# # Copyright (C) 2016 Codethink Limited # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library. If not, see . # # Authors: # Tristan Van Berkom """ import - Import sources directly ================================ Import elements produce artifacts directly from its sources without any kind of processing. These are typically used to import an SDK to build on top of or to overlay your build with some configuration data. The empty configuration is as such: .. literalinclude:: ../../../src/buildstream/plugins/elements/import.yaml :language: yaml """ import os from buildstream import Element, ElementError # Element implementation for the 'import' kind. class ImportElement(Element): # pylint: disable=attribute-defined-outside-init # This plugin has been modified to avoid the use of Sandbox.get_directory BST_VIRTUAL_DIRECTORY = True # Import elements do not run any commands BST_RUN_COMMANDS = False def configure(self, node): node.validate_keys([ 'source', 'target' ]) self.source = self.node_subst_member(node, 'source') self.target = self.node_subst_member(node, 'target') def preflight(self): # Assert that we have at least one source to fetch. sources = list(self.sources()) if not sources: raise ElementError("{}: An import element must have at least one source.".format(self)) def get_unique_key(self): return { 'source': self.source, 'target': self.target } def configure_sandbox(self, sandbox): pass def stage(self, sandbox): pass def assemble(self, sandbox): # Stage sources into the input directory # Do not mount workspaces as the files are copied from outside the sandbox self._stage_sources_in_sandbox(sandbox, 'input', mount_workspaces=False) rootdir = sandbox.get_virtual_directory() inputdir = rootdir.descend('input') outputdir = rootdir.descend('output', create=True) # The directory to grab inputdir = inputdir.descend(*self.source.strip(os.sep).split(os.sep)) # The output target directory outputdir = outputdir.descend(*self.target.strip(os.sep).split(os.sep), create=True) if inputdir.is_empty(): raise ElementError("{}: No files were found inside directory '{}'" .format(self, self.source)) # Move it over outputdir.import_files(inputdir) # And we're done return '/output' def generate_script(self): build_root = self.get_variable('build-root') install_root = self.get_variable('install-root') commands = [] # The directory to grab inputdir = os.path.join(build_root, self.normal_name, self.source.lstrip(os.sep)) inputdir = inputdir.rstrip(os.sep) # The output target directory outputdir = os.path.join(install_root, self.target.lstrip(os.sep)) outputdir = outputdir.rstrip(os.sep) # Ensure target directory parent exists but target directory doesn't commands.append("mkdir -p {}".format(os.path.dirname(outputdir))) commands.append("[ ! -e {outputdir} ] || rmdir {outputdir}".format(outputdir=outputdir)) # Move it over commands.append("mv {} {}".format(inputdir, outputdir)) script = "" for cmd in commands: script += "(set -ex; {}\n) || exit 1\n".format(cmd) return script # Plugin entry point def setup(): return ImportElement