// RUN: %clang_cc1 -fsyntax-only -verify %s -std=c++2a int foo(int x) { return x == x; // expected-warning {{self-comparison always evaluates to true}} } struct X { bool operator==(const X &x); }; struct A { int x; X x2; int a[3]; int b[3]; bool f() { return x == x; } // expected-warning {{self-comparison always evaluates to true}} bool g() { return x2 == x2; } // no-warning bool h() { return a == b; } // expected-warning {{array comparison always evaluates to false}} bool i() { int c[3]; return a == c; // expected-warning {{array comparison always evaluates to false}} } }; namespace NA { extern "C" int x[3]; } namespace NB { extern "C" int x[3]; } bool k = NA::x == NB::x; // expected-warning {{self-comparison always evaluates to true}} template struct Y { static inline int n; }; bool f() { return Y::n == Y::n || // expected-warning {{self-comparison always evaluates to true}} Y::n == Y::n; } template bool g() { // FIXME: Ideally we'd produce a self-comparison warning on the first of these. return Y::n == Y::n || Y::n == Y::n; } template bool g(); // should not produce any warnings namespace member_tests { struct B { int field; static int static_field; int test(B b) { return field == field; // expected-warning {{self-comparison always evaluates to true}} return static_field == static_field; // expected-warning {{self-comparison always evaluates to true}} return static_field == b.static_field; // expected-warning {{self-comparison always evaluates to true}} return B::static_field == this->static_field; // expected-warning {{self-comparison always evaluates to true}} return this == this; // expected-warning {{self-comparison always evaluates to true}} return field == b.field; return this->field == b.field; } }; enum { I0, I1, I2, }; struct S { int field; static int static_field; int array[4]; }; struct T { int field; static int static_field; int array[4]; S s; }; int struct_test(S s1, S s2, S *s3, T t) { return s1.field == s1.field; // expected-warning {{self-comparison always evaluates to true}} return s2.field == s2.field; // expected-warning {{self-comparison always evaluates to true}} return s1.static_field == s2.static_field; // expected-warning {{self-comparison always evaluates to true}} return S::static_field == s1.static_field; // expected-warning {{self-comparison always evaluates to true}} return s1.array == s1.array; // expected-warning {{self-comparison always evaluates to true}} return t.s.static_field == S::static_field; // expected-warning {{self-comparison always evaluates to true}} return s3->field == s3->field; // expected-warning {{self-comparison always evaluates to true}} return s3->static_field == S::static_field; // expected-warning {{self-comparison always evaluates to true}} return s1.array[0] == s1.array[0]; // expected-warning {{self-comparison always evaluates to true}} return s1.array[0] == s1.array[0ull]; // expected-warning {{self-comparison always evaluates to true}} return s1.array[I1] == s1.array[I1]; // expected-warning {{self-comparison always evaluates to true}} return s1.array[s2.array[0]] == s1.array[s2.array[0]]; // expected-warning {{self-comparison always evaluates to true}} return s3->array[t.field] == s3->array[t.field]; // expected-warning {{self-comparison always evaluates to true}} // Try all operators return t.field == t.field; // expected-warning {{self-comparison always evaluates to true}} return t.field <= t.field; // expected-warning {{self-comparison always evaluates to true}} return t.field >= t.field; // expected-warning {{self-comparison always evaluates to true}} return t.field != t.field; // expected-warning {{self-comparison always evaluates to false}} return t.field < t.field; // expected-warning {{self-comparison always evaluates to false}} return t.field > t.field; // expected-warning {{self-comparison always evaluates to false}} // no warning return s1.field == s2.field; return s2.array == s1.array; return s2.array[0] == s1.array[0]; return s1.array[I1] == s1.array[I2]; return s1.static_field == t.static_field; }; struct U { bool operator!=(const U&); }; bool operator==(const U&, const U&); // May want to warn on this in the future. int user_defined(U u) { return u == u; return u != u; } } // namespace member_tests