bool f() { return x == x; } // expected-warning {{self-comparison always evaluates to true}} bool g() { return x2 == x2; } // no-warning bool h() { return a == b; } // expected-warning {{array comparison always evaluates to false}} bool i() { int c[3]; return a == c; // expected-warning {{array comparison always evaluates to false}} } }; namespace NA { extern "C" int x[3]; } namespace NB { extern "C" int x[3]; } bool k = NA::x == NB::x; // expected-warning {{self-comparison always evaluates to true}} template struct Y { static inline int n; }; bool f() { return Y::n == Y::n || // expected-warning {{self-comparison always evaluates to true}} Y::n == Y::n; } template bool g() { // FIXME: Ideally we'd produce a self-comparison warning on the first of these. return Y::n == Y::n || Y::n == Y::n; } template bool g(); // should not produce any warnings