/** * Copyright (C) 2012 - 2014, BMW AG * * This file is part of GENIVI Project AudioManager. * * Contributions are licensed to the GENIVI Alliance under one or more * Contribution License Agreements. * * \copyright * This Source Code Form is subject to the terms of the * Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with * this file, You can obtain one at http://mozilla.org/MPL/2.0/. * * * \author Christian Linke, christian.linke@bmw.de BMW 2011 - 2014 * * \file * For further information see http://projects.genivi.org/audio-manager * * THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL. * PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN. */ #if !defined(EA_D35033D8_8C54_4c3b_B0E4_9C98516FDF3C__INCLUDED_) #define EA_D35033D8_8C54_4c3b_B0E4_9C98516FDF3C__INCLUDED_ #include #include #include "audiomanagertypes.h" namespace am { class CAmSocketHandler; } #include "audiomanagertypes.h" #include "NodeStateManager.h" #define ControlReceiveVersion "3.0" namespace am { /** * This interface gives access to all important functions of the audiomanager that * are used by the AudioManagerController to control the system. * There are two rules that have to be kept in mind when implementing against this * interface:\n * \warning * 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n * 2. YOU MAY NOT CALL THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS * CALL THAT EXPECTS A RETURN VALUE.\n * \details * Violation these rules may lead to unexpected behavior! Nevertheless you can * implement thread safe by using the deferred-call pattern described on the wiki * which also helps to implement calls that are forbidden.\n * For more information, please check CAmSerializer */ class IAmControlReceive { public: IAmControlReceive() { } virtual ~IAmControlReceive() { } /** * This function returns the version of the interface */ virtual void getInterfaceVersion(std::string& version) const =0; /** * calculates a route from source to sink. * @return E_OK on success, E_UNKNOWN on error */ virtual am_Error_e getRoute(const bool onlyfree, const am_sourceID_t sourceID, const am_sinkID_t sinkID, std::vector& returnList) =0; /** * With this function, elementary connects can be triggered by the controller. * @return E_OK on success, E_UNKNOWN on error, E_WRONG_FORMAT of * connectionFormats do not match, E_NO_CHANGE if the desired connection is * already build up */ virtual am_Error_e connect(am_Handle_s& handle, am_connectionID_t& connectionID, const am_CustomConnectionFormat_t format, const am_sourceID_t sourceID, const am_sinkID_t sinkID) =0; /** * is used to disconnect a connection * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if connection was * not found, E_NO_CHANGE if no change is neccessary */ virtual am_Error_e disconnect(am_Handle_s& handle, const am_connectionID_t connectionID) =0; /** * triggers a cross fade. * @return E_OK on success, E_UNKNOWN on error E_NO_CHANGE if no change is * neccessary */ virtual am_Error_e crossfade(am_Handle_s& handle, const am_HotSink_e hotSource, const am_crossfaderID_t crossfaderID, const am_CustomRampType_t rampType, const am_time_t rampTime) =0; /** * with this method, all actions that have a handle assigned can be stopped. * @return E_OK on success, E_UNKNOWN on error */ virtual am_Error_e abortAction(const am_Handle_s handle) =0; /** * this method sets a source state for a source. This function will trigger the * callback cbAckSetSourceState * @return E_OK on success, E_NO_CHANGE if the desired value is already correct, * E_UNKNOWN on error, E_NO_CHANGE if no change is neccessary */ virtual am_Error_e setSourceState(am_Handle_s& handle, const am_sourceID_t sourceID, const am_SourceState_e state) =0; /** * with this function, setting of sinks volumes is done. The behavior of the * volume set is depended on the given ramp and time information. * This function is not only used to ramp volume, but also to mute and direct set * the level. Exact behavior is depended on the selected mute ramps. * @return E_OK on success, E_NO_CHANGE if the volume is already on the desired * value, E_OUT_OF_RANGE is the volume is out of range, E_UNKNOWN on every other * error. */ virtual am_Error_e setSinkVolume(am_Handle_s& handle, const am_sinkID_t sinkID, const am_volume_t