# # Copyright (C) 2016 Codethink Limited # Copyright (C) 2019 Bloomberg Finance LP # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library. If not, see . # # Authors: # Tristan Van Berkom # Jürg Billeter # System imports import functools import os import asyncio from itertools import chain import signal import datetime import multiprocessing.forkserver import sys from concurrent.futures import ThreadPoolExecutor # Local imports from .resources import Resources from .jobs import JobStatus from ..types import FastEnum from .._profile import Topics, PROFILER from ..plugin import Plugin from .. import _signals # A decent return code for Scheduler.run() class SchedStatus(FastEnum): SUCCESS = 0 ERROR = -1 TERMINATED = 1 def reset_signals_on_exit(func): @functools.wraps(func) def wrapper(*args, **kwargs): orig_sigint = signal.getsignal(signal.SIGINT) orig_sigterm = signal.getsignal(signal.SIGTERM) orig_sigtstp = signal.getsignal(signal.SIGTSTP) try: return func(*args, **kwargs) finally: signal.signal(signal.SIGINT, orig_sigint) signal.signal(signal.SIGTERM, orig_sigterm) signal.signal(signal.SIGTSTP, orig_sigtstp) return wrapper # Scheduler() # # The scheduler operates on a list queues, each of which is meant to accomplish # a specific task. Elements enter the first queue when Scheduler.run() is called # and into the next queue when complete. Scheduler.run() returns when all of the # elements have been traversed or when an error occurs. # # Using the scheduler is a matter of: # a.) Deriving the Queue class and implementing its abstract methods # b.) Instantiating a Scheduler with one or more queues # c.) Calling Scheduler.run(elements) with a list of elements # d.) Fetching results from your queues # # Args: # context: The Context in the parent scheduling process # start_time: The time at which the session started # state: The state that can be made available to the frontend # interrupt_callback: A callback to handle ^C # ticker_callback: A callback call once per second # class Scheduler: def __init__(self, context, start_time, state, interrupt_callback, ticker_callback): # # Public members # self.queues = None # Exposed for the frontend to print summaries self.context = context # The Context object shared with Queues self.terminated = False # Whether the scheduler was asked to terminate or has terminated self.suspended = False # Whether the scheduler is currently suspended # These are shared with the Job, but should probably be removed or made private in some way. self.loop = None # Shared for Job access to observe the message queue # # Private members # self._active_jobs = [] # Jobs currently being run in the scheduler self._suspendtime = None # Session time compensation for suspended state self._queue_jobs = True # Whether we should continue to queue jobs self._state = state self._casd_process = None # handle to the casd process for monitoring purpose self._sched_handle = None # Whether a scheduling job is already scheduled or not self._ticker_callback = ticker_callback self._interrupt_callback = interrupt_callback self.resources = Resources(context.sched_builders, context.sched_fetchers, context.sched_pushers) # Ensure that the forkserver is started before we start. # This is best run before we do any GRPC connections to casd or have # other background threads started. # We ignore signals here, as this is the state all the python child # processes from now on will have when starting with _signals.blocked([signal.SIGINT, signal.SIGTSTP], ignore=True): multiprocessing.forkserver.ensure_running() # run() # # Args: # queues (list): A list of Queue objects # casd_process_manager (cascache.CASDProcessManager): The subprocess which runs casd, in order to be notified # of failures. # # Returns: # (SchedStatus): How the scheduling terminated # # Elements in the 'plan' will be processed by each # queue in order. Processing will complete when all # elements have been processed by each queue or when # an error arises # @reset_signals_on_exit def run(self, queues, casd_process_manager): # Hold on to the queues to process self.queues = queues # NOTE: Enforce use of `SafeChildWatcher` as we generally don't want # background threads. # In Python 3.8+, `ThreadedChildWatcher` is the default watcher, and # not `SafeChildWatcher`. asyncio.set_child_watcher(asyncio.SafeChildWatcher()) # Ensure that we have a fresh new event loop, in case we want # to run another test in this thread. self.loop = asyncio.new_event_loop() asyncio.set_event_loop(self.loop) # Add timeouts self.loop.call_later(1, self._tick) # Add exception handler self.loop.set_exception_handler(self._handle_exception) # Handle unix signals while running self._connect_signals() # Watch casd while running to ensure it doesn't die self._casd_process = casd_process_manager.process _watcher = asyncio.get_child_watcher() def abort_casd(pid, returncode): asyncio.get_event_loop().call_soon(self._abort_on_casd_failure, pid, returncode) _watcher.add_child_handler(self._casd_process.pid, abort_casd) # Start the