#!/usr/bin/env python3 # # Copyright (C) 2016 Codethink Limited # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library. If not, see . # # Authors: # Tristan Van Berkom """Context for running BuildStream pipelines The :class:`.Context` object holds all of the user preferences and context for a given invocation of BuildStream. This is a collection of data from configuration files and command line arguments and consists of information such as where to store logs and artifacts, where to perform builds and cache downloaded sources, verbosity levels and basically anything pertaining to the context in which BuildStream was invoked. """ import os import hashlib import pickle from collections import deque, Mapping from . import _site from . import _yaml from . import utils from . import LoadError, LoadErrorReason from ._profile import Topics, profile_start, profile_end class Context(): """Context of how BuildStream was invoked Args: host_arch (string): The desired architecture on which to run the build target_arch (string): The machine on which the results of the build should execute """ def __init__(self, host_arch, target_arch=None): self.config_origin = None """Filename indicating which configuration file was used, or None for the defaults""" self.host_arch = host_arch """The desired architecture on which to run the build""" self.target_arch = target_arch or host_arch """The machine on which the results of the build should execute""" self.strict_build_plan = True """Whether elements must be rebuilt when their dependencies have changed""" self.sourcedir = None """The directory where various sources are stored""" self.builddir = None """The directory where build sandboxes will be created""" self.artifactdir = None """The local binary artifact cache directory""" self.artifact_pull = None """The URL from which to download prebuilt artifacts""" self.artifact_push = None """The URL to upload built artifacts to""" self.artifact_push_port = 22 """The port number for pushing artifacts over ssh""" self.logdir = None """The directory to store build logs""" self.log_key_length = 0 """The abbreviated cache key length to display in the UI""" self.log_debug = False """Whether debug mode is enabled""" self.log_verbose = False """Whether verbose mode is enabled""" self.log_error_lines = 0 """Maximum number of lines to print from build logs""" self.log_message_lines = 0 """Maximum number of lines to print in the master log for a detailed message""" self.log_element_format = None """Format string for printing the pipeline at startup time""" self.sched_fetchers = 4 """Maximum number of fetch or refresh tasks""" self.sched_builders = 4 """Maximum number of build tasks""" self.sched_pushers = 4 """Maximum number of push tasks""" self.sched_network_retries = 2 """Maximum number of retries for network tasks""" self.sched_error_action = 'continue' """What to do when a build fails in non interactive mode""" # Make sure the XDG vars are set in the environment before loading anything self._init_xdg() # Private variables self._cache_key = None self._message_handler = None self._message_depth = deque() def load(self, config=None): """Loads the configuration files Args: config (filename): The user specified configuration file, if any Raises: :class:`.LoadError` This will first load the BuildStream default configuration and then override that configuration with the configuration file indicated by *config*, if any was specified. """ profile_start(Topics.LOAD_CONTEXT, 'load') # If a specific config file is not specified, default to trying # a $XDG_CONFIG_HOME/buildstream.conf file # if not config: default_config = os.path.join(os.environ['XDG_CONFIG_HOME'], 'buildstream.conf') if os.path.exists(default_config): config = default_config # Load default config # defaults = _yaml.load(_site.default_user_config) if config: self.config_origin = os.path.abspath(config) user_config = _yaml.load(config) _yaml.composite(defaults, user_config, typesafe=True) self.strict_build_plan = _yaml.node_get(defaults, bool, 'strict') for dir in ['sourcedir', 'builddir', 'artifactdir', 'logdir']: # Allow the ~ tilde expansion and any environment variables in # path specification in the config files. # path = _yaml.node_get(defaults, str, dir) path = os.path.expanduser(path) path = os.path.expandvars(path) setattr(self, dir, path) # Load artifact share configuration artifacts = _yaml.node_get(defaults, Mapping, 'artifacts') self.artifact_pull = _yaml.node_get(artifacts, str, 'pull-url', default_value='') or None self.artifact_push = _yaml.node_get(artifacts, str, 'push-url', default_value='') or None self.artifact_push_port = _yaml.node_get(artifacts, int, 'push-port', default_value=22) # Load logging config logging = _yaml.node_get(defaults, Mapping, 'logging') self.log_key_length = _yaml.node_get(logging, int, 'key-length') self.log_debug = _yaml.node_get(logging, bool, 'debug') self.log_verbose = _yaml.node_get(logging, bool, 'verbose') self.log_error_lines = _yaml.node_get(logging, int, 'error-lines') self.log_message_lines = _yaml.node_get(logging, int, 'message-lines') self.log_element_format = _yaml.node_get(logging, str, 'element-format') # Load scheduler config scheduler = _yaml.node_get(defaults, Mapping, 'scheduler') self.sched_error_action = _yaml.node_get(scheduler, str, 'on-error') self.sched_fetchers = _yaml.node_get(scheduler, int, 'fetchers') self.sched_builders = _yaml.node_get(scheduler, int, 'builders') self.sched_pushers = _yaml.node_get(scheduler, int, 'pushers') self.sched_network_retries = _yaml.node_get(scheduler, int, 'network-retries') profile_end(Topics.LOAD_CONTEXT, 'load') valid_actions = ['continue', 'quit'] if self.sched_error_action not in valid_actions: provenance = _yaml.node_get_provenance(scheduler, 'on-error') raise LoadError(LoadErrorReason.INVALID_DATA, "{}: on-error should be one of: {}".format( provenance, ", ".join(valid_actions))) ############################################################# # Private Methods used in BuildStream # ############################################################# # _set_message_handler() # # Sets the handler for any status messages propagated through # the context. # # The message handler should have the same signature as # the _message() method def _set_message_handler(self, handler): self._message_handler = handler # _get_cache_key(): # # Returns the cache key, calculating it if necessary # # Returns: # (str): A hex digest cache key for the Context # def _get_cache_key(self): if self._cache_key is None: # Anything that alters the build goes into the unique key self._cache_key = utils._generate_key({ 'host-arch': self.host_arch, 'target-arch': self.target_arch }) return self._cache_key # _push_message_depth() / _pop_message_depth() # # For status messages, send the depth of timed # activities inside a given task through the message # def _push_message_depth(self, silent_nested): self._message_depth.appendleft(silent_nested) def _pop_message_depth(self): assert(self._message_depth) self._message_depth.popleft() def _silent_messages(self): for silent in self._message_depth: if silent: return True return False # _message(): # # Proxies a message back to the caller, this is the central # point through which all messages pass. # # Args: # message: A Message object # def _message(self, message): # Tag message only once if message.depth is None: message.depth = len(list(self._message_depth)) # Send it off to the log handler (can be the frontend, # or it can be the child task which will log and propagate # to the frontend) assert(self._message_handler) self._message_handler(message, context=self) return # Force the resolved XDG variables into the environment, # this is so that they can be used directly to specify # preferred locations of things from user configuration # files. def _init_xdg(self): if not os.environ.get('XDG_CACHE_HOME'): os.environ['XDG_CACHE_HOME'] = os.path.expanduser('~/.cache') if not os.environ.get('XDG_CONFIG_HOME'): os.environ['XDG_CONFIG_HOME'] = os.path.expanduser('~/.config') if not os.environ.get('XDG_DATA_HOME'): os.environ['XDG_DATA_HOME'] = os.path.expanduser('~/.local/share')