volume, const am_CustomRampType_t ramp, const am_time_t time) =0; /** * with this function, setting of source volumes is done. The behavior of the * volume set is depended on the given ramp and time information. * This function is not only used to ramp volume, but also to mute and direct set * the level. Exact behavior is depended on the selected mute ramps. * @return E_OK on success, E_NO_CHANGE if the volume is already on the desired * value, E_OUT_OF_RANGE is the volume is out of range, E_UNKNOWN on every other * error. */ virtual am_Error_e setSourceVolume(am_Handle_s& handle, const am_sourceID_t sourceID, const am_volume_t volume, const am_CustomRampType_t rampType, const am_time_t time) =0; /** * is used to set several sinkSoundProperties at a time * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out * of range, E_NO_CHANGE if no change is neccessary */ virtual am_Error_e setSinkSoundProperties(am_Handle_s& handle, const am_sinkID_t sinkID, const std::vector& soundProperty) =0; /** * is used to set sinkSoundProperties * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out * of range, E_NO_CHANGE if no change is neccessary */ virtual am_Error_e setSinkSoundProperty(am_Handle_s& handle, const am_sinkID_t sinkID, const am_SoundProperty_s& soundProperty) =0; /** * is used to set several SourceSoundProperties at a time * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out * of range. E_NO_CHANGE if no change is neccessary */ virtual am_Error_e setSourceSoundProperties(am_Handle_s& handle, const am_sourceID_t sourceID, const std::vector& soundProperty) =0; /** * is used to set sourceSoundProperties * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out * of range. E_NO_CHANGE if no change is neccessary */ virtual am_Error_e setSourceSoundProperty(am_Handle_s& handle, const am_sourceID_t sourceID, const am_SoundProperty_s& soundProperty) =0; /** * sets the domain state of a domain * @return E_OK on success, E_UNKNOWN on error, E_NO_CHANGE if no change is * neccessary */ virtual am_Error_e setDomainState(const am_domainID_t domainID, const am_DomainState_e domainState) =0; /** * enters a domain in the database, creates and ID * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the * database, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterDomainDB(const am_Domain_s& domainData, am_domainID_t& domainID) =0; /** * enters a mainconnection in the database, creates and ID * @return E_OK on success, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterMainConnectionDB(const am_MainConnection_s& mainConnectionData, am_mainConnectionID_t& connectionID) =0; /** * enters a sink in the database. * The sinkID in am_Sink_s shall be 0 in case of a dynamic added source A sinkID * greater than 100 will be assigned. If a specific sinkID with a value <100 is * given, the given value will be used. This is for a static setup where the ID's * are predefined. * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the * database, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterSinkDB(const am_Sink_s& sinkData, am_sinkID_t& sinkID) =0; /** * enters a crossfader in the database. * The crossfaderID in am_Crossfader_s shall be 0 in case of a dynamic added * source A crossfaderID greater than 100 will be assigned. If a specific * crossfaderID with a value <100 is given, the given value will be used. This is * for a static setup where the ID's are predefined. * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the * database, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterCrossfaderDB(const am_Crossfader_s& crossfaderData, am_crossfaderID_t& crossfaderID) =0; /** * enters a gateway in the database. * The gatewayID in am_Gateway_s shall be 0 in case of a dynamic added source A * gatewayID greater than 100 will be assigned. If a specific gatewayID with a * value <100 is given, the given value will be used. This is for a static setup * where the ID's are predefined. * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the * database, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterGatewayDB(const am_Gateway_s& gatewayData, am_gatewayID_t& gatewayID) =0; /** * enters a source in the database. * The sourceID in am_Source_s shall be 0 in case of a dynamic added source A * sourceID