/** * Copyright (C) 2012, BMW AG * * * \copyright * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, version 2 * of the License. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * * \author Christian Mueller, christian.ei.mueller@bmw.de BMW 2011,2012 * * */ #ifndef AUDIOMANAGERINTERACTOR_H #define AUDIOMANAGERINTERACTOR_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "dbushandler.h" class AudioManagerInteractor : public QObject { Q_OBJECT public: AudioManagerInteractor(DbusHandler* DbusHandler, am_sourceID_t sourceID, am_sinkID_t sinkID); ~AudioManagerInteractor(); signals: void play(); void stop(); public slots: void playPause(); void SourceActivity(am_sourceID_t source,am_SourceState_e state); void getPlayerState(Phonon::State newstate); private: DbusHandler* mDbusHandler; am_sourceID_t mSourceID; am_sinkID_t mSinkID; am_connectionID_t mConnectionID; Phonon::State mState; enum connected_e { CONNECTED, CONNECTING, DISCONNECTED }; connected_e mConnectedState; }; #endif // AUDIOMANAGERINTERACTOR_H