profiler with PROFILER.profile(Topics.SCHEDULER, "_".join(queue.action_name for queue in self.queues)): # This is not a no-op. Since it is the first signal registration # that is set, it allows then other threads to register signal # handling routines, which would not be possible if the main thread # hadn't set it before. # FIXME: this should be done in a cleaner way with _signals.suspendable(lambda: None, lambda: None), _signals.terminator(lambda: None): with ThreadPoolExecutor(max_workers=sum(self.resources._max_resources.values())) as pool: self.loop.set_default_executor(pool) # Run the queues self._sched() self.loop.run_forever() self.loop.close() # Invoke the ticker callback a final time to render pending messages self._ticker_callback() # Stop watching casd _watcher.remove_child_handler(self._casd_process.pid) self._casd_process = None # Stop handling unix signals self._disconnect_signals() failed = any(queue.any_failed_elements() for queue in self.queues) self.loop = None if failed: status = SchedStatus.ERROR elif self.terminated: status = SchedStatus.TERMINATED else: status = SchedStatus.SUCCESS return status # clear_queues() # # Forcibly destroys all the scheduler's queues # This is needed because Queues register TaskGroups with State, # which must be unique. As there is not yet any reason to have multiple # Queues of the same type, old ones should be deleted. # def clear_queues(self): if self.queues: for queue in self.queues: queue.destroy() self.queues.clear() # terminate() # # Forcefully terminates all ongoing jobs. # # For this to be effective, one needs to return to # the scheduler loop first and allow the scheduler # to complete gracefully. # # NOTE: This will block SIGINT so that graceful process # termination is not interrupted, and SIGINT will # remain blocked after Scheduler.run() returns. # def terminate(self): # Set this right away, the frontend will check this # attribute to decide whether or not to print status info # etc and the following code block will trigger some callbacks. self.terminated = True # Notify the frontend that we're terminated as it might be # from an interactive prompt callback or SIGTERM self.loop.call_soon(self._terminate_jobs_real) # Block this until we're finished terminating jobs, # this will remain blocked forever. signal.pthread_sigmask(signal.SIG_BLOCK, [signal.SIGINT]) # suspend() # # Suspend the scheduler # def suspend(self): self._disconnect_signals() self._suspend_jobs() # resume() # # Restart the scheduler # def resume(self): self._connect_signals() self._resume_jobs() # stop() # # Stop queueing additional jobs, causes Scheduler.run() # to return once all currently processing jobs are finished. # def stop(self): self._queue_jobs = False # job_completed(): # # Called when a Job completes # # Args: # queue (Queue): The Queue holding a complete job # job (Job): The completed Job # status (JobStatus): The status of the completed job # def job_completed(self, job, status): # Remove from the active jobs list self._active_jobs.remove(job) if status == JobStatus.FAIL: # If it's an elementjob, we want to compare against the failure messages # and send the unique_id and display key tuple of the Element. This can then # be used to load the element instance relative to the process it is running in. element = job.get_element() if element: element_info = element._unique_id, element._get_display_key() else: element_info = None self._state.fail_task(job.id, element_info) self._state.remove_task(job.id) self._sched() ####################################################### # Local Private Methods # ####################################################### # _abort_on_casd_failure() # # Abort if casd failed while running. # # This will terminate immediately all jobs, since buildbox-casd is dead, # we can't do anything with them anymore. # # Args: # pid (int): the process id under which buildbox-casd was running # returncode (int): the return code with which buildbox-casd exited # def _abort_on_casd_failure(self, pid, returncode): self.context.messenger.bug("buildbox-casd died while the pipeline was active.") self._casd_process.returncode = returncode self.terminate() # _start_job() # # Spanws a job # # Args: # job (Job): The job to start # def _start_job(self, job): # From the scheduler perspective, the following # is considered atomic; started jobs are always in the # active_jobs list, and jobs in the active_jobs list # are always started. # self._active_jobs.append(job) job.start() self._state.add_task(job.id, job.action_name, job.name, self._state.elapsed_time()) # _sched_queue_jobs() # # Ask the queues what jobs they want to schedule and schedule # them. This is done here so we can ask for new jobs when jobs # from previous queues become available. # # This will process the Queues, pull elements through the Queues # and process anything that is ready. # def _sched_queue_jobs(self): ready = [] process_queues = True while self._queue_jobs and process_queues: # Pull elements forward through queues elements = [] for