greater than 100 will be assigned. If a specific sourceID with a value * <100 is given, the given value will be used. This is for a static setup where * the ID's are predefined. * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the * database, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterSourceDB(const am_Source_s& sourceData, am_sourceID_t& sourceID) =0; /** * Enters a sourceClass into the database. * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the * database, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterSinkClassDB(const am_SinkClass_s& sinkClass, am_sinkClass_t& sinkClassID) =0; /** * Enters a sourceClass into the database. * The sourceClassID in am_sourceClass_s shall be 0 in case of a dynamic added * source A sourceClassID greater than 100 will be assigned. If a specific * sourceClassID with a value <100 is given, the given value will be used. This is * for a static setup where the ID's are predefined. * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the * database, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterSourceClassDB(am_sourceClass_t& sourceClassID, const am_SourceClass_s& sourceClass) =0; /** * changes class information of a sinkclass. * The properties will overwrite the values of the sinkClassID given in the * sinkClass. * It is the duty of the controller to check if the property is valid. If it does * not exist, the daemon will not return an error. * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if * sinkClassID was not found. */ virtual am_Error_e changeSinkClassInfoDB(const am_SinkClass_s& sinkClass) =0; /** * changes class information of a sourceClass. * The properties will overwrite the values of the sourceClassID given in the * sourceClass. * It is the duty of the controller to check if the property is valid. If it does * not exist, the daemon will not return an error. * @return E_OK on success, E_DATABASE_ERROR on error and E_NON_EXISTENT if the * ClassID does not exist. */ virtual am_Error_e changeSourceClassInfoDB(const am_SourceClass_s& sourceClass) =0; /** * This function is used to enter the system Properties into the database. * All entries in the database will be erased before entering the new List. It * should only be called once at system startup. * @return E_OK on success, E_DATABASE_ERROR if the database had an error */ virtual am_Error_e enterSystemPropertiesListDB(const std::vector& listSystemProperties) =0; /** * changes the mainConnectionState of MainConnection * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if * mainconnection */ virtual am_Error_e changeMainConnectionRouteDB(const am_mainConnectionID_t mainconnectionID, const std::vector& listConnectionID) =0; /** * changes the mainConnectionState of MainConnection * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if * mainconnection */ virtual am_Error_e changeMainConnectionStateDB(const am_mainConnectionID_t mainconnectionID, const am_ConnectionState_e connectionState) =0; /** * changes the sink volume of a sink * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was * not found */ virtual am_Error_e changeSinkMainVolumeDB(const am_mainVolume_t mainVolume, const am_sinkID_t sinkID) =0; /** * changes the availablility of a sink * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was * not found */ virtual am_Error_e changeSinkAvailabilityDB(const am_Availability_s& availability, const am_sinkID_t sinkID) =0; /** * changes the domainstate of a domain * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain * was not found */ virtual am_Error_e changDomainStateDB(const am_DomainState_e domainState, const am_domainID_t domainID) =0; /** * changes the mute state of a sink * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was * not found */ virtual am_Error_e changeSinkMuteStateDB(const am_MuteState_e muteState, const am_sinkID_t sinkID) =0; /** * changes the mainsinksoundproperty of a sink * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was * not found */ virtual am_Error_e changeMainSinkSoundPropertyDB(const am_MainSoundProperty_s& soundProperty, const am_sinkID_t sinkID) =0; /** * changes the mainsourcesoundproperty of a sink * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source * was not found */ virtual am_Error_e