#name: SME extension, MOVA (vector to tile) #as: -march=armv8-a+sme #objdump: -dr .*: file format .* Disassembly of section \.text: 0+ <.*>: 0: c0008000 mov za0v\.b\[w12, 0\], p0/m, z0\.b 4: c0408000 mov za0v\.h\[w12, 0\], p0/m, z0\.h 8: c0808000 mov za0v\.s\[w12, 0\], p0/m, z0\.s c: c0c08000 mov za0v\.d\[w12, 0\], p0/m, z0\.d 10: c0c18000 mov za0v\.q\[w12, 0\], p0/m, z0\.q 14: c000ffef mov za0v\.b\[w15, 15\], p7/m, z31\.b 18: c040ffef mov za1v\.h\[w15, 7\], p7/m, z31\.h 1c: c080ffef mov za3v\.s\[w15, 3\], p7/m, z31\.s 20: c0c0ffef mov za7v\.d\[w15, 1\], p7/m, z31\.d 24: c0c1ffef mov za15v\.q\[w15, 0\], p7/m, z31\.q 28: c0000000 mov za0h\.b\[w12, 0\], p0/m, z0\.b 2c: c0400000 mov za0h\.h\[w12, 0\], p0/m, z0\.h 30: c0800000 mov za0h\.s\[w12, 0\], p0/m, z0\.s 34: c0c00000 mov za0h\.d\[w12, 0\], p0/m, z0\.d 38: c0c10000 mov za0h\.q\[w12, 0\], p0/m, z0\.q 3c: c0007fef mov za0h\.b\[w15, 15\], p7/m, z31\.b 40: c0407fef mov za1h\.h\[w15, 7\], p7/m, z31\.h 44: c0807fef mov za3h\.s\[w15, 3\], p7/m, z31\.s 48: c0c07fef mov za7h\.d\[w15, 1\], p7/m, z31\.d 4c: c0c17fef mov za15h\.q\[w15, 0\], p7/m, z31\.q 50: c0008000 mov za0v\.b\[w12, 0\], p0/m, z0\.b 54: c0c17fef mov za15h\.q\[w15, 0\], p7/m, z31\.q