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path: root/include/control/IAmControlSend.h
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/**
 * Copyright (C) 2012 - 2014, BMW AG
 *
 * This file is part of GENIVI Project AudioManager.
 *
 * Contributions are licensed to the GENIVI Alliance under one or more
 * Contribution License Agreements.
 *
 * \copyright
 * This Source Code Form is subject to the terms of the
 * Mozilla Public License, v. 2.0. If a  copy of the MPL was not distributed with
 * this file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 *
 * \author Christian Linke, christian.linke@bmw.de BMW 2011 - 2014
 *
 * \file
 * For further information see http://projects.genivi.org/audio-manager
 *
 * THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL. 
 * PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN.
 */
#if !defined(EA_EC5ACE73_7EE6_4535_B8AA_54B1C4AC7007__INCLUDED_)
#define EA_EC5ACE73_7EE6_4535_B8AA_54B1C4AC7007__INCLUDED_

#include <vector>
#include <string>
#include "audiomanagertypes.h"
namespace am {
class IAmControlReceive;
}

#include "IAmControlReceive.h"
#include "audiomanagertypes.h"
#include "NodeStateManager.h"

#define ControlSendVersion "3.0" 
namespace am {

/**
 * This interface is presented by the AudioManager controller.
 * All the hooks represent system events that need to be handled. The callback
 * functions are used to handle for example answers to function calls on the
 * AudioManagerCoreInterface.
 * There are two rules that have to be kept in mind when implementing against this
 * interface:\n
 * \warning
 * 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
 * 2. YOU MAY NOT CALL THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS
 * CALL THAT EXPECTS A RETURN VALUE.\n
 * \details
 * Violation these rules may lead to unexpected behavior! Nevertheless you can
 * implement thread safe by using the deferred-call pattern described on the wiki
 * which also helps to implement calls that are forbidden.\n
 * For more information, please check CAmSerializer
 */
class IAmControlSend
{

