#!/usr/bin/env python3
#
# Copyright (C) 2017 Codethink Limited
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library. If not, see .
#
# Authors:
# Andrew Leeming
# Tristan Van Berkom
"""
Sandbox
=======
:class:`.Element` plugins which want to interface with the sandbox
need only understand this interface, while it may be given a different
sandbox implementation, any sandbox implementation it is given will
conform to this interface.
"""
import os
from . import ImplError
class SandboxFlags():
"""Flags indicating how the sandbox should be run.
"""
ROOT_READ_ONLY = 0x01
"""The root filesystem is read only.
This is normally true except when running integration commands
on staged dependencies, where we have to update caches and run
things such as ldconfig.
"""
NETWORK_ENABLED = 0x02
"""Whether to expose host network.
This should not be set when running builds, but can
be allowed for running a shell in a sandbox.
"""
INTERACTIVE = 0x04
"""Whether to run the sandbox interactively
This determines if the sandbox should attempt to connect
the terminal through to the calling process, or detach
the terminal entirely.
"""
class Sandbox():
"""Sandbox()
Sandbox programming interface for :class:`.Element` plugins.
"""
def __init__(self, context, project, directory, stdout=None, stderr=None):
self.__context = context
self.__project = project
self.__stdout = stdout
self.__stderr = stderr
self.__directories = []
self.__cwd = None
self.__env = None
# Setup the directories
self.__directory = directory
self.__root = os.path.join(self.__directory, 'root')
self.__scratch = os.path.join(self.__directory, 'scratch')
for directory in [self.__root, self.__scratch]:
os.makedirs(directory, exist_ok=True)
def get_directory(self):
"""Fetches the sandbox root directory
The root directory is where artifacts for the base
runtime environment should be staged.
Returns:
(str): The sandbox root directory
"""
return self.__root
def set_environment(self, environment):
"""Sets the environment variables for the sandbox
Args:
directory (dict): The environment variables to use in the sandbox
"""
self.__env = environment
def set_work_directory(self, directory):
"""Sets the work directory for commands run in the sandbox
Args:
directory (str): An absolute path within the sandbox
"""
self.__cwd = directory
def mark_directory(self, directory, artifact=False):
"""Marks a sandbox directory and ensures it will exist
Args:
directory (str): An absolute path within the sandbox to mark
artifact (bool): Whether the content staged at this location
contains artifacts
.. note::
Any marked directories will be read-write in the sandboxed
environment, only the root directory is allowed to be readonly.
"""
self.__directories.append({
'directory': directory,
'artifact': artifact
})
def run(self, command, flags, cwd=None, env=None):
"""Run a command in the sandbox.
Args:
command (list): The command to run in the sandboxed environment, as a list
of strings starting with the binary to run.
flags (:class:`.SandboxFlags`): The flags for running this command.
cwd (str): The sandbox relative working directory in which to run the command.
env (dict): A dictionary of string key, value pairs to set as environment
variables inside the sandbox environment.
Returns:
(int): The program exit code.
Raises:
(:class:`.ProgramNotFoundError`): If a host tool which the given sandbox
implementation requires is not found.
.. note::
The optional *cwd* argument will default to the value set with
:func:`~buildstream.sandbox.Sandbox.set_work_directory`
"""
raise ImplError("Sandbox of type '{}' does not implement run()"
.format(type(self).__name__))
################################################
# Private methods #
################################################
# _get_context()
#
# Fetches the context BuildStream was launched with.
#
# Returns:
# (Context): The context of this BuildStream invocation
def _get_context(self):
return self.__context
# _get_project()
#
# Fetches the Project this sandbox was created to build for.
#
# Returns:
# (Project): The project this sandbox was created for.
def _get_project(self):
return self.__project
# _get_marked_directories()
#
# Fetches the marked directories in the sandbox
#
# Returns:
# (list): A list of directory mark objects.
#
# The returned objects are dictionaries with the following attributes:
# directory: The absolute path within the sandbox
# artifact: Whether the path will contain artifacts or not
#
def _get_marked_directories(self):
return self.__directories
# _get_environment()
#
# Fetches the environment variables for running commands
# in the sandbox.
#
# Returns:
# (str): The sandbox work directory
def _get_environment(self):
return self.__env
# _get_work_directory()
#
# Fetches the working directory for running commands
# in the sandbox.
#
# Returns:
# (str): The sandbox work directory
def _get_work_directory(self):
return self.__cwd
# _get_scratch_directory()
#
# Fetches the sandbox scratch directory, this directory can
# be used by the sandbox implementation to cache things or
# redirect temporary fuse mounts.
#
# The scratch directory is guaranteed to be on the same
# filesystem as the root directory.
#
# Returns:
# (str): The sandbox scratch directory
def _get_scratch_directory(self):
return self.__scratch
# _get_output()
#
# Fetches the stdout & stderr
#
# Returns:
# (file): The stdout, or None to inherit
# (file): The stderr, or None to inherit
def _get_output(self):
return (self.__stdout, self.__stderr)