queue in self.queues: queue.enqueue(elements) elements = list(queue.dequeue()) # Kickoff whatever processes can be processed at this time # # We start by queuing from the last queue first, because # we want to give priority to queues later in the # scheduling process in the case that multiple queues # share the same token type. # # This avoids starvation situations where we dont move on # to fetch tasks for elements which failed to pull, and # thus need all the pulls to complete before ever starting # a build ready.extend(chain.from_iterable(q.harvest_jobs() for q in reversed(self.queues))) # harvest_jobs() may have decided to skip some jobs, making # them eligible for promotion to the next queue as a side effect. # # If that happens, do another round. process_queues = any(q.dequeue_ready() for q in self.queues) # Start the jobs # for job in ready: self._start_job(job) # _sched() # # Run any jobs which are ready to run, or quit the main loop # when nothing is running or is ready to run. # # This is the main driving function of the scheduler, it is called # initially when we enter Scheduler.run(), and at the end of whenever # any job completes, after any bussiness logic has occurred and before # going back to sleep. # def _sched(self): def real_schedule(): # Reset the scheduling handle before queuing any jobs. # # We do this right away because starting jobs can result # in their being terminated and completed during the body # of this function, and we want to be sure that we get # called again in this case. # # This can happen if jobs are explicitly killed as a result, # which might happen as a side effect of a crash in an # abstracted frontend implementation handling notifications # about jobs starting. # self._sched_handle = None if not self.terminated: # # Run as many jobs as the queues can handle for the # available resources # self._sched_queue_jobs() # # If nothing is ticking then bail out # if not self._active_jobs: self.loop.stop() if self._sched_handle is None: self._sched_handle = self.loop.call_soon(real_schedule) # _suspend_jobs() # # Suspend all ongoing jobs. # def _suspend_jobs(self): if not self.suspended: self._suspendtime = datetime.datetime.now() self.suspended = True _signals.is_not_suspended.clear() for suspender in reversed(_signals.suspendable_stack): suspender.suspend() # _resume_jobs() # # Resume suspended jobs. # def _resume_jobs(self): if self.suspended: for suspender in _signals.suspendable_stack: suspender.resume() _signals.is_not_suspended.set() self.suspended = False # Notify that we're unsuspended self._state.offset_start_time(datetime.datetime.now() - self._suspendtime) self._suspendtime = None # _interrupt_event(): # # A loop registered event callback for keyboard interrupts # def _interrupt_event(self): # The event loop receives a copy of all signals that are sent while it is running # This means that even though we catch the SIGINT in the question to the user, # the loop will receive it too, and thus we need to skip it here. if self.terminated: return self._interrupt_callback() # _terminate_event(): # # A loop registered event callback for SIGTERM # def _terminate_event(self): self.terminate() # _suspend_event(): # # A loop registered event callback for SIGTSTP # def _suspend_event(self): # No need to care if jobs were suspended or not, we _only_ handle this # while we know jobs are not suspended. self._suspend_jobs() os.kill(os.getpid(), signal.SIGSTOP) self._resume_jobs() # _connect_signals(): # # Connects our signal handler event callbacks to the mainloop # def _connect_signals(self): self.loop.add_signal_handler(signal.SIGINT, self._interrupt_event) self.loop.add_signal_handler(signal.SIGTERM, self._terminate_event) self.loop.add_signal_handler(signal.SIGTSTP, self._suspend_event) def _disconnect_signals(self): self.loop.remove_signal_handler(signal.SIGINT) self.loop.remove_signal_handler(signal.SIGTSTP) self.loop.remove_signal_handler(signal.SIGTERM) def _terminate_jobs_real(self): for job in self._active_jobs: job.terminate() # Regular timeout for driving status in the UI def _tick(self): self._ticker_callback() self.loop.call_later(1, self._tick) def _handle_exception(self, loop, context: dict) -> None: e = context.get("exception") exc = bool(e) if e is None: # https://docs.python.org/3/library/asyncio-eventloop.html#asyncio.loop.call_exception_handler # If no optional Exception generate a generic exception with message value. # exc will be False, instructing the global handler to skip formatting the # assumed exception & related traceback. e = Exception(str(context.get("message")) + " asyncio exception handler called, but no Exception() given") # Call the sys global exception handler directly, as to avoid the default # async handler raising an unhandled exception here. App will treat this # as a 'BUG', format it appropriately & exit. mypy needs to ignore parameter # types here as we're overriding sys globally in App._global_exception_handler() sys.excepthook(type(e), e, e.__traceback__, exc) # type: ignore