public:
	IAmControlSend() {

	}

	virtual ~IAmControlSend() {

	}

	/**
	 * This function returns the version of the interface
	 * returns E_OK, E_UNKOWN if version is unknown.
	 */
	virtual void getInterfaceVersion(std::string& version) const =0;
	/**
	 * Starts up the controller.
	 */
	virtual am_Error_e startupController(IAmControlReceive* controlreceiveinterface) =0;
	/**
	 * this message is used tell the controller that it should get ready. This message
	 * must be acknowledged via confirmControllerReady.
	 */
	virtual void setControllerReady() =0;
	/**
	 * This message tells the controller that he should prepare everything for the
	 * power to be switched off. This message must be acknowledged via
	 * confirmControllerRundown.
	 * The method will give the signal as integer that was responsible for calling the
	 * setControllerRundown.
	 * This function is called from the signal handler, either direct (when the
	 * program is killed) or from within the mainloop (if the program is terminated).
	 */
	virtual void setControllerRundown(const int16_t signal) =0;
	/**
	 * is called when a connection request comes in via the command interface
	 * @return E_OK on success, E_NOT_POSSIBLE on error, E_ALREADY_EXISTENT if already
	 * exists
	 */
	virtual am_Error_e hookUserConnectionRequest(const am_sourceID_t sourceID, const am_sinkID_t sinkID, am_mainConnectionID_t& mainConnectionID) =0;
	/**
	 * is called when a disconnection request comes in via the command interface
	 * @return E_OK on success, E_NOT_POSSIBLE on error, E_NON_EXISTENT if connection
	 * does not exists
	 */
	virtual am_Error_e hookUserDisconnectionRequest(const am_mainConnectionID_t connectionID) =0;
	/**
	 * sets a user MainSinkSoundProperty
	 * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
	 */
	virtual am_Error_e hookUserSetMainSinkSoundProperty(const am_sinkID_t sinkID, const am_MainSoundProperty_s& soundProperty) =0;
	/**
	 * sets a user MainSourceSoundProperty
	 * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
	 */
	virtual am_Error_e hookUserSetMainSourceSoundProperty(const am_sourceID_t sourceID, const am_MainSoundProperty_s& soundProperty) =0;
	/**
	 * sets a user SystemProperty
	 * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
	 */
	virtual am_Error_e hookUserSetSystemProperty(const am_SystemProperty_s& property) =0;
	/**
	 * sets a user volume
	 * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
	 */
	virtual am_Error_e hookUserVolumeChange(const am_sinkID_t SinkID, const am_mainVolume_t newVolume) =0;
	/**
	 * sets a user volume as increment
	 * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
	 */
	virtual am_Error_e hookUserVolumeStep(const am_sinkID_t SinkID, const int16_t increment) =0;
	/**
	 * sets the mute state of a sink
	 * @return E_OK on success, E_UNKNOWN on error
	 */
	virtual am_Error_e hookUserSetSinkMuteState(const am_sinkID_t sinkID, const am_MuteState_e muteState) =0;
	/**
	 * is called when a routing adaptor registers its domain
	 * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
	 * exists
	 */
	virtual am_Error_e hookSystemRegisterDomain(const am_Domain_s& domainData, am_domainID_t& domainID) =0;
	/**
	 * is called when a routing adaptor wants to derigister a domain
	 * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
	 */
	virtual am_Error_e hookSystemDeregisterDomain(const am_domainID_t domainID) =0;
	/**
	 * is called when a domain registered all the elements
	 */
	virtual void hookSystemDomainRegistrationComplete(const am_domainID_t domainID) =0;
	/**
	 * is called when a routing adaptor registers a sink
	 * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
	 * exists
	 */
	virtual am_Error_e hookSystemRegisterSink(const am_Sink_s& sinkData, am_sinkID_t& sinkID) =0;
	/**
	 * is called when a routing adaptor deregisters a sink
	 * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
	 */
	virtual am_Error_e hookSystemDeregisterSink(const am_sinkID_t sinkID) =0;
	/**
	 * is called when a routing adaptor registers a source
	 * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
	 * exists
	 */
	virtual am_Error_e hookSystemRegisterSource(const am_Source_s& sourceData, am_sourceID_t& sourceID) =0;
	/**
	 * is called when a routing adaptor deregisters a source
	 * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
	 */
	virtual am_Error_e hookSystemDeregisterSource(const am_sourceID_t sourceID) =0;
	/**
	 * is called when a routing adaptor registers a gateway
	 * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
	 * exists
	 */
	virtual am_Error_e hookSystemRegisterGateway(const am_Gateway_s& gatewayData, am_gatewayID_t& gatewayID) =0;
	/**
	 * is called when a routing adaptor deregisters a gateway
	 * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
	 */
	virtual am_Error_e hookSystemDeregisterGateway(const am_gatewayID_t gatewayID) =0;
	/**
	 * is called when a routing adaptor registers a crossfader
	 * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
	 * exists
	 */
	virtual am_Error_e hookSystemRegisterCrossfader(const am_Crossfader_s& crossfaderData, am_crossfaderID_t& crossfaderID) =0;
	/**
	 * is called when a routing adaptor deregisters a crossfader
	 * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
	 */
	virtual am_Error_e hookSystemDeregisterCrossfader(const am_crossfaderID_t crossfaderID) =0;
	/**
	 * volumeticks. therse are used to indicate volumechanges during a ramp
	 */
	virtual void hookSystemSinkVolumeTick(const am_Handle_s handle, const am_sinkID_t sinkID, const am_volume_t volume) =0;
	/**
	 * volumeticks. therse are used to indicate volumechanges during a ramp
	 */
	virtual void hookSystemSourceVolumeTick(const am_Handle_s handle, const am_sourceID_t sourceID, const am_volume_t volume) =0;
	/**
	 * is called when an low level interrupt changed its state
	 */
	virtual void hookSystemInterruptStateChange(const am_sourceID_t sourceID, const am_InterruptState_e interruptState) =0;
	/**
	 * id called when a sink changed its availability
	 */
	virtual void hookSystemSinkAvailablityStateChange(const am_sinkID_t sinkID, const am_Availability_s& availability) =0;
	/**
	 * id called when a source changed its availability
	 */