changeMainSourceSoundPropertyDB(const am_MainSoundProperty_s& soundProperty, const am_sourceID_t sourceID) =0; /** * changes the availablility of a source * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source * was not found */ virtual am_Error_e changeSourceAvailabilityDB(const am_Availability_s& availability, const am_sourceID_t sourceID) =0; /** * changes a systemProperty * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if property * was not found */ virtual am_Error_e changeSystemPropertyDB(const am_SystemProperty_s& property) =0; /** * removes a mainconnection from the DB * @return E_OK on success, E_NON_EXISTENT if main connection was not found, * E_DATABASE_ERROR if the database had an error */ virtual am_Error_e removeMainConnectionDB(const am_mainConnectionID_t mainConnectionID) =0; /** * removes a sink from the DB * @return E_OK on success, E_NON_EXISTENT if sink was not found, E_DATABASE_ERROR * if the database had an error */ virtual am_Error_e removeSinkDB(const am_sinkID_t sinkID) =0; /** * removes a source from the DB * @return E_OK on success, E_NON_EXISTENT if source was not found, * E_DATABASE_ERROR if the database had an error */ virtual am_Error_e removeSourceDB(const am_sourceID_t sourceID) =0; /** * removes a gateway from the DB * @return E_OK on success, E_NON_EXISTENT if gateway was not found, * E_DATABASE_ERROR if the database had an error */ virtual am_Error_e removeGatewayDB(const am_gatewayID_t gatewayID) =0; /** * removes a crossfader from the DB * @return E_OK on success, E_NON_EXISTENT if crossfader was not found, * E_DATABASE_ERROR if the database had an error */ virtual am_Error_e removeCrossfaderDB(const am_crossfaderID_t crossfaderID) =0; /** * removes a domain from the DB * @return E_OK on success, E_NON_EXISTENT if domain was not found, * E_DATABASE_ERROR if the database had an error */ virtual am_Error_e removeDomainDB(const am_domainID_t domainID) =0; /** * removes a domain from the DB * @return E_OK on success, E_NON_EXISTENT if domain was not found, * E_DATABASE_ERROR if the database had an error */ virtual am_Error_e removeSinkClassDB(const am_sinkClass_t sinkClassID) =0; /** * removes a domain from the DB * @return E_OK on success, E_NON_EXISTENT if domain was not found, * E_DATABASE_ERROR if the database had an error */ virtual am_Error_e removeSourceClassDB(const am_sourceClass_t sourceClassID) =0; /** * returns the ClassInformation of a source * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source * was not found */ virtual am_Error_e getSourceClassInfoDB(const am_sourceID_t sourceID, am_SourceClass_s& classInfo) const =0; /** * returns the ClassInformation of a sink * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was * not found */ virtual am_Error_e getSinkClassInfoDB(const am_sinkID_t sinkID, am_SinkClass_s& sinkClass) const =0; /** * returns the sinkData of a sink * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was * not found */ virtual am_Error_e getSinkInfoDB(const am_sinkID_t sinkID, am_Sink_s& sinkData) const =0; /** * returns the sourcekData of a source * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was * not found */ virtual am_Error_e getSourceInfoDB(const am_sourceID_t sourceID, am_Source_s& sourceData) const =0; /** * return source and sink of a gateway * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if gateway * was not found */ virtual am_Error_e getGatewayInfoDB(const am_gatewayID_t gatewayID, am_Gateway_s& gatewayData) const =0; /** * returns sources and the sink of a crossfader * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if * crossfader was not found */ virtual am_Error_e getCrossfaderInfoDB(const am_crossfaderID_t crossfaderID, am_Crossfader_s& crossfaderData) const =0; /** * returns sources and the sink of a crossfader * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if * crossfader was not found */ virtual am_Error_e getMainConnectionInfoDB(const am_mainConnectionID_t mainConnectionID, am_MainConnection_s& mainConnectionData) const =0; /** * returns all sinks of a domain * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain * was not found */ virtual am_Error_e getListSinksOfDomain(const am_domainID_t domainID, std::vector& listSinkID) const =0; /** * returns all source of