/* * Copyright Vladimir Prus 2003. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) */ #include "class.h" #include "constants.h" #include "frames.h" #include "hash.h" #include "lists.h" #include "object.h" #include "rules.h" #include "strings.h" #include "variable.h" #include #include static struct hash * classes = 0; static void check_defined( LIST * class_names ) { LISTITER iter = list_begin( class_names ); LISTITER const end = list_end( class_names ); for ( ; iter != end; iter = list_next( iter ) ) { if ( !hash_find( classes, list_item( iter ) ) ) { printf( "Class %s is not defined\n", object_str( list_item( iter ) ) ); abort(); } } } static OBJECT * class_module_name( OBJECT * declared_name ) { string name[ 1 ]; OBJECT * result; string_new( name ); string_append( name, "class@" ); string_append( name, object_str( declared_name ) ); result = object_new( name->value ); string_free( name ); return result; } struct import_base_data { OBJECT * base_name; module_t * base_module; module_t * class_module; }; static void import_base_rule( void * r_, void * d_ ) { RULE * r = (RULE *)r_; RULE * ir1; RULE * ir2; struct import_base_data * d = (struct import_base_data *)d_; OBJECT * qname; string qualified_name[ 1 ]; string_new ( qualified_name ); string_append ( qualified_name, object_str( d->base_name ) ); string_push_back( qualified_name, '.' ); string_append ( qualified_name, object_str( r->name ) ); qname = object_new( qualified_name->value ); string_free( qualified_name ); ir1 = import_rule( r, d->class_module, r->name ); ir2 = import_rule( r, d->class_module, qname ); object_free( qname ); /* Copy 'exported' flag. */ ir1->exported = ir2->exported = r->exported; /* If we are importing a class method, localize it. */ if ( ( r->module == d->base_module ) || ( r->module->class_module && ( r->module->class_module == d->base_module ) ) ) { rule_localize( ir1, d->class_module ); rule_localize( ir2, d->class_module ); } } /* * For each exported rule 'n', declared in class module for base, imports that * rule in 'class' as 'n' and as 'base.n'. Imported rules are localized and * marked as exported. */ static void import_base_rules( module_t * class_, OBJECT * base ) { OBJECT * module_name = class_module_name( base ); module_t * base_module = bindmodule( module_name ); LIST * imported; struct import_base_data d; d.base_name = base; d.base_module = base_module; d.class_module = class_; object_free( module_name ); if ( base_module->rules ) hashenumerate( base_module->rules, import_base_rule, &d ); imported = imported_modules( base_module ); import_module( imported, class_ ); list_free( imported ); } OBJECT * make_class_module( LIST * xname, LIST * bases, FRAME * frame ) { OBJECT * name = class_module_name( list_front( xname ) ); OBJECT * * pp; module_t * class_module = 0; module_t * outer_module = frame->module; int found; if ( !classes ) classes = hashinit( sizeof( OBJECT * ), "classes" ); pp = (OBJECT * *)hash_insert( classes, list_front( xname ), &found ); if ( !found ) { *pp = object_copy( list_front( xname ) ); } else { printf( "Class %s already defined\n", object_str( list_front( xname ) ) ); abort(); } check_defined( bases ); class_module = bindmodule( name ); { /* Initialize variables that Boost.Build inserts in every object. We want to avoid creating the object's hash if it isn't needed. */ int num = class_module->num_fixed_variables; module_add_fixed_var( class_module, constant_name, &num ); module_add_fixed_var( class_module, constant_class, &num ); module_set_fixed_variables( class_module, num ); } var_set( class_module, constant_name, xname, VAR_SET ); var_set( class_module, constant_bases, bases, VAR_SET ); { LISTITER iter = list_begin( bases ); LISTITER const end = list_end( bases ); for ( ; iter != end; iter = list_next( iter ) ) import_base_rules( class_module, list_item( iter ) ); } return name; } static void free_class( void * xclass, void * data ) { object_free( *(OBJECT * *)xclass ); } void class_done( void ) { if ( classes ) { hashenumerate( classes, free_class, (void *)0 ); hashdone( classes ); classes = 0; } }