/* * This file was generated by the CommonAPI Generators. * * Copyright (C) 2013, BMW AG * * \author Christian Linke, christian.linke@bmw.de BMW 2012,2013 */ #ifndef ORG_GENIVI_NODESTATEMANAGER_Consumer_STUB_H_ #define ORG_GENIVI_NODESTATEMANAGER_Consumer_STUB_H_ #include "Consumer.h" #define COMMONAPI_INTERNAL_COMPILATION #include #undef COMMONAPI_INTERNAL_COMPILATION namespace org { namespace genivi { namespace NodeStateManager { /** * Receives messages from remote and handles all dispatching of deserialized calls * to a stub for the service Consumer. Also provides means to send broadcasts * and attribute-changed-notifications of observable attributes as defined by this service. * An application developer should not need to bother with this class. */ class ConsumerStubAdapter: virtual public CommonAPI::StubAdapter, public Consumer { public: /** * Sends a broadcast event for NodeApplicationMode. Should not be called directly. * Instead, the "fireEvent" methods of the stub should be used. */ virtual void fireNodeApplicationModeEvent(const int32_t& ApplicationModeId) = 0; /** * Sends a broadcast event for SessionStateChanged. Should not be called directly. * Instead, the "fireEvent" methods of the stub should be used. */ virtual void fireSessionStateChangedEvent(const std::string& SessionStateName, const int32_t& SeatID, const int32_t& SessionState) = 0; /** * Sends a broadcast event for NodeState. Should not be called directly. * Instead, the "fireEvent" methods of the stub should be used. */ virtual void fireNodeStateEvent(const int32_t& NodeState) = 0; }; /** * Defines the necessary callbacks to handle remote set events related to the attributes * defined in the IDL description for Consumer. * For each attribute two callbacks are defined: * - a verification callback that allows to verify the requested value and to prevent setting * e.g. an invalid value ("onRemoteSet"). * - an action callback to do local work after the attribute value has been changed * ("onRemoteChanged"). * * This class and the one below are the ones an application developer needs to have * a look at if he wants to implement a service. */ class ConsumerStubRemoteEvent { public: virtual ~ConsumerStubRemoteEvent() { } /// Verification callback for remote set requests on the attribute BootMode. virtual bool onRemoteSetBootModeAttribute(int32_t BootMode) = 0; /// Action callback for remote set requests on the attribute BootMode. virtual void onRemoteBootModeAttributeChanged() = 0; /// Verification callback for remote set requests on the attribute RestartReason. virtual bool onRemoteSetRestartReasonAttribute(int32_t RestartReason) = 0; /// Action callback for remote set requests on the attribute RestartReason. virtual void onRemoteRestartReasonAttributeChanged() = 0; /// Verification callback for remote set requests on the attribute ShutdownReason. virtual bool onRemoteSetShutdownReasonAttribute(int32_t ShutdownReason) = 0; /// Action callback for remote set requests on the attribute ShutdownReason. virtual void onRemoteShutdownReasonAttributeChanged() = 0; /// Verification callback for remote set requests on the attribute WakeUpReason. virtual bool onRemoteSetWakeUpReasonAttribute(int32_t WakeUpReason) = 0; /// Action callback for remote set requests on the attribute WakeUpReason. virtual void onRemoteWakeUpReasonAttributeChanged() = 0; }; /** * Defines the interface that must be implemented by any class that should provide * the service Consumer to remote clients. * This class and the one above are the ones an application developer needs to have * a look at if he wants to implement a service. */ class ConsumerStub : public CommonAPI::Stub { public: virtual ~ConsumerStub() { } /// Provides getter access to the attribute BootMode. virtual const int32_t& getBootModeAttribute() = 0; /// Provides getter access to the attribute RestartReason. virtual const int32_t& getRestartReasonAttribute() = 0; /// Provides getter access to the attribute ShutdownReason. virtual const int32_t& getShutdownReasonAttribute() = 0; /// Provides getter access to the attribute WakeUpReason. virtual const int32_t& getWakeUpReasonAttribute() = 0; /// This is the method that will be called on remote calls on the method GetAppHealthCount. virtual void GetAppHealthCount(uint32_t& Count) = 0; /// This is the method that will be called on remote calls on the method LifecycleRequestComplete. virtual void LifecycleRequestComplete(uint32_t RequestId, int32_t Status, int32_t& ErrorCode) = 0; /// This is the method that will be called on remote calls on the method GetInterfaceVersion. virtual void GetInterfaceVersion(uint32_t& Version) = 0; /// This is the method that will be called on remote calls on the method GetApplicationMode. virtual void GetApplicationMode(int32_t& ErrorCode, int32_t& ApplicationModeId) = 0; /// This is the method that will be called on remote calls on the method UnRegisterSession. virtual void UnRegisterSession(std::string SessionName, std::string SessionOwner, int32_t SeatID, int32_t& ErrorCode) = 0; /// This is the method that will be called on remote calls on the method RegisterSession. virtual void RegisterSession(std::string SessionName, std::string SessionOwner, int32_t SeatID, int32_t SessionState, int32_t& ErrorCode) = 0; /// This is the method that will be called on remote calls on the method UnRegisterShutdownClient. virtual void UnRegisterShutdownClient(std::string BusName, std::string ObjName, uint32_t ShutdownMode, int32_t& ErrorCode) = 0; /// This is the method that will be called on remote calls on the method RegisterShutdownClient. virtual void RegisterShutdownClient(std::string BusName, std::string ObjName, uint32_t ShutdownMode, uint32_t TimeoutMs, int32_t& ErrorCode) = 0; /// This is the method that will be called on remote calls on the method GetNodeState. virtual void GetNodeState(int32_t& ErrorCode, int32_t& NodeStateId) = 0; /// This is the method that will be called on remote calls on the method GetSessionState. virtual void GetSessionState(std::string SessionName, int32_t SeatID, int32_t& SessionState, int32_t& ErrorCode) = 0; /// This is the method that will be called on remote calls on the method SetSessionState. virtual void SetSessionState(std::string SessionName, std::string SessionOwner, int32_t SessionState, int32_t SeatID, int32_t& ErrorCode) = 0; /// Sends a broadcast event for NodeApplicationMode. virtual void fireNodeApplicationModeEvent(const int32_t& ApplicationModeId) = 0; /// Sends a broadcast event for SessionStateChanged. virtual void fireSessionStateChangedEvent(const std::string& SessionStateName, const int32_t& SeatID, const int32_t& SessionState) = 0; /// Sends a broadcast event for NodeState. virtual void fireNodeStateEvent(const int32_t& NodeState) = 0; }; } // namespace NodeStateManager } // namespace genivi } // namespace org #endif // ORG_GENIVI_NODESTATEMANAGER_Consumer_STUB_H_