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authorPer Bothner <per@bothner.com>1992-02-15 22:13:53 +0000
committerPer Bothner <per@bothner.com>1992-02-15 22:13:53 +0000
commitde566389ca05df16872de9b85ca473157d36703d (patch)
tree3e841d557b91b454b48d792172cbb28b63ff9c1f /ld/gld960.sh
parent6ecb2b74ee6a45adfba96efff8807448f070b754 (diff)
downloadbinutils-gdb-de566389ca05df16872de9b85ca473157d36703d.tar.gz
Major rewrite of how ld is configured. The major idea
is to use shell scripts to generate everything. * Each emulation is defined by a short shell script with extension *.sh that specifies the emulation-specific parameters (such as the name of the *.sh-sc and *.em files to use). * genscript.sh is the master shell script used to generate an emulation. It is passed various argument, including the name a the emulation-speciic *.sh file that it "sources" to set variables to emulation-specifc parameters.
Diffstat (limited to 'ld/gld960.sh')
-rwxr-xr-xld/gld960.sh8
1 files changed, 8 insertions, 0 deletions
diff --git a/ld/gld960.sh b/ld/gld960.sh
new file mode 100755
index 00000000000..d4fea7aee22
--- /dev/null
+++ b/ld/gld960.sh
@@ -0,0 +1,8 @@
+EMULATION_NAME=gld960
+SCRIPT_NAME=i960
+OUTPUT_FORMAT=""
+TEXT_START_ADDR=??
+PAGE_SIZE=??
+ARCH=i960
+TEMPLATE_NAME=gld960
+GLD_STYLE=1