/** * Copyright (C) 2012, BMW AG * * * \copyright * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, version 2 * of the License. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * * \author Christian Mueller, christian.ei.mueller@bmw.de BMW 2011,2012 * * */ #include "audiomanagerinteractor.h" #include using namespace am; AudioManagerInteractor::AudioManagerInteractor(DbusHandler* DbusHandler, am_sourceID_t sourceID, am_sinkID_t sinkID) : mDbusHandler(DbusHandler), mSourceID(sourceID), mSinkID(sinkID), mConnectionID(0), mState(Phonon::StoppedState), mConnectedState(DISCONNECTED) { } void AudioManagerInteractor::playPause() { if (mState==Phonon::StoppedState || mState==Phonon::PausedState) { mDbusHandler->connect(mSourceID,mSinkID,mConnectionID); mConnectedState=CONNECTING; } else { mDbusHandler->disconnect(mConnectionID); mConnectedState=DISCONNECTED; } } void AudioManagerInteractor::SourceActivity(am_sourceID_t source,am_SourceState_e state) { std::cout<<"got source activity ID "<play(); else if (source==mSourceID && (state==SS_OFF || state==SS_PAUSED)) emit this->stop(); } void AudioManagerInteractor::getPlayerState(Phonon::State newstate) { mState=newstate; if (newstate==Phonon::StoppedState && mConnectedState==CONNECTED) mDbusHandler->disconnect(mConnectionID); else if (mConnectedState==CONNECTING) mConnectedState=CONNECTED; } AudioManagerInteractor::~AudioManagerInteractor() { }