a domain * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain * was not found */ virtual am_Error_e getListSourcesOfDomain(const am_domainID_t domainID, std::vector& listSourceID) const =0; /** * returns all crossfaders of a domain * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain * was not found */ virtual am_Error_e getListCrossfadersOfDomain(const am_domainID_t domainID, std::vector& listCrossfadersID) const =0; /** * returns all gateways of a domain * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain * was not found */ virtual am_Error_e getListGatewaysOfDomain(const am_domainID_t domainID, std::vector& listGatewaysID) const =0; /** * returns a complete list of all MainConnections * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListMainConnections(std::vector& listMainConnections) const =0; /** * returns a complete list of all domains * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListDomains(std::vector& listDomains) const =0; /** * returns a complete list of all Connections * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListConnections(std::vector& listConnections) const =0; /** * returns a list of all sinks * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListSinks(std::vector& listSinks) const =0; /** * returns a list of all sources * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListSources(std::vector& listSources) const =0; /** * returns a list of all source classes * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListSourceClasses(std::vector& listSourceClasses) const =0; /** * returns a list of all handles * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListHandles(std::vector& listHandles) const =0; /** * returns a list of all crossfaders * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListCrossfaders(std::vector& listCrossfaders) const =0; /** * returns a list of gateways * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListGateways(std::vector& listGateways) const =0; /** * returns a list of all sink classes * @return E_OK on success, E_DATABASE_ERROR on error */ virtual am_Error_e getListSinkClasses(std::vector& listSinkClasses) const =0; /** * returns the list of SystemProperties */ virtual am_Error_e getListSystemProperties(std::vector& listSystemProperties) const =0; /** * sets the command interface to ready. Will send setCommandReady to each of the * plugins. The corresponding answer is confirmCommandReady. */ virtual void setCommandReady() =0; /** * sets the command interface into the rundown state. Will send setCommandRundown * to each of the plugins. The corresponding answer is confirmCommandRundown. */ virtual void setCommandRundown() =0; /** * sets the routinginterface to ready. Will send the command setRoutingReady to * each of the plugins. The related answer is confirmRoutingReady. */ virtual void setRoutingReady() =0; /** * sets the routinginterface to the rundown state. Will send the command * setRoutingRundown to each of the plugins. The related answer is * confirmRoutingRundown. */ virtual void setRoutingRundown() =0; /** * acknowledges the setControllerReady call. */ virtual void confirmControllerReady(const am_Error_e error) =0; /** * Acknowledges the setControllerRundown call. */ virtual void confirmControllerRundown(const am_Error_e error) =0; /** * This function returns the pointer to the socketHandler. This can be used to * integrate socket-based activites like communication with the mainloop of the * AudioManager. * returns E_OK if pointer is valid, E_UNKNOWN in case AudioManager was compiled * without socketHandler support, */ virtual am_Error_e getSocketHandler(CAmSocketHandler*& socketHandler) =0; /** * Change the data of the source. */ virtual am_Error_e changeSourceDB(const am_sourceID_t sourceID, const am_sourceClass_t sourceClassID, const std::vector& listSoundProperties, const std::vector& listConnectionFormats, const std::vector& listMainSoundProperties) =0; /** * Change the data of the sink. */ virtual am_Error_e changeSinkDB(const am_sinkID_t sinkID, const am_sinkClass_t sinkClassID, const std::vector& listSoundProperties, const std::vector& listConnectionFormats, const std::vector& listMainSoundProperties) =0; /** * changes Gateway Data */ virtual am_Error_e changeGatewayDB(const