import pybullet as p from time import sleep import pybullet_data physicsClient = p.connect(p.GUI) p.setAdditionalSearchPath(pybullet_data.getDataPath()) p.resetSimulation(p.RESET_USE_REDUCED_DEFORMABLE_WORLD) p.resetDebugVisualizerCamera(4,-40,-30,[0, 0, 0]) p.setGravity(0, 0, -10) tex = p.loadTexture("uvmap.png") planeId = p.loadURDF("plane.urdf", [0,0,-2]) box1 = p.loadURDF("cube.urdf", [1,1,3],useMaximalCoordinates = True) box2 = p.loadURDF("cube.urdf", [0,3,2],useMaximalCoordinates = True) # p.startStateLogging(p.STATE_LOGGING_VIDEO_MP4, "reduced_torus.mp4") reduced_obj1= p.loadURDF("reduced_torus/reduced_torus.urdf", [1,1,1]) p.changeVisualShape(reduced_obj1, -1, rgbaColor=[1,1,1,1], textureUniqueId=tex, flags=0) reduced_obj2 = p.loadURDF("reduced_torus/reduced_torus.urdf", [1,2,1]) p.changeVisualShape(reduced_obj2, -1, rgbaColor=[1,1,1,1], textureUniqueId=tex, flags=0) p.setPhysicsEngineParameter(sparseSdfVoxelSize=0.25) p.setRealTimeSimulation(0) while p.isConnected(): p.stepSimulation() p.getCameraImage(320,200) p.setGravity(0,0,-10)