	virtual void hookSystemSourceAvailablityStateChange(const am_sourceID_t sourceID, const am_Availability_s& availability) =0;
	/**
	 * id called when domainstate was changed
	 */
	virtual void hookSystemDomainStateChange(const am_domainID_t domainID, const am_DomainState_e state) =0;
	/**
	 * when early data was received
	 */
	virtual void hookSystemReceiveEarlyData(const std::vector<am_EarlyData_s>& data) =0;
	/**
	 * this hook provides information about speed changes.
	 * The quantization and sampling rate of the speed can be adjusted at compile time
	 * of the AudioManagerDaemon.
	 */
	virtual void hookSystemSpeedChange(const am_speed_t speed) =0;
	/**
	 * this hook is fired whenever the timing information of a mainconnection has
	 * changed.
	 */
	virtual void hookSystemTimingInformationChanged(const am_mainConnectionID_t mainConnectionID, const am_timeSync_t time) =0;
	/**
	 * ack for connect
	 */
	virtual void cbAckConnect(const am_Handle_s handle, const am_Error_e errorID) =0;
	/**
	 * ack for disconnect
	 */
	virtual void cbAckDisconnect(const am_Handle_s handle, const am_Error_e errorID) =0;
	/**
	 * ack for crossfading
	 */
	virtual void cbAckCrossFade(const am_Handle_s handle, const am_HotSink_e hostsink, const am_Error_e error) =0;
	/**
	 * ack for sink volume changes
	 */
	virtual void cbAckSetSinkVolumeChange(const am_Handle_s handle, const am_volume_t volume, const am_Error_e error) =0;
	/**
	 * ack for source volume changes
	 */
	virtual void cbAckSetSourceVolumeChange(const am_Handle_s handle, const am_volume_t voulme, const am_Error_e error) =0;
	/**
	 * ack for setting of source states
	 */
	virtual void cbAckSetSourceState(const am_Handle_s handle, const am_Error_e error) =0;
	/**
	 * ack for setting of sourcesoundproperties
	 */
	virtual void cbAckSetSourceSoundProperties(const am_Handle_s handle, const am_Error_e error) =0;
	/**
	 * ack for setting of sourcesoundproperties
	 */
	virtual void cbAckSetSourceSoundProperty(const am_Handle_s handle, const am_Error_e error) =0;
	/**
	 * ack for setting of sinksoundproperties
	 */
	virtual void cbAckSetSinkSoundProperties(const am_Handle_s handle, const am_Error_e error) =0;
	/**
	 * ack for setting of sinksoundproperties
	 */
	virtual void cbAckSetSinkSoundProperty(const am_Handle_s handle, const am_Error_e error) =0;
	/**
	 * This function is used by the routing algorithm to retrieve a priorized list of
	 * connectionFormats from the Controller.
	 * @return E_OK in case of successfull priorisation.
	 */
	virtual am_Error_e getConnectionFormatChoice(const am_sourceID_t sourceID, const am_sinkID_t sinkID, const am_Route_s listRoute, const std::vector<am_CustomConnectionFormat_t> listPossibleConnectionFormats, std::vector<am_CustomConnectionFormat_t>& listPrioConnectionFormats) =0;
	/**
	 * confirms the setCommandReady call
	 */
	virtual void confirmCommandReady(const am_Error_e error) =0;
	/**
	 * confirms the setRoutingReady call
	 */
	virtual void confirmRoutingReady(const am_Error_e error) =0;
	/**
	 * confirms the setCommandRundown call
	 */
	virtual void confirmCommandRundown(const am_Error_e error) =0;
	/**
	 * confirms the setRoutingRundown command
	 */
	virtual void confirmRoutingRundown(const am_Error_e error) =0;
	/**
	 * update form the SinkData
	 */
	virtual am_Error_e hookSystemUpdateSink(const am_sinkID_t sinkID, const am_sinkClass_t sinkClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
	/**
	 * update from the source Data
	 */
	virtual am_Error_e hookSystemUpdateSource(const am_sourceID_t sourceID, const am_sourceClass_t sourceClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
	/**
	 * updates the Gateway Data
	 */
	virtual am_Error_e hookSystemUpdateGateway(const am_gatewayID_t gatewayID, const std::vector<am_CustomConnectionFormat_t>& listSourceConnectionFormats, const std::vector<am_CustomConnectionFormat_t>& listSinkConnectionFormats, const std::vector<bool>& convertionMatrix) =0;
	/**
	 * ack for mulitple volume changes
	 */
	virtual void cbAckSetVolumes(const am_Handle_s handle, const std::vector<am_Volumes_s>& listVolumes, const am_Error_e error) =0;
	/**
	 * The acknowledge of the sink notification configuration
	 */
	virtual void cbAckSetSinkNotificationConfiguration(const am_Handle_s handle, const am_Error_e error) =0;
	/**
	 * The acknowledge of the source notification configuration
	 */
	virtual void cbAckSetSourceNotificationConfiguration(const am_Handle_s handle, const am_Error_e error) =0;
	/**
	 * new sinkNotification data is there!
	 */
	virtual void hookSinkNotificationDataChanged(const am_sinkID_t sinkID, const am_NotificationPayload_s& payload) =0;
	/**
	 * new sourceNotification data is there!
	 */
	virtual void hookSourceNotificationDataChanged(const am_sourceID_t sourceID, const am_NotificationPayload_s& payload) =0;
	/**
	 * sets a user MainSinkNotificationConfiguration
	 * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
	 */
	virtual am_Error_e hookUserSetMainSinkNotificationConfiguration(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& notificationConfiguration) =0;
	/**
	 * sets a user MainSourceNotificationConfiguration
	 * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
	 */
	virtual am_Error_e hookUserSetMainSourceNotificationConfiguration(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& notificationConfiguration) =0;
	/**
	 * This hook is connected to the NodeState signal of the NodeStateManager
	 */
	virtual void hookSystemNodeStateChanged(const NsmNodeState_e NodeStateId) =0;
	/**
	 * This hook is connected to the NodeApplicationMode signal of the NodeStateManager
	 */
	virtual void hookSystemNodeApplicationModeChanged(const NsmApplicationMode_e ApplicationModeId) =0;
	/**
	 * the sessionstate change was send by the NSM
	 */
	virtual void hookSystemSessionStateChanged(const std::string& sessionName, const NsmSeat_e seatID, const NsmSessionState_e sessionStateID) =0;
	/**
	 * A lifecycle request comes in from the NSM and must be processed.
	 * @return NsmErrorStatus_Ok if successful
	 * The controller has to respond to this message with LifecycleRequestComplete.
	 */
	virtual NsmErrorStatus_e hookSystemLifecycleRequest(const uint32_t Request, const uint32_t RequestId) =0;

};
}
#endif // !defined(EA_EC5ACE73_7EE6_4535_B8AA_54B1C4AC7007__INCLUDED_)