am_gatewayID_t gatewayID, const std::vector& listSourceConnectionFormats, const std::vector& listSinkConnectionFormats, const std::vector& convertionMatrix) =0; /** * with this function, setting of multiple volumes at a time is done. The behavior * of the volume set is depended on the given ramp and time information. * This function is not only used to ramp volume, but also to mute and direct set * the level. Exact behavior is depended on the selected mute ramps. * @return E_OK on success, E_NO_CHANGE if the volume is already on the desired * value, E_OUT_OF_RANGE is the volume is out of range, E_UNKNOWN on every other * error. */ virtual am_Error_e setVolumes(am_Handle_s& handle, const std::vector& listVolumes) =0; /** * set a sink notification configuration */ virtual am_Error_e setSinkNotificationConfiguration(am_Handle_s& handle, const am_sinkID_t sinkID, const am_NotificationConfiguration_s& notificationConfiguration) =0; /** * set a source notification configuration */ virtual am_Error_e setSourceNotificationConfiguration(am_Handle_s& handle, const am_sourceID_t sourceID, const am_NotificationConfiguration_s& notificationConfiguration) =0; /** * Sends out the main notificiation of a sink * @return E_OK on success, E_UNKNOWN on error */ virtual void sendMainSinkNotificationPayload(const am_sinkID_t sinkID, const am_NotificationPayload_s& notificationPayload) =0; /** * Sends out the main notificiation of a source * @return E_OK on success, E_UNKNOWN on error */ virtual void sendMainSourceNotificationPayload(const am_sourceID_t sourceID, const am_NotificationPayload_s& notificationPayload) =0; /** * change the mainNotificationConfiguration of a sink * @return E_OK when successful, E_DATABASE on error */ virtual am_Error_e changeMainSinkNotificationConfigurationDB(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0; /** * change the mainNotificationConfiguration of a source * @return E_OK when successful, E_DATABASE on error */ virtual am_Error_e changeMainSourceNotificationConfigurationDB(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0; /** * Retrieves the Restart Reason Property * @return E_OK on success E_UNKNOWN if property could not be retrieved. */ virtual am_Error_e getRestartReasonPropertyNSM(NsmRestartReason_e& restartReason) =0; /** * Retrieves the shutdown reason property * @return E_OK on success E_UNKNOWN if property could not be retrieved. */ virtual am_Error_e getShutdownReasonPropertyNSM(NsmShutdownReason_e& ShutdownReason) =0; /** * Retrieves the running reason * @return E_OK on success E_UNKNOWN if property could not be retrieved. */ virtual am_Error_e getRunningReasonPropertyNSM(NsmRunningReason_e& nsmRunningReason) =0; /** * @return NsmErrorStatus_Ok in case of success */ virtual NsmErrorStatus_e getNodeStateNSM(NsmNodeState_e& nsmNodeState) =0; /** * Retrieves the current session state * @return NsmErrorStatus_Ok on success E_UNKNOWN if property could not be * retrieved. */ virtual NsmErrorStatus_e getSessionStateNSM(const std::string& sessionName, const NsmSeat_e seatID, NsmSessionState_e& sessionState) =0; /** * Retrieves the current applicationmode * @return NsmErrorStatus_Ok on success E_UNKNOWN if property could not be * retrieved. */ virtual NsmErrorStatus_e getApplicationModeNSM(NsmApplicationMode_e& applicationMode) =0; /** * Registers the AudioManager as shutdown client * @return NsmErrorStatus_Ok on success * The interface for the client will be provided by the AudioManagerDeamon, * therefore is no need to mention it here. */ virtual NsmErrorStatus_e registerShutdownClientNSM(const uint32_t shutdownMode, const uint32_t timeoutMs) =0; /** * unregisters the AudioManager as shutdown client * @return NsmErrorStatus_Ok on success */ virtual NsmErrorStatus_e unRegisterShutdownClientNSM(const uint32_t shutdownMode) =0; /** * @return E_OK on success, E_UNKOWN if interface could not be reached */ virtual am_Error_e getInterfaceVersionNSM(uint32_t& version) =0; /** * Sends out the lifecyclerequest complete to the NSM * @return NsmErrorStatus_Ok in case of success */ virtual NsmErrorStatus_e sendLifecycleRequestCompleteNSM(const uint32_t RequestId, const NsmErrorStatus_e status) =0; }; } #endif // !defined(EA_D35033D8_8C54_4c3b_B0E4_9C98516FDF3C__